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Everything posted by Wolfair corp.
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SM Chute NOW OBSOLETE USE THE NEW VNG
Wolfair corp. replied to SpannerMonkey(smce)'s topic in KSP1 Mod Development
Whoa! Quick Reply! Thanks for the info. -
SM Chute NOW OBSOLETE USE THE NEW VNG
Wolfair corp. replied to SpannerMonkey(smce)'s topic in KSP1 Mod Development
Great mod, perfect to replace out-of-date VNG parachutes. But..I have an issue. Parachutes are deploying, yes,...but only when i touched the ground. Soo.... Thanks. That image made by TW1 posted in the VNG forum page explain well what I mean. -
Looks great, but using it with version 1.1.2 creates Kraken Attacks (Bug) in the SPH. Wish an update...
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Awesome mod! Great work. It would be great if you could add those things: Screen NavBall A way to "shut down" and "start" the cockpit (ligths off, instruments off, screens off) A IVA BDArmory weapons manager Some manual emergency instruments About that, awesome realism!
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I've noticed. Its look modified.
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Depends if the pilot is Jeb or Val.
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Personally, I found this page by accident. You must make some advertising like a little video and upload it on youtube. This way more people will now the existence of this great story. P.S. Il would be great to adapt this in a book/Word document.
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With the new version 1.1, wheels must be free to work corectly. But that is not really aesthetic: Before : After: I would know if something exists to avoid this issue.(mod,plugin,etc.) Thanks. Jeep by selfish_meme
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Problem with the Munar rover wheel mod. When the wheels touch the ground, the rover start shaking and bouncing everywhere. Please Help. I have the same problems with SXT's mod truck wheels. Here is the video (I have a problem with my youtube account, the youtube link will follow soon) https://www.dropbox.com/s/5r6tyi08hhecwrh/KSP%20bug.mp4?dl=0
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I am searching about a really simple part, a equilateral triangle structural panel, don't care about the size. Can someone help me? Thanks to reply.