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Wolfair corp.

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Everything posted by Wolfair corp.

  1. It wasn't the way I imaginated the concept of "space police".
  2. First Install and unzip the complete mod (MediaFire) Then download and unzip the new .dll zip. https://github.com/Alshain01/CollisionFX/releases Replace the old .dll with the new .dll (Overwriting) Then do the same thing with settings.cfg (Overwrite) I don't think It's working on 1.2.2. Let me know if there is something else you didn't understand...
  3. Hi, I want to know if there is a way to remove kerbal collar ring. Didn't found anything on internet. Thanks.
  4. I was quite occupied these last weeks, so I wasn't really aware of the latest updates... Happy to hear it's working now.
  5. Didn,t understand well what do you mean. Anyway, I know there is a community version that is solving Aset color bugs. I'm trying it now. https://spacedock.info/mod/1180/ASET Props - Community Edition
  6. Aset props bug. Trying to solve it. You can still play, this will not influence the game.
  7. Try MechJeb on another vehicle that you can control. If this is working, try to redesign your shuttle. Remember MechJeb is a non-professional fan work. Try searching help on the MechJeb thread. Dont forget a log and some screenshots.
  8. If your shuttle is uncontrollable even for MechJeb, you should review your balancing. MechJeb is just a plugin after all, and under development for 1.2.2. Consider rebalancing your shuttle. I'm not an expert. Maybe you could find better help on the MechJeb Thread.
  9. The first time I manage to land something back on the runway, and it was accidental.
  10. No, I tried to move an asteroid out of the runway (don't ask what it was doing here.)
  11. I wasn't expecting you would reply, considering your last visit was January 12... As for the maneuverability:
  12. Heh, I'm tired. "Is it really? Thanks!" Really. Just tested it.
  13. Like any other mod. Put what is in GameData in the gamedata folder. If you are new to mods, I would recommend to ask questions in the Modded installs technical support subforum, where you can find better help in installing mods in general. http://forum.kerbalspaceprogram.com/index.php?/forum/70-technical-support-pc-modded-installs/
  14. In fact, there are some sounds bugs, like SparkSqueal that continues even if you're stopped or have airborne again. This is something with the plugin, nothing that can be solved right now. You can always delete the sounds files from GameData/CollisionFX/Sounds.
  15. Seems good to me Mod (!copy-paste into the browser URL bar!) http://www.mediafire.com/file/74je3cd0fwbt8rz/CollisionFXv3.3a.zip DLL (overwriting): https://github.com/Alshain01/CollisionFX/releases/tag/3.3.2 settings.cfg (overwriting): https://drive.google.com/open?id=0B0ecjGtmpCT1U083UEl1OUpUbzA
  16. Excuse me, I made a mistake. Please delete this one. http://forum.kerbalspaceprogram.com/index.php?/topic/150689-modded-121-international-spatial-station/
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