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DirtyVenomSteam

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Everything posted by DirtyVenomSteam

  1. Just checking before I end up making false bug reports; This works in the current version of the game due to KSPwheel being up to date, correct?
  2. Will there be any support for the MH suit soon? It seems to just be in T-Pose and off in the corner when accessing inventory.
  3. There seems to be odd stutter when using PRE, I'm not particularly sure why. My range is set to 25km, even at lower ranges (Including 1km) the stutter persists.
  4. I mean, hell, Liberator style parts aren't the only ideas I have in mind but don't have the modeling nor technical expertise to put into action, I've got a lot more WWII-themed parts in mind, but I doubt Blackheart will want to take all of them, plus I don't want to be too much of a nuisance
  5. With the addition of Mk3S parts, a B-24 Liberator-style cockpit would be much appreciated for WWII vehicle remakes. Sorry if I already asked and don't remember, I just really wanna see some Liberator-styled parts.
  6. Same with some B-24 Liberator parts, it's an interesting plane. As is the Do-335, although I suppose the Bf-109 engine also works for a 335.
  7. Is there any chance for a "Rendezvous with Planet/Moon" button? It'd make my job of landing a rover on the Mun a lot easier, and take a lot of the guess work out of things. If not, 's good.
  8. Ohp, found a bug, it either relates to KK or the fact I'm using KF Adjustable wheels for my vehicles, either way; Vehicles load inside of KK runways after extending ground loading range.
  9. Hey, Spanner. If you've got any free time sometime soon between working on mods and personal life stuff, any chance you'd be able to help me through the whole Blender to KSP thing? I keep having the UV's come out entirely broken for some reason, and I haven't been able to fix it in over 3 hours of trying.

    1. SpannerMonkey(smce)

      SpannerMonkey(smce)

      I'd be happy to help ,  although there's a snag , I dont use blender.  But  show me your problem,  it may have other causes. If by broken you mean invisible , you likely have flipped Uv's on your model,  especially if you've copied any of it. I'll drop you a PM.

  10. Thanks! Y'should probably ad it to the OP at some point, all that's in the OP that has to relate to OSTnT is the OST thing that's still built to work in (I think) 1.2.2, alongside the Sherman hull and turret.
  11. Is it safe to assume that the reworked WWII stuff is as well? Unless I'm just blind and/or missed the download link in the OP, or just kind of forgot where it is.
  12. Here's hoping it's out soon, then. Always gotta love a bigger physics range without consequences.
  13. Many, many apologies for the necro of the thread, but, does it still work in 1.4.x? Just trying to make sure before I add it to my modpack.
  14. I've got my range set to ~25km and the jitter still happens, it seems like no matter what, the vehicle part shaking still happens. But, from what I understand, that might be getting fixed Soon™-ish, which, would be excellent. All we can do is hope.
  15. Just found an issue with the size 2 Cargo bay, the "Open/close" is reversed, when it comes to deploy limiting, anyways. I set a limit on one, and rather than being open when limited, it's closed. I also discovered an issue with BDArmory where bombs won't drop from a Size 2 bay, not sure why, though. Maybe it's just a me problem, but, I felt it'd be worthwhile to inform you.
  16. Oh well. I'll just modify some Airplanes+ Engines to be a little bit stronger so my biplane'll actually fly. At least I know that Firespitter engines make AI Autopilot kind of spazz out and just go braindead. Thanks.
  17. AI Pilot bug reporting! Works fine with the stock AI test aircraft, entirely broken on the biplane I tested, as you can see in the video. Plus there's the jitter from PRE, which, I don't think can be fixed, but it's annoying nonetheless. Here's the link to the example video.
  18. Any chance for KSPWheel compatibility in the future? Most of my aircraft use adjustable gears instead of the stock ones, and I love this carrier.
  19. Look up "FreedomTex" it has a spaceplane texture. It's what I use for all my remakes and it looks pretty decent.
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