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Everything posted by Damon
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I see, I probably forgot to add the new part to the B9PS fuel patches. Will do that! I am planning on another small update later this week with some more fixes.
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Tundra Exploration V3.2 is live! This version includes: - Heatshieldless Gojira parts (mostly part switch variants) - Added stainless steel legs - removed glow on RPTR vac - Added Waterfall configs for Gojira Cannot wait to see what you guys can do! Link in the OP. Happy landings!
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Legs are from another dimension haha. Took me a good while to get it working myself with a new part. But with KSPWheel I feel like I have to make the leg work specifically for that mod, unless stock parts are patched as well. Other than that I have no clue how that mods by itself.
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[1.12.x] Shangsheng Orbital v0.5 - Stockalike NewLine-1 rocket
Damon replied to Damon's topic in KSP1 Mod Releases
Version 0.4 is up! - Updated to KSP 1.11 - Added Modular Launch Pad clamp craft file I have noticed people are using this mod in various other games without my permission. I Strongly suggest that if you find this mod somewhere else, please report it to me so I can handle it further. I do not like seeing these kind of activities and it is very disrespectful to a mod author. Happy landings! -
Yes but it takes a lot of time to get things right. @Nessus_ is working really hard to make it all work but during these times it can be hard to find time to work on it.
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This is a new one for me. I suggest making sure you installed it correctly and other try a clean install
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New Tundra Exploration version is out! - KSP 1.11 support - Added new Inventory space to pods - Added more gimbal to the Raptor Engine - Removed Raptor glow - Fixed white version for Ghidorah Heavy Nosecone - Fixed Torque on Ghidorah Guidance Unit - Fixed hinge on D2 - Fixed Cargo Rodan colliders - Fixed mass pass on Gigan - Make all Ore-holding parts hold empty by default - Heat limit balance pass - Fixed octaweb symm, updated subcats - Snacks! configs updated Happy launches! Links in the OP!
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Seems like everything is working on my end. As long as KK doesn't update I will not update mine as well. I do have some more launch pads I want to make! Those are still coming!
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[Old] KSC Extended - v2.2 - Expanding your KSC in style!
Damon replied to Damon's topic in KSP1 Mod Releases
Yes to all. Some things may look a bit weird but so far my install still works pretty well!- 403 replies
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- kerbalkonstruct
- totm march 2020
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I haven't found the time yet to remodel the grid fin! But I am still planning on doing so. Also a new Mk2 leg will be in the mod that is much closer to the Falcon legs. The old leg will still be available ofcourse!
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toty 2022 [1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.2]
Damon replied to Gameslinx's topic in KSP1 Mod Releases
In my experience, make sure your terrain quality is set to high and not ultra high- 2,841 replies
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Please take the time to make this game great. I rather want a good game than a rushed one!
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Tundra Exploration v3.0 is out! This version includes the following: - Revamped Crew Rodan (Many many thanks to @DylanSemrau for making these models!!!) - Added Cargo Rodan (Many many thanks to @DylanSemrau for making these models!!!) - Remodeled Rodan Trunk - Remodeled Rodan Heatshield - Added Standalone Octaweb - Added Standalone Merlin 1D - Added Starlink Dish Download link in the OP. Happy launches! Pics:
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This is KSP. Sadly I cannot recreate the physics in this game. It's just a limitation and I cannot do much about
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KSP leg system isn't very stable. I can't do much more about it sadly.. My Starship system uses a lot more and I still have no frame rate drops. I didn't make the gridfin model and I am not planning to change it. The problem with KSP is that the more parts you use, the more lag you will have. Less parts = less lag. I haven't notice any difference in poly count usages.
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A MM patch could work with the use of B9PS. But I won't make B9PS be a requirement, just optional if you want to switch fuel types
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The whole starship system is so complex that KSP wasn't really made for this. I will look into it but I have a feeling not much can be done
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I used winRAR to create it. I will check the zip myself later today. But I haven’t seen any errors popping up
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A screenshot from the error and maybe from your gamedata could help understanding the issue