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Damon

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Everything posted by Damon

  1. What parts are missing? What KSP version? TE version? I need more info.. Eventually yes! Interesting, I haven't tested it myself but from what @JadeOfMaar told me he added support for it
  2. Tundra Exploration V2.1.0 is live! - Added drag cubes to erectors - Fixed USI patches - Fixed drag cubes with B9PS modules - Fixed Ghidorah 9 Fairing texture - Fixed soot on Ghidorah nose cone - B9 LS switch to Gojira pods - Fixed CC tank volume - Added Configurable Containers support Link in the OP. Happy launches!
  3. I noticed that USI has changed over the years. Some modules don't even exist anymore. I haven't used USI LS in so long that I'm not sure what to do. If anyone wants to make a MM patch for it be my guest, I'll happily add it!
  4. I had support for USI but I think @JadeOfMaar removed the configs because Snacks! works a little better
  5. You put the whole mod inside the gamedata folder... For a lot of them! That's not how you install it. When you unzip the mod, open it and inside the gamedata folder are 2 folders, those need to be inside your KSP install Gamedata folder!
  6. Yes! I saw some new pictures of the pad that Blue Origin is working on. I will need to do some small changes and then it is ready!
  7. Loving the mod! But I do appreciate it if you didn’t add my mods to the zip. I know it is “allowed” but I don’t want different versions of my mod everywhere. And also people with problems to TSC etc will then come here while they should be on my thread etc.
  8. I have fixed the nosecone issue. I didn't knew the interstage would be stuck. Will look into it!
  9. It depends what mods you install. @JadeOfMaar balanced all the tanks nicely for 2.7x scaled ksp. So far everything works fine on my end.
  10. I think @JadeOfMaar is more home with MM and B9 tank types. He usually does that work for me (which I am grateful for ). Maybe he can help. On the TE page I'd have a discord linked if you want more information!
  11. Your game settings for shaders are not enabled. If you turn that one on you will see it!
  12. Just delete the folder that you don’t want loaded ingame? I think that is the easiest way
  13. I meant more like the one I made doesn’t fit with this mod as this mod has much higher quality parts
  14. Not a bad idea at all. I will think about it! If I do this, I need to remodel the grid fin slightly so it fits more with this mod (aka higher standards).
  15. I'm sorry, what is the problem? I am confused.. Well the rocket was never designed to just put a new starship on super heave and launch it again. I don't see a reason to add a docking port on an interstage. I had problems with that before.
  16. If you need my help with getting this solved the most easiest way, let me know!
  17. This has nothing to do with the engines or legs. The erectors sometimes give the tank 0 drag. This is an easy fix but I have to do it right. Hopefully I have a fix early next week. For now, avoid using my erectors.
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