-
Posts
459 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Benji13
-
How often do you get spam bots and what do they do? What is the point of them? Are they actually bots?
-
I was thinking about making a mod that has very cheap and dodgy looking parts based off what most people do with stock parts. Like putting a deck chair in a cargo bay.
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Benji13 replied to Galileo's topic in KSP1 Mod Releases
I meant with other mods. I have quite a few. If I was going to point the blame at anyone in particular I would probably go for Sigma Dimensions. Even though I don't have it set to rescale the planets I wouldn't be surprised. I have a Metabox Alpha N170 with i7 (that regularly sits at 3ghz), GTX 960m overclocked just a bit (not sarcastic) and 16gb ram. With all graphics settings on full, SVE high res and SVT low res I normally sit around 30fps. Sometimes drops to 15fps with large launches thanks to engine lighting. I consider anything below 15fps to be annoying. Under 10 is unplayable. Why is Jool in the near background? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Benji13 replied to Galileo's topic in KSP1 Mod Releases
Hmm. Maybe a fresh install (of SVE and SVT) is in order. Are there any known conflicts? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Benji13 replied to Galileo's topic in KSP1 Mod Releases
Hello. Is there supposed to be dust/fog on mun/minmus because I am not getting any on the latest version of scatterer and the SVE all-in-one package. I also have SVT (which isn't making the scatterer solid like I thought it was supposed to, maybe 'cos I'm on low res). Thanks, Benji13. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Benji13 replied to Galileo's topic in KSP1 Mod Releases
Thanks. Keep up the great work! I (and I'm sure many others) consider you to be the best planet/atmosphere modder here. Thanks for the great mods!- 7,371 replies
-
- 1
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Benji13 replied to Galileo's topic in KSP1 Mod Releases
Ok, so if I merge the SVE in GPP with the normal stock one it will work?- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
[1.2.2] Phoenix Industries: Boosters! (0.625 and 2.5m SRBs) (v.2.1)
Benji13 replied to -ctn-'s topic in KSP1 Mod Releases
Don't forget to update the KSP version on the spacedock page. It still says that it's for 1.1.3. -
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Benji13 replied to Galileo's topic in KSP1 Mod Releases
Hello. Is Gael supposed to have clouds? Because I have GN installed with GPP and SVE and there aren't any clouds (in the tracking station at least). I also have Sigma Dimensions installed to double the size of everything but I am uninstalling that to see if it makes a difference. I can provide logs if you want. Thanks, Benji13.- 7,371 replies
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
@SmashingKirby148 have you released that skybox anywhere? I'd love to get my hands on it.
-
I did say that you would have to change that value to false for Kerbin but true for GPP. I wasn't aware of the Kerbin rename thing though. Thanks.
-
To do this you need to go into the planetfix.cfg file (not exact name) in the GPP folder in the Planet packs folder of GN. There is a line in that file that is something along the lines of: isHomeworld = false You need to change that to true. You may also need to change that same value in a cfg for Kerbin somewhere too but I'm not sure about that bit.
-
Could you please add a mk2 hydrogen tank? You know, for SSTO's? Also, can someone please explain the case for and against with these engines. I understand that they have higher isp and lower twr that chemical rockets but I don't understand the whole 'more tank volume mass size fuel weight stuff garble burp'. Thanks, Benji13.
-
Hello. I have recently installed this, then installed Sigma Dimensions and doubled the size of everything. This made the sunflare weird. I remember seeing a fix for this somewhere else but I can't find it now. Thanks fot your help, Benji13.
-
Oops, sorry. I meant to type GTX 960M. That would explain it.
-
I got a new laptop! No, not in the game. In real life. A Metabox Alpha N170RD1 with Intel i7, 16gb RAM, GTX 960M with 2gb VRAM, 17" HD screen and 254gb SSD for anyone interested. Runs every graphics setting on full with Scatterer, SVE, SVT and Engine Lighting very smoothly. Now I'm just waiting on FAR and KCT before beginning a new career save.
-
[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
Benji13 replied to Galileo's topic in KSP1 Mod Releases
Looks great. Congratulations on release (I know, I'm late)! II look forward to using this with Galactic Neighbourhood. Also, thanks for keeping performance in mind when you update your mods. Many people would simply say "Too laggy for you? Bad luck!". Thanks, Benji13.- 7,371 replies
-
- 1
-
- gpp
- kopernicus
-
(and 1 more)
Tagged with:
-
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
Benji13 replied to sumghai's topic in KSP1 Mod Releases
Does this support USI LS? Like does it add noms to the service module with it installed? -
[1.2.X] [Kopernicus] Planet Cyran
Benji13 replied to The White Guardian's topic in KSP1 Mod Releases
Would be great if you made a high res and low res versions. Like SVT. -
Pretty much all of it. I don't really know how tweakscale works but I want to add support for it in my mod.
-
23? That's winter! It going to be 32 today where I am and it's only spring.
-
Can anyone please help me with a config for my mod that would allow the part to be scaled from 3.75m (or whatever kerbodyne is) to 5m, 7m, 10m, and 20m? Thanks, Benji13.
-
Titan Rocket Family (STOCK) The Complete Edition!
Benji13 replied to Munbro Kerman's topic in KSP1 The Spacecraft Exchange
Are you using the MOLE mod or are you trying to keep it stock? Because this pretty much what that mod is all about. -
[1.2.1] Structural Disks - Now with even more Polygons!
Benji13 replied to Benji13's topic in KSP1 Mod Releases
Ok, I will do my best but I have no idea how tweakscale works so I might have to read up on it a bit first.