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TheKurgan

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Everything posted by TheKurgan

  1. I don't think it's one of your mods, I'm reinstalling all of them, yours was the first one I had trouble getting... when Spacedock went down. I don't know what's causing these weird glitches... seemed to happen when I updated Scatterer.
  2. I see. Darn... I'm having a game bug/glitch this morning and I'm reinstalling my mods, I'll have to wait for spacedock I guess. Getting little dark transparent squares in front of all my lights, and my space planes are sliding sideways on the runway all by themselves... weird.
  3. Hey Berlin, first let me say, that I just cannot play the game without your mods.. I love your work!!. Question, is there an alternate download for SVE? Spacedock is giving me trouble this morning.
  4. Oh man!! I can't use the newest version, it would break all of my extensively used rovers There is very very little wrong with the Gryzzly... I love the wheel... if it shows up as blocked, I just use the move tool and tweak it's position slightly and I use the settings I stated above. Hopefully it's not a difficult fix.
  5. Not trying to be an a____le or anything BUT, you really should go read the Forum Guidelines (top left of this page). Many of the modders here (not ALL) are busy with many other things, and many of them don't even play KSP much, if at all any more. SO some of them get strongly irked even if you jokingly say "please update it please" Just trying to keep you from being yelled at dude.
  6. PLEASE PLEASE do not retire the Gryzzly!! It's the only good wheel in any current mod in this game. I have ZERO issues with the gryzzly... just go to the root folder of your KSP installation, find settings.cfg, open it and edit these 3 lines: WHEEL_CLIP_OFFSET = 0 WHEEL_CLIP_RANGE = 0 WHEEL_CLIP_MULTIPLIER = 0 POOF all problems gone... well at least for me. I use the Gryzzly on just about EVERY rover I build, here is just a couple I could line up quickly:
  7. No problem, for all of Sarbian's stuff I just go to https://ksp.sarbian.com/jenkins/ and organize by "Last Successful": It's almost a daily visit
  8. https://ksp.sarbian.com/jenkins/job/ModularFlightIntegrator/lastSuccessfulBuild/artifact/ModularFlightIntegrator-1.1.6.0.zip
  9. Not trying to sound like an ass or anything, but is there any point of downloading this recompiled version? There is no change from the old version right?
  10. Haven't seen any problems yet Blowfish... tbh, the only mod causing me any problems was Kerbal Alarm Clock... and I got weird floating launch clamps.
  11. This is one of my favorite mods by the way. I've designed additions to my base and built them with said base then installed them... AWESOME!
  12. I have not built single parts, but I have filled storage containers with parts, saved it as a ship, and built that
  13. Awesome, glad to hear you got it resolved! Cheers.
  14. Thats really strange... I use IFS too, and have no problem changing the ore tanks to metal or rocket parts. I'm sure you've tried reinstalling IFS and this mod right? IFS updated recently.
  15. OMG!! I thought this would only build stock vehicles!! This builds ANYTHING!! I just built my rover that has like 6 mods worth of parts in it! I'm loving this mod!
  16. @spikethedoggy THANKS MAN!! You were exactly right... I had too many stupid ones in my base LOL! Works great now! Cheers!!
  17. Yeah, thought about that, but I'm doing it the hard way
  18. Yep... It's at 0... Swapping crew now.
  19. My third station has 4 scientists, 2 engineers and 2 pilots, one of each is level 3... I'll check their intelligence when I get home.
  20. Here are the mods I use KSP: 1.1.2 (Win64) B9 Animation Modules - 1.0.2 B9 Part Switch - 1.3 B9 Aerospace - 6.1.1 B9 Aerospace HX Parts - 6.1.1 B9 Aerospace Legacy Parts - 6.1.1 Community Resource Pack - 0.5.2 Firespitter - 7.2.4 Interstellar Fuel Switch - 2.0.7 JSIAdvTransparentPods - 0.1.6 RasterPropMonitor - 0.26 Kerbal Attachment System - 0.5.7 Kerbal Engineer Redux - 1.1.1 Kerbal Joint Reinforcement - 3.1.7 Kerbal Inventory System - 1.2.10 KSP-AVC Plugin - 1.1.6.1 Infernal Robots - 2.0.4 SCANsat - 1.1.6.1 Stock Visual Enhancements - 0.7.1 TweakScale - 2.2.12
  21. So, last night I built a strictly stock station, no IR parts, nothing tweak-scaled, BONE stock... I landed it on the Mun, and it refused to build. It will build out on the VAB launch pad, but not on the Mun. Are there any known mods that this is incompatible with?
  22. Having an issue, I built a Station for building ships on the moon and it will not build.... stuck at zero. Tested the station on the launch pad, works flawlessly... tested the same station on the moon with the same build, and it's stuck at 0%. I'm stumped.
  23. Love this mod, wish it was compatible with Infernal Robotics... I use that mod too much! Thanks for your work!
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