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sal_vager

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Everything posted by sal_vager

  1. Well the first is easy, the orientation of the mechjeb module is to blame as it keeps hijacking control. The second problem is not so easy, I have not experienced it yet so don't know the cause or the fix so It'd be interesting to know what stick you have. I set up my sticks with jscal (part of the joystick package in the repo's) prior to playing KSP so that might be it, and all my sticks are old. I have a Saitek ST90, Logiteck Wingman Extreme 3D, Logitech Dual action pad and a no-name Chinese flightstick.
  2. There's a few for Linux I think such as Pitivi. Not used it yet so I don't know if it can do what you need though.
  3. Even using RTG's is moving away from nhnifong's original inquiry which was about thermal rockets that didn't rely on nuclear power. Batteries as we currently know them are out as they just don't pack enough power into a small enough package, you need to generate power another way, or more accurately you need to generate heat, you don't need the electricity. I expect it's not easy to generate the incredible temperatures you need without using a chemical reaction, I don't know how you'd do it with electrical heating elements, so you'd be looking at a chemical rocket and fuel. I guess you could use a high temperature reaction, thermite style, to drive the expansion of a cheaper propellant but I have no idea if that'd be worth doing.
  4. It may require too much power, which adds mass, take for example laser propulsion where the laser and power supply are kept on the ground while the propellant (if any) is heated in the rim of the special mirror. If a suitable power supply were small and light enough you could carry it with your laser and mirror, and be able to produce thrust in any atmosphere or in space using the fuel on-board. You need a lot of heat to expand your fuel, batteries are just not good enough yet.
  5. Yep you are right, a slider to make changing the seas complexity easy would be a great addition
  6. Just want to mention the auto changing camera here, makes me ill when it switches to and from orbital mode.
  7. Saw something on the Steam forums a while back...Fly your own flight. Have fun flying the way you want to, don't worry about how others play, and let others fly their craft their own way
  8. That isn't really necessary, though it's useful, you can dock without targeting the port and all it really does is set the waypoint marker on the navball.
  9. Hmm, but the light, being slower than you, would never reach you. You would see only the photons you collided with, making the space before you insanely bright, with all other directions being nothing but absolute darkness.
  10. Oh I see what you are doing, I cant see why it isn't working though, not from that pic anyway.
  11. You're triple docking? If those ports are of even a little bit....
  12. The ports must be the right way around and both of the same size, also if they are sunk into another part or blocked in any way they will fail to attach. Other than that the approach angle and speed need to be within tolerances, too fast and you won't dock, then you need to back off to allow the ports to reset. When you are close you should experience the magnetic attraction of the ports, if there is no attraction then there is something wrong. Docking is something you can take time doing (and should take time doing, rushing results in docking rage), for me I find landing on the runway much harder as there is much less time to think and plan.
  13. This is it I think but it needs someone to update it.
  14. Unfortunately Kerbals seem tied to the camera plane so rotating them vertically is only possible to a very limited degree. Press V to change camera mode, your Kerbals will align themselves to the new camera angle when you next move them.
  15. The biggest mistake I find with docking is that it takes a lot more patience than you first expect, it's almost as if you are playing chess when docking, making a move (thrusting) and seeing how your craft responds to it each time.
  16. And you (Mercy) were doing so well, you've reverted to being upset all the time, you need to stop worrying about how others play a game.
  17. Yep, troll, going to close this thread for a few mins Edit: Reopened!
  18. I understand Rockhem but this is not the place for it, if this thread is going to devolve into bashing any religion then it's time it was closed, sorry.
  19. Guys this is moving into Rule 2.2 Forbidden content territory...
  20. Stuff is being added and changed with each update, and while some optimizations do take place it's impossible to account for every permutation of hardware and software on players computers. There will be times where KSP will run better than others, this is unavoidable sorry.
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