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KSP2 Release Notes
Everything posted by DaMachinator
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In previous versions it was possible to "land" on Jool, but such landers inevitably became Kraken fodder. Sometimes they took the save file with them.
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https://en.wikipedia.org/wiki/Z-fighting
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Phase and ejection angles
DaMachinator replied to DaMachinator's topic in KSP1 Gameplay Questions and Tutorials
It's almost impossible to get perfect anyways. I now have to use an orbit around Kerbin that is asynchronous with the orbit I burn from for these seemingly random special Moho windows that take about 1000 m/s less Delta V. -
Phase and ejection angles
DaMachinator replied to DaMachinator's topic in KSP1 Gameplay Questions and Tutorials
So ejection angle is where I should put my maneuver node for the transfer? -
I tried to use the Transfer Window Planner mod to get to Moho. Even when I have them displayed, their meaning is still a mystery to me. EDIT: Question answered, thanks @Goody1981! For anyone trying to read this, make sure "sort by date" is selected.
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You forgot the most important kind: explosive decoupling, where stages blow the previous stage up. This saves money on decouplers and special effects.
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They're also fun for seeing how well DRE's G-force damage works.
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Not really. Reentry with a 30 Km periapse has you roasting a long time. On topic: I don't get why SSTO's are such a huge accomplishment. Seriously, it's not hard. Unless it's a spaceplane. I've never made a spaceplane. I just don't want to deal with aligning CoM and CoT and stuff like that.
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Elcano Mission - Dolomedes Triton
DaMachinator replied to Maverick_aus's topic in KSP1 Mission Reports
Fixed, and here: https://ksp-kos.github.io/KOS/commands/files.html#log-text-to-filename -
Elcano Mission - Dolomedes Triton
DaMachinator replied to Maverick_aus's topic in KSP1 Mission Reports
In particular, this feature looks useful. Just don't break or otherwise lose the kOS drive, or have it copy missionlog.txt to 0. every so often. (0 is the archive drive.) -
Elcano Mission - Dolomedes Triton
DaMachinator replied to Maverick_aus's topic in KSP1 Mission Reports
As for the logging, a fairly simple kOS script should work. -
You're welcome! Right now this one somewhat arbitrarily decides where to put the constellation. I plan to fix that soon. Also GeoGebra is not great for data readouts. I'll probably make the constellation placement independent of the bounds, and include an option to draw another torus showing the area of intermittent coverage. I'd also like to include support for constellations in polar orbits. Getting the latitude for the ground coverage was the hardest part to figure out. I'm glad you like it. Eventually I'll actually draw a cone there, or at least the apex of the polar shadow cone.
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Released! Have fun!
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Constellation Builder v0.3 - Web version File version - requires GeoGebra software, download link below DIRECTIONS: Adjust slider for range of omnidirectional antenna to be used on the satellites, in 100's of kilometers. 4Mm range? Set it to 40. As of v0.3 all distance sliders display in kilometers. The grid scale is still 1 unit = 100km. Anjust slider for number of satellites in the constellation. Select connection requirements. (Do they need to connect to KSC and/or each other?) IMPORTANT: IF YOU DO NOT SELECT EITHER CHECKBOX IT WILL PUT THE CONSTELLATION IN AN ORBIT UNDER THE SURFACE OF KERBIN. This is hardcoded and keeps GeoGebra from choking on it until I implement some more features. As of v0.3 this is no longer true. An additional slider has been added to choose the orbital altitude in km, with upper and lower limits of the orange rings. Area of uninterrupted coverage will be displayed as a wireframe torus built from magenta circles and dark purple rings. Recommended constellation orbit displayed as a dark red ring. This will be removed at some point. Minimum and maximum bounds for the given parameters are displayed as orange rings. ADDITIONAL NOTES: Kerbin has a sort of halo - that's where the atmosphere is. Points representing the Mun and Minmus, along with to-scale spheres for both bodies, correct orbits, and rings representing the SOI of both bodies are present. Minmus' orbit uses y+ as the reference direction and the x-y plane as the reference plane. Zoom out far enough and you'll notice a pair of rings. The blue ring represents Kerbin's SOI. The red ring represents the max range at which KSC can connect to a satellite without relays. For the purposes of this tool, KSC is located exactly on the equator at sea level at (6,0,0) Cartesian coordinates. If you download the file, be very careful not to accidentally change something and break it. All game data from the official wiki. http://wiki.kerbalspaceprogram.com/wiki/Main_Page All RemoteTech data from https://remotetechnologiesgroup.github.io/RemoteTech/. HOW IT WORKS: KNOWN ISSUES: Selecting neither connection requirement results in a nonsensical orbit. Minimum orbit does not respect intersat connection requirement checkbox. My torus sucks. Missing "impossible orbit" checks. (inside the atmosphere, in an area swept by the Mun's or Minmus' SOI, etc.) Latitude of polar shadow is given as degrees north (it's both poles) and simply uses "?" if the coverage zone does not actually intersect Kerbin. Polar shadow calculations don't care if the constellation is actually in range of Kerbin's surface. TO-DO: Fix the known issues. Allow adjustment of the placement of the constellation within the upper and lower bounds. Right now, it places the constellation 100km inside the upper bound. Make the antenna range input in either kilometers or megameters. Draw the polar shadows of Kerbin. Right now, all it has is the latitude N or S above which there is no ground coverage. Add an option to show the calculation objects. Upload the version of this that matches the description of how it works. Add pictures. GEOGEBRA SOFTWARE LINKS: GeoGebra main page - Download GeoGebra - GeoGebra License - About GeoGebra GeoGebra user manual (more like a wiki) LICENSE (because forum rules): I did not make GeoGebra. I also did not invent math. All data related to the game and the mod came from the KSP Wiki and the RemoteTech website. What part of this I do hold the rights to is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License. Have fun!
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Free and open source. At least for non-commercial users. Also the web version has all of the functionality of the file, you just can't edit it. I'll post it in the tools subforum when I get home.
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I made a RemoteTech constellation building helper, would anyone be interested if I uploaded it? It's both a file and a web app. You'll need the GeoGebra geometry software to use the file. EDIT: Released! Find it here:
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KSC cannot connect to objects outside of Kerbin's SOI without relay satellites. OT: Yesterday, I mapped out a sort of torus that shows the area of complete comms coverage of Kerbin!
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WARNING, DO NOT CHANGE KERBIN ORBIT WITH HYPER EDIT
DaMachinator replied to GALACTIC_SUN101's topic in KSP1 Mods Discussions
Put Eeloo in orbit of Kerbin, Minmus in orbit of Eeloo, and Gilly in orbit of Minmus! -
I read thru a mission report and like almost every single post and then complain when i run out of likes too quickly. I only use part clipping if I think it looks reasonable and would be feasible, so I'll clip all kinds of stuff into girders and structural components, but not into fuel tanks, batteries, or probe cores, if you get what I mean. (There's important stuff inside that probe core! I can't just stick monoprop tanks in it!)
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In sandbox 1.0.5: Sent Jeb up with 300 days of life support to make maps of Kerbin. Landed closer to KSC than I ever have. Flew Jeb north of KSC at 1,170 m/s and 22km ASL to look for an anomaly. Did not see it. Flew Jeb to anomaly near North Pole. He died of g-force damage, and since I have no comms coverage, the probe core hidden in the cargo bay was useless.
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Procedural fairings (the mod) can be made to hold ablator and used as heat shields. The interstage fairing base from the same mod can also be used to make sleek and aerodynamic custom service modules. Modular girder segments are just about the only thing I don't feel guilty about clipping parts into - they're hollow and just the right size for small radial tanks rotated 180 degrees to face inward.
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In previous saves: Bob on Minmus (forgot parachutes), kerbals in highly eccentric orbits of kerbin after their prototype Mun and Minmus landers did not have enough Delta-V to return in the conventional manner, some kerbals in a heavy lander that lithobraked on the Mun, and Jeb and Bob on a Moho intercept trajectory.