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SchwinnTropius

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Everything posted by SchwinnTropius

  1. Saw this on my news feeds this morning. https://www.sciencealert.com/scientists-are-investigating-how-to-fit-a-space-station-inside-a-giant-asteroid
  2. I'd like to see one, a Saturn-like world with prominent rings. One moon could be based on Titan. Another moon could be made to be incredibly difficult to land onto without crashing/poofing on the surface.
  3. @Just Jim, do your thing. We will wait patiently here for you, even if we don't show our patience sometimes.
  4. I see you plan on providing compatibility for B9 HX parts. Would you consider at some point providing compatibility with IXS Warpship parts?
  5. Good way to balance it I'd say. Gotta know how to do it yourself before you can program a computer to do it for you.
  6. I would say this could be an unlockable feature, available when or after a pilot unlocks Maneuver and Target Tracking.
  7. If you're looking for Michael Bay's approval, you may want to deorbit the station into the mountains west of KSC. Or just deorbit the station INTO KSC.
  8. It'll be fun to see how the part revamps will be explained in the next chapter. Or maybe Chapter 101?
  9. Should be able to put moduleIsEnabled = false in your harvester module, and then set up the PartUpgrade to change that to true at the desired tech tree node.
  10. I like this one already. Kerbalized, silly, and only if you think about it does it make you realize it rhymes with Nile. Though to be funnier, I think it should be spelled Kyle River.
  11. You do that too? I do it usually as an accident. As long as the budget permits, why not overengineer?
  12. Should be able to change the size and angle in Unity, though I can't remember exactly how at the moment (2am here, on mobile). I know there's a tag to set for it as well. I need to re-research things, and do those long-overdue screenshots, after I sleep.
  13. Would not be surprised to see Uncle Nick show up just before the upcoming big boss fight.
  14. You may have seen someone's custom flag in a game. As far as I can remember, there has never been. SpaceX flag in game. Though I agree with you, it would be cool to have.
  15. I'd like to toss in the idea of making saucer part adapters for 2.5m, Mk2 and Mk3 form factors. It appears you *may* already have Mk2, so Mk3 and 2.5m should fill in most of the gaps for usage.
  16. So I'm looking to add this solar system to my game, but I'm hoping to make it orbit the stock system and travel to it from Kerbin. Is there a patch floating around somewhere that I can use for this purpose? I'm willing to write one for myself if someone hasn't already written one. Any help is appreciated.
  17. So far, this issue is with Texture Replacer here. It seems people have used Texture Replacer Replaced with success, but installation is a little more involved.
  18. I know it still feeds into "staying on top of a fluctuating target" but it might be worth maintaining two sets of textures. If you would like I can provide my edited textures for you to include in a future release.
  19. So I got back into playing KSP after a forced hiatus, and started using Texture Replacer with this. I got the black indicators like others have, with the exception of the BL-01 working fine. I tinkered with the Texture Replacer patch included with this with no change (worth a shot at least). I looked at the textures for the indicators and noticed they are 2x2 pixels, so I cropped them to 1x1 and had success. So whatever happened with the TR branches, they no longer like the 2x2 textures.
  20. Still alive over here: Just takes a manual install, but still works fine.
  21. I agree with the above. Let's tie off some loose ends before making Chapter 100 an epic milestone in the Saga.
  22. Emiko with any Pokemon would be great, even Magikarp. The Kraken would never know what hit them.
  23. Emiko is the space center's greatest weapon, closely followed by Thompberry. My view is odds are in the Kerbals' hands (plot armor notwithstanding), but at a higher cost than we've seen so far.
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