Jump to content

colfighter

Members
  • Posts

    92
  • Joined

  • Last visited

Reputation

16 Good

2 Followers

Contact Methods

  • Skype
    colfighter

Profile Information

  • About me
    Kerbal Death Trap
  • Location
    Stuck on mun without enough fuel to get back

Recent Profile Visitors

2,524 profile views
  1. Well, here's my kart entry. I hope that kerbals can easily take 16 G's without passing out. Pictures: https://imgur.com/a/oREQR Download: http://www.mediafire.com/file/q4kdegdfkzldyo3/Teh_Zoom.craft EDIT: It takes a lot of practice to use this because it goes extremely fast and has very sensitive turns but at least it doesn't have a drifting problem
  2. I'm interested since I'm developing a sports car myself but do fuel cell racers count as electric? EDIT: I didn't read the posts above this one
  3. Part clipping never was a problem when I use KJR. The only time spazzing out happens for me is on rare occasion when wings clip with structural pieces sometimes.
  4. How come the name of every part installed as "autolock...."
  5. I wonder how many people are irritated by the fact that it's called radar and not sonar.
  6. Can someone give me the link to the version of SM Marine that works in 1.3? (if some other person made a working version)
  7. I wish all of you with luck and hopes that the kraken leaves you alone.
  8. Maybe I should throw a 10 degree ramp at the end of the runway to help out my brother even more than the slope
×
×
  • Create New...