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Everything posted by Mark Kerbin
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[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
@4x4cheesecake. Good point. I think there’s a way to make contracts create a new kerbal, so perhaps I will do that and fix the costs a bit. No sure how I missed that in the release. Its a negative(-) negative (-). Think of it like this; -|- which means the negatives cancel out and turn into a positive. It looks like that because of the way the price is calculated. In any event, you get those funds back. Should be about 3/4s of the entry cost, because we have to assume kerbal academy lost some money setting that up for ya. [Edit] Plans for 1.3 or possibly 1.2.x I am going to completely rebuild advanced piloting, engineering and science contracts to provide a better experience. Boot camp will also get some rejiggering and will create a new kerbal (level 0) when contract is created. It will also trigger more often and not wait until you are short in a certain field before offering a contract. I will re-balance the pricing for it in such a way that it can be a reasonable alternative to mid game rescue contracts, and of course the kerbal will still be boosted to level 1 on completion. (If you guys could pm me your cost per kerbal rescued that would be great. Please specify if it was a trivial or significant and how much the vehicle cost.)- 89 replies
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[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
Will continue investigating. Its possible Paint 3D is screwing with my files.- 89 replies
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[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
I think thats a personal problem gordon- 89 replies
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[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
Crud. Ok.... Clearly I Should Not Be Doing Updates This Late Should I [Edit] Actually those files are coming up as PNGs for me. You sure? And all that was added in 1.2.0 1.2.1 was just a edit to the version file.- 89 replies
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[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
Minor Bug Fix For Version File Errors. Nothing Gameplay Related So Version 1.2.1 Released.- 89 replies
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Mark Kerbin replied to Nertea's topic in KSP1 Mod Releases
You can kill it yourself. Just remove the MiniAVC.dll in the mod folder. -
Yeah, game engines are expensive as hell to make, and are only really reasonable for a company, or companies to make if they have viable plans for multiple games that can make up for the costs.
- 637 replies
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totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
Mark Kerbin replied to Nertea's topic in KSP1 Mod Releases
@Space_Coyote That is a Mini AVC alert. All is well, it’s just telling you that the mod was made for v1.4.2 -
And I wasnt quoting you. So chill. You asked for help and you got it.
- 1,046 replies
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[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
Version 1.2.0 Released "A Fresh Coat Of Paint" **Version 1.2.0 Changes** -Added New Logos And Flags -Updated All The Contract Descriptions -Cleaned Up Spelling And Syntax Errors -Rebalanced Contract Costs -Contract Costs Now Generated Based On Kerbal Experience Level -Boot Camp Contract Cost Now Generated Based On Cost Of Next Kerbal -Boot Camp Now Uses New Drill Craft -Bugfixes Full Change Log Here; https://github.com/Mark-Kerbin/Kerbal-Academy-Contract-Pack/wiki/Change-Log *Report Issues On The Forum Page Or The Issues Section Of The Github Repo*- 89 replies
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*Facepalms*
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No, because time is frozen, so absolutely nothing would happen.
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General rule of thumb is keep to ~ 15 degrees until you get past Mach 1 then start pitching up slowly.
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Can we get Gears?
Mark Kerbin replied to quitessa's topic in KSP1 Suggestions & Development Discussion
Stock Game? Unlikely. Try suggesting it in the addon suggestions. -
Now that is a sexy space plane. Im sleep deprived atm. Expect Weirdness
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Agreed. Well technically... Very true. Yay!
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Damn. Didn’t realize that the camera was that heavy... lolzzz
- 2,070 replies
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It’s not really AI until it decides to do something just for the fun of doing it. Like make art or start playing a game.
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Glorious
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#whenwindowsdefenderstartsascanandturnsyourcomputerintoapotatowithoutasking #whenyoubreakallofthecontractsyouwerejustworkingonforthepast3hours
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Why do we have kerbals but no krakens?
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Unclear. What if the killer killed the killer killer?
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Hmm Yes. But what if the killer killer was a killer killer?
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As far as I can tell airplane plus doesnt have any crew cabins. Will check again and give you a list. I stand corrected, it contains a "size2CrewCabin" part. And for the hell of it here are a few other common* crew cabins Mk 2 Expansion M2X_LongCabin SXT LMkIIIAircaftFus LMkIIIAircaftFusLong *Stuff I Found In My GameData
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