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Godot

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Everything posted by Godot

  1. Well, if talk comes to DDO I might also mention LotRO (Lord of the rings Online) ... from the same company (Turbine) as DDO, but with a more open world. DDO has a few central hubs (the most important being the city of Stormreach and its suburbs) from which you can enter instanced quests/dungeons. Those quests/dungeons can only be entered by yourself and members of your group (if you have a group). Almost all of the important action (fight and looting and so on) is instanced, meaning that noone aside from you and your group will take part in it. In contrast to this LotRO is a huge (and I mean huge = really huge ... and still getting bigger) open world, where only little of the content is instanced (that also means, however, that on some (rare) occasions you might have to "stand in a line" in order to defeat certain quest enemies As both, DDO as well as LotRO are F2P, you are, of course, advised to try both. Also, if you play DDO, you should definitely visit Gary Gygax memorial which is located in Deleras Graveyard in Stormreach (AFAIK the graveyard is freely visitable ... but for the quests in the graveyard you will have to buy a questpack) You might also want to visit the memorial for Dave Arnesen in the Ruins of Threnal, but AFAIK you will have to buy the Ruins of Threnals questpack in order to do so (also it would be advisable to only visit this location at a higher level, as the giants who dwell there are rather dangerous for low level heroes ) I found it to be a nice touch that they added those memorials after the death of the 2 founders of D&D
  2. I heard you could get cheap RPG-7s in russia and/or middle eastern countries
  3. I have it run on a Dualcore with 3 GHz per core and it works well
  4. From an Absurdist play by Samuel Beckett
  5. You may have to wait for a very very long time ... I never heard of any plans by FD to bring E: D to Steam
  6. Congratulations and merry XMas. Sounds well, maybe the chemo will do its job (of killing as many metastases as possible) and you will still have a lot of christmases with your wife before you
  7. AFAIK with 0.90 all planets/moons have an expanded set of Biomes. As for my choice: More planets/moons but I´d also love to have the Astronomers Visual Pack integrated into KSP (i.e. Clouds & City lights) and maybe cities for the surface of Kerbin
  8. You mean a flying space museum that is passing with 17 km/s through the Oort cloud?
  9. I hope the deactivation of hunger and temperature are only temporary things for the purpose of testing the unstable version
  10. Just subscribed to "Unstable" and I have to agree ... the changes already begin when starting in your ship
  11. Similar here ... at the moment I am just playing a little around with the new version ... I´ll only start a "real career" in 0.90, when TAC LS (as last mod after KER, Deadly Reentry, FAR and Procedural Fairings) has reached complete 0.90 readiness
  12. Nope, it seems to me like intended behavior ... the discussion about this already has going on a year ago on the official forums ... I guess if it were a glitch, it would have been fixed (by the dev) by now See here for example: http://community.playstarbound.com/index.php?threads/dont-place-birds-on-moons.73705/ http://community.playstarbound.com/index.php?threads/flying-enemies-shouldnt-exist-in-airless-biomes.60494/
  13. Sounds to me then, like it was when I played it. With vacuum meaning no difference with regards to the critters you encounter
  14. Sounds like it would be time to start Starbound once again in this case. I always found that the presence of birds and animals in Space/Vacuum Biomes took away a lot of the uniquenes these Biomes should possess. If this has been fixed then it definitely has changed for the better
  15. Nope, I mean flying birds ... and yep, during the time I played the game (till the beginning of this year maybe) the Moon Biomes where not fundamentally different from atmospheric Biomes, except that they were a little bit colder. Except of this there was everything you could find in atmospheric Biomes as well... flying birds, animals and so on. (similarly if you built a stairs that was so big that it extended above the atmosphere (till the space Biome with its asteroids) ... it was so cold that you were in constant danger of freezing to death .. but it still had flying birds)
  16. Haven´t played it since a very long time. Do they still have birds on Vacuum worlds / in space? (while overall I like the game the presence of birds in vacuum always had been my biggest point of criticism with this game)
  17. What do you mean? TAC Lifesupport add features toi the game. It adds the feature that Kerbals can die from several causes (like Grav-Shock, lack of O2, Food, Water, Heat) and it adds the capability to prevent this (via supply containers)
  18. I like it the way it is. I agree that 30 parts (and the size limitation of the launch pad) most probably don´t get you to Mun ... but that just means that it would be a good idea to first do contracts in Kerbins SOI, in order to get enough money to upgrade VAB and Launchpad, before rying to get to Mun
  19. But one should assume that the whole nebula gets brighter the nearer you come. Lets assume that the small dot I posted in the Pic doesn´t depict the whole nebula, but just the remnant of the Supernova that caused the nebula (IMHO a plausible assumption, considering the fact that the nebula if observed from earth is as big as the moon). In this case I should, at a distance from 20 ly from this center of the Helix Nebula I should be surrounded by a nebula that is around 32 times brighter than what we see from earth ... which would make its apparent magnitude ~2 mag. Bright enough to be observed 8with the naked eye) from the cockpit of my spaceship I would guess. But there as nothing except for the thing I posted Well, according to the map the California nebula (my next target after I return to earth with the scan data) will be much more spectacular (but with 1500 ly also more than double the distance from earth compared to the Helix nebula)
  20. Ah thanks, this explains everything
  21. Something I already noticed a long while ago is, that (in contrast to all other forums I know/am member of) the BBCode-Spoiler Tags are deactivated in this Forum. (As can be seen here: This is a spoiler ) Spoiler Tags would be extremly useful, especially in picture heavy threads (insofar as you could encapsulate the pic in spoiler tags and it would only be shown if you click on the spiler tags, making picture heavy threads/postings much smaller. Therefore, if there are no good technical reasons for the deactivation of spoiler tags for this forum, I suggest the activation of these tags (which AFAIK, as this is a vBulletin board, should be relatively simple)
  22. For me there is no big difference between Gamma 2.x and Elite 1.0 which is not surprising as in Gamme 2.4 I had started a grand journey to the 700 ly away Helix Nebula. Whose direct neighborhood I reached yesterday. Unfortunately, it looks a little bit disappointing (Pic taken from less than 20ly away) Here the original in comparison: http://thunderf00tdotorg.wordpress.com/2011/07/30/thursday-n-friday-29th-july-lotta-processing/ (and that´s a relatively unprocessed picture of the RL Helix Nebula ... there are more magnificient pictures with the help of long time exposure, that look much more impressve) I think after my return (which may take another week, considering the fact that I do detailed scans of every system where I stop ... in order to make good money with the sale of scasn data upon my return) I will do another expedition to the 1500 ly away California Nebula, which looks much more impressive on the map
  23. The answer to both questions is: It depends. If your TWR in the thick parts of the atmosphere (< 10km or even < 5 km) results in your spaceship accelerating way over the Terminal Velocity, then yes, it may be more efficient to theottle down your Mainsail to a skipper (at least until you are out of the thick parts of the atmosphere). Similarly with SRBs, which also, if you throttle them down, will generate theor thrust over a longer time. On the other hand: If your Mainsail will be kept throttlesd down to a Skippers TWR for most of the time (that it is connected to your ship) then is may be better to use a Skipper instead. Similarly, if your SRBs produce so much thrust, that you have to reduce their thrust to a very low value in order to not speed over Terminal Velocity, it may be better to use less SRBs (and/or rather invest a few more tons into fuel for your LFEs)
  24. I guess the problem will also be, that it isn´t sufficient to just put together a command capsule + lunar lander, but would have to first do several unmanned test runs, then manned test runs in earth orbit and so on, in order to not experience any bad surprises that your theoretical calculations didn´t foresee. There is a reason why the first manned lunar landing was numbered Apollo 11 and not Apollo 1. And despite this meticulous preparation, the first Lunar landing not only nearly ended in desaster due to the selected landing site being inappropriate (forcing Armstrong to do a manual landing), but also experienced technical dfficulties that hadn´t been detedcted during prior test runs with the landing module. Therefore, if you want to have a certain chance of your customers coming back home safely, you would first have to spend the costs for several CM+LM missions, before being able to offer the first commercial lunar landing
  25. Yes, of course, you meant Astronomy. Mentioning Astrology was just a too funny opportunity to let it pass unnoticed, considering Science vs. Pseudo-Science
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