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münambulist

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Everything posted by münambulist

  1. For anyone who doesn't want to uninstall KIS, you can always manually remove all items from the KIS inventory of any Kerbals you want to move into the inflatable habitat, and it will work fine. This error only blocks transferring a Kerbal if they have an item in their KIS inventory.
  2. Really loving these parts - only thing on my wish list would be a 1.875m hab with bunks and a lav in the iva - just want to make some space trailers.
  3. How will this work with multi-weld? All stock docking ports that are currently docked will weld? It would be really nice to be able to individually disable welding on ports to allow for simultaneous welds without including all ports (which I do now by using only some weldable ports on a craft).
  4. slope, with a slow slide before parking brake applied. Testing on the hills near KSC
  5. Should the weldable ports be showing up in the Konstruction category, or somewhere else? I can't seem to find them anymore (have just started a 1.11.1 build but have a few other updated mods as well) Nevermind. Always remember to check your versions, folks.
  6. Thanks for the advice - so 1.9.4? And did you leave SpaceTuxLibrary in place, or remove it from GameData?
  7. Is it normal for parking brake to cause a vessel to shudder rapidly once engaged? Is there anything I should be doing differently? Thanks!
  8. Anyone else seeing the magazines spontaneously fall off under acceleration?
  9. Solved - I was using the SpaceDock version, which is hopelessly out of date (version 0.1.2!); when I downloaded the GitHub version (1.3.0.0) everything is grand. I was seeing the same issue - check that you are actually running the latest from GitHub, I was running the one on SpaceDock and it is actually out of date.
  10. Edit: problem solved, see below. Also seeing this problem of parts not appearing, I'll keep investigating. Only parts showing for me: Akita Bed (Akita_Bed) Akita Cab (what the Akita_Wheel is titled for some reason) Akita Command Seat (Akita_Seat) Akita Core (what Akita_Cab is titled) Cradle 2.5 Cradle 3.75 PAL Humpback Truss (PAL_Hump) PAL Ladder (PAL_Ladder) PAL Multi-Mount Truss Segment (PAL_Multimount) PAL Truss (PAL_Truss) PAL Wheel (PAL_MiniWheel) Pal Wheel (PAL_Wheel) Not Showing: PAL_Claw PAL_Counterweight PAL_Crane PAL_Forklift PAL_Gripper PAL_Magnet PAL_Magpad PAL_Stabilizer Clamp-O-Tron Construction Port Jr. Clamp-O-Tron Construction Port Clamp-O-Tron Construction Port Sr.
  11. Can't seem to get tooltips to show for Portrait Stats - is there anything obvious I should be looking at as a conflict?
  12. Yeah, you'll have trouble with this in 1.3, and Porkjet's no longer maintaining it. You'll want to check this out:
  13. I solve this problem with the claw. Or, more often, KAS and some docking ports. Makes for more difficult but rewarding rescues!
  14. Looks great! Would love an option for roman numerals instead of decimal.
  15. You probably want to post this at the new thread, here: But the simple answer to your question is that you need a kerbal in a pod with EL enabled, like that command pod. It's showing that your build will never complete because your ship has no crew capable of building it, and the alarm errors out and triggers immediately instead of setting for infinite time.
  16. I also ran into a problem with 2.2.7, existing vessels with Metal and RocketParts tanks turned into Ore, and my SimpleConstruction ports failed to get RocketParts even after I switched the tanks back and gathered those resources. Reverting to 2.2.6 and reloading from an older save fixes the issue. How does the adaptiveTankSelection work? Maybe an issue there?
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