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Numerlor

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Everything posted by Numerlor

  1. Now I have noticed that everything goes bad with second stage as seen here (Modified rocket with advice from @DStaal) Any idea why?
  2. I've already got this into orbit using mechjeb and myself but mechjeb alone can't do the job and as I want this for Emulating real life thread it is needed to keep it mostly for mechjeb and that decoupler on engine is because I want to recover it Thanks for pointing to that TWR of stage 1, Didin't notice that and I can incerase my ΔV by quite a bit
  3. I remember steam guide about this but can't find it anymore
  4. It starts cirularizing too early or too late, I've tried different turnshape etc. but I don't understand those numbers too much http://www.filedropper.com/eternityi
  5. I accept this offer if craft passes. I just changed success percentage to 80% because in 100/100 orbit in only has little less than100ΔV left, hope this doesn't change with your decision nvm I'm just bad pilot and forgot MechJeb exists
  6. Beggar I Success percentage: 80% LKO payload : 700kg Pure cost with recovery: 2220 Cost (customer): 5000 Mass: 7,3t Dimensions: Z=8,4m X,Y= 2,3m https://kerbalx.com/Numerlor/Beggar-I While launching make sure that probecore is set for control and before stage disable MechJeb and enable SAS
  7. Try it, if not it is maybe is problem with CPU chipset ang engine or something like that because you share CPU Or maybe virus?
  8. That is higly unlikely with SSD. It would just die completly
  9. Those monster rigs and just tested loading my old computer (duo 2,7 GHZ 2GB ram and unknown GPU) and it loaded in 2 mins
  10. Not much I can do about this as it is probably something with Unity but maybe too many saves/big crafts? And (I think) output log could help moderators that (maybe) have something on how to fix this
  11. Load on RAM and CPU? KSP loads into RAM if I understand it correctly so it could be somehow slow SSD and those two. And what do you take as slow? Changing from HDD to SSD didn't speed up much for me
  12. you can still make something like this
  13. @Kerbart Airplane parts are to make early career a bit easier on harder difficulties and maybe to focus on bit wider portion of gamers but I'm sure nobody would just go for water exploration. In water it is dark and monotone for most of the things (not in reality), terrain scatter to make it interesting wouldn't be easy to make Water vehicles would also be late in techtree for submersion because of pressure limit needed with option enabled And @Razorforce7 you may have noticed that planets with water also have atmosphere to make easier air travel using ISRU "air"planes on Eve and normal planes on Laythe
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