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TheSpacePotato

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Everything posted by TheSpacePotato

  1. Anybody wondering what KSS is trying to tell us with its secret lore? Well I created a discussion thread on the wiki for you guys to put your heads together and try to solve this mystery! Tell us what you think those mysteries really mean! http://kerbal-star-systems.wikia.com/d/p/3103467073700295510 60. So a handful of these little green men survived, with only a crater on Kerbin’s surface, some ancient anomalies, and a handful of ancient tales passed down for generations to remember the events of the distant past.
  2. I think the wiki itself was made March 28, so our wiki is about a month younger
  3. That's a secret we'll reveal when the time is right It's just an idea right now, anyways. There's no 100% confirmation that would go in the game yet.
  4. This is just the tip of the iceberg of what we have planned for 0.8
  5. Already taken care of. At no point in time am I able to see Rheya's surface.
  6. Thanks I made it for exploring Kelnis. I made another one too for the Kerolon System.
  7. If you need to try consulting the installation guide for KSS. An installation problem might be the issue.
  8. I don't know the coordinates, but I really don't think you need them. You can clearly see it from space
  9. It's been a while, and I've decided to put together a Data Dump number 5! Woo! Special thanks to @StarCrusher96 for the amazing mod!
  10. I think there's an easy way to remove that in the configs manually but we're not going to add support for it.
  11. Sigma Dimensions still doesn't work with KSS (I think). Compatibility with most non-part mods is still a work in progress and we'll expect to see our first compatibilities with 0.8
  12. I would use Space Engine. KSS is too good for using Space Engine textures (which don't port too well into KSS anyways)
  13. On another note, I found a copy of KSS 0.5 (uploaded almost a year ago, and the first update with visuals) and turned today into Flashback Friday
  14. The Precursor Planet isn't ready for an actual tease yet. It's still in-dev.
  15. Updated map of the Kermes Cluster as of 0.7.2 (distances not to scale)
  16. KSS has a list of mods that it's compatible with on the front page. Any part pack should be compatible too unless it requires a certain planet to work. No planet packs are compatible with KSS, though.
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