-
Posts
71 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by memyselfandI
-
Graphics Glitch and Possible Mod conflict?
memyselfandI replied to memyselfandI's topic in KSP1 Mods Discussions
As for the log I wouldn't know where to start. Usually out in space above Kerbin, at Space center, Windows 10 64bit, 16GB RAM, Ryzen 5 2400G, GTX 1080. -
Not sure what is causing this, but on Kerbin at Space Central the entire map is glitchy as heck. At any you try to move the camera around it looks like parts of the ocean are bleeding through the ground. Making any of the facilities unclickable. Another graphics glitch is around Eve. It makes the planet look like a gas giant when you try to zoom in. If anyone recognizes any of these types of Symptoms please chime in to let me know. Here is the entire list of Mods I have installed: https://ibb.co/mbpyBe https://ibb.co/nFMBWe https://ibb.co/nR9LPz https://ibb.co/dw1TBe
-
Cool beans. At least my I don't have to worry about being thrown back into the Dark ages. Any way to monitor those CME? Besides the alerts that you mentioned?
- 2,505 replies
-
- life support
- overhaul
-
(and 1 more)
Tagged with:
-
So, essentially there is no specified amount of time when your satellites power back up? All of them stop taking a solar charge, and have the "No Connection" in red letters at the top left. Which I'm assuming is part of this mod.
- 2,505 replies
-
- life support
- overhaul
-
(and 1 more)
Tagged with:
-
Does this mod also include some forms of space weather that can interfere with satellites?
- 2,505 replies
-
- life support
- overhaul
-
(and 1 more)
Tagged with:
-
Nevermind. It's working now. I don't know what happened last night, but it's hiding the orbit of near by objects.
-
I downloaded the mod using Ckan, and the F8 key isn't registering the change?
-
I don't see any indication of BDAC being in my game besides a few new icons. I clicked on them, but those parts that belong there are missing. Plus, I don't see any way of discovering those technologies as they don't show up in the tech tree either. Any help would be appreciated. I'm using version 1.22 of ksp. I have all of the correct mods installed in the right place.
-
I believe I used hyper edit (Considering I don't have the req. tech in career mode). I thought by adding landing gears to my probe, I could land it safely via parachute. Funny fact though... The probe still works even as we speak .
-
As, I'm learning this game more and more. I realize there are certain things you can do on here that seem really out of the box...
-
So essentially this mod rescales the stock solar system planets, and would possibly make it the same size as our own?
-
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
Sorry, didn't realize they added the same thing. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
Game looks great with SVE and terrain enhancement. Can both Eve and SVE be used in conjunction? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
Alright, going to boot the game up again. Update: Its working correctly, but two things one I tried checking out EVE but it says its config files are missing, and two my other two Satellites disappeared on me (Shouldn't be a problem I'll just relaunch them). -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
Where does PlanetShine belong? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
Didn't realize that. So, by removing KSS and the extra (Which contains XenonHallThrusters) I should be set? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
GameData Output log I left it alone this time for a few minutes after loading. It went into the main menu, and scatterer showed up with a popup box at the top left. What kind of settings do I need for it to properly work correctly? (The in-game box at the main menu of course) Update: Nevermind it lags lot, and I had to reboot my computer because of that. Plus, some of my satellites (and the purple moon above mun) disappeared. -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
Where is the output log located at? -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
memyselfandI replied to Thomas P.'s topic in KSP1 Mod Releases
Unfortunately I tried SVE and it crashes KSP. Can't even take a screenshot because of it crashing. Does Eve enhance the terrain, or replace the stock planets? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
memyselfandI replied to Galileo's topic in KSP1 Mod Releases
I hate to say it but with all of those core mods that are needed to download crashes ksp. I can't even take a screen shot without it crashing. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
memyselfandI replied to Thomas P.'s topic in KSP1 Mod Releases
Which ones do you recommend for Visually enhancing the Sol System? -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
memyselfandI replied to Thomas P.'s topic in KSP1 Mod Releases
Gotcha. So, I can use the addons in the first page of this thread to enhance the visuals so as long I don't have the stock bodies of Sol System replaced? -
Mechjeb total fail
memyselfandI replied to Provisional Name 12's topic in KSP1 Technical Support (PC, modded installs)
That's what I've been using for Both Cash and tech points. Just didn't realize there was a set orbit cheat in there.