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About me
Space Avian
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Nowr, the Ashen World
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Writing, excessively dramatic missions, and overall space travel.
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KSP Interstellar Extended Support Thread
Gyrfalcon5 replied to FreeThinker's topic in KSP1 Mods Discussions
Yep yep! Here you go. https://i.imgur.com/lVWesD2.jpg I'm currently running the latest version of the game, as well as the lastest possible version of all my mods. (Including Interstellar). The issue only seems to crop up with Interstellar is installed, so believe me when I say I'm just as confused as you are. -
KSP Interstellar Extended Support Thread
Gyrfalcon5 replied to FreeThinker's topic in KSP1 Mods Discussions
Good Afternoon (or whatever, timezones right?) I'm getting a strange error when I try to load the game which causes the game to hang up on loading the LV-N engine. If I delete the part, it moves on to get stuck on something else. I'm suspecting its some kind of conflict in my suite of mods but I can't be sure, I'm no expert and I can't really figure out this error in the log means. [EXC 14:36:23.855] ArgumentNullException: Value cannot be null. Parameter name: key System.Collections.Generic.Dictionary`2[TKey,TValue].FindEntry (TKey key) (at <ad04dee02e7e4a85a1299c7ee81c79f6>:0) System.Collections.Generic.Dictionary`2[TKey,TValue].ContainsKey (TKey key) (at <ad04dee02e7e4a85a1299c7ee81c79f6>:0) FNPlugin.PluginHelper.get_RDTechByName () (at <6c035b35af8e4b4c9b78e587ea92a972>:0) FNPlugin.PluginHelper.GetTechTitleById (System.String id) (at <6c035b35af8e4b4c9b78e587ea92a972>:0) FNPlugin.FNGenerator.GetInfo () (at <6c035b35af8e4b4c9b78e587ea92a972>:0) PartLoader.CompilePartInfo (AvailablePart newPartInfo, Part part) (at <c1858a3f77504bd1aaa946fdccf84670>:0) PartLoader+<CompileParts>d__56.MoveNext () (at <c1858a3f77504bd1aaa946fdccf84670>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <5aeafee3fea24f37abd1315553f2cfa6>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Any thoughts? I'm at a loss here. EDIT: Did some more faffing about. It seems to also stop loading specifically on the Diode Laser Array and Free Electron Laser. It spits out a similar error. -
[Min KSP: 1.12.2] Pathfinder - Space Camping & Geoscience
Gyrfalcon5 replied to Angelo Kerman's topic in KSP1 Mod Releases
Quick question: How do you gather/produce Compressed Atm and how do you store it? I want to use those handy Compressed Air RCS thrusters, but I can't seem to get them to fire. I also can't reconfigure tanks to hold the resource.- 3,523 replies
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The Minmus Derp started following Gyrfalcon5
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STARSTUFF INTERLUDE BONUS-FEATURE 3! Here's the final Interlude before 0.8! This was originally going be the second one, but I though this one would be better as a final Interlude. Enjoy.
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
Gyrfalcon5 replied to Gameslinx's topic in KSP1 Mod Releases
INITIATE UPDATE DANCE- 2,454 replies
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I fear that the resulting electronic fire may engulf all that we hold dear. God save us all.
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It is, however, the wrong star system. The plans have since changed and the banner needs to be modified accordingly. Sorry about that.
- 16 replies
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STARSTUFF INTERLUDE BONUS-FEATURE 2! This was originally going to be the third Interlude, but the strawpoll experienced a nuclear holocaust. So here we are.
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What is the user above you known for?
Gyrfalcon5 replied to UnionPacific1983WP's topic in Forum Games!
This guy is known for being a writer of common taste to many. Also known for extensive prequels/flashbacks. -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Gyrfalcon5 replied to StarCrusher96's topic in KSP1 Mod Releases
YES!!!!!!!- 4,170 replies
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Wow. It looks like you want to contribute with this to do your fair share of work too. Maybe you strive to bog yourself down with projects? I really wouldn't recommend it.
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