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Everything posted by Casualnaut
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Thats right, the first Causal KSPer is baaaack!
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Rocker-Bogie System
Casualnaut replied to Casualnaut's topic in KSP1 Suggestions & Development Discussion
I play on console... -
What would you like to see added to KSP?
Casualnaut replied to DarkOwl57's topic in KSP1 Suggestions & Development Discussion
JK, that is the month I bought KSP. -
What's Your Funniest, Wierdest, Or Stupidest Design?
Casualnaut replied to Chel's topic in KSP1 The Spacecraft Exchange
I made a Single Stage To Ground, it was pretty efficient at what it did. -
Hmph, people complain about inserting their names, but look at mine! Casual Kerman? Casnaut Kerman? Astrual Kerman?
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Hi folks, it is Casualnaut back with another suggestion for the glorious Squad development team. I was wondering if there could be an end-tier rover wheels that used the Rocker-Bogie System JPL uses on the Mars rovers. They would come in entire sets of 3 wheels, and would crawl up terrain like this: Image provided by Wikipedia Note: I may edit the thread as responses come to make it the best suggestion possible.
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What would you like to see added to KSP?
Casualnaut replied to DarkOwl57's topic in KSP1 Suggestions & Development Discussion
My PS4 was dead a long time ago... About January 2017. -
What would you like to see added to KSP?
Casualnaut replied to DarkOwl57's topic in KSP1 Suggestions & Development Discussion
No, I am talking more on the range of artificial planets... I am already tinkering around with ring stations that I can land on. -
What would you like to see added to KSP?
Casualnaut replied to DarkOwl57's topic in KSP1 Suggestions & Development Discussion
Well, give me realistic artificial gravity and I got a deal. I don't care if it doesn't add special parts, I want the physics, because that's no moon... -
totm june 2018 Work-in-Progress [WIP] Design Thread
Casualnaut replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
I am working on a car that has a clamp-o-tron at the top, so it can dock with my WIP Multi-Purpose Lifter, or MPL. The idea is for the MPL to drive up to the car, then the cars hidden landing legs would extend, and dock with the lifter. Afterwards, I would fly it to my desired location, and ditch the MPL. The goal is for the MPL to be as cheap as possible. Another project will be my Multi-Purpose Hexagonal Docks, or MPHDs. They are pretty much hexagons made out of the 2x2 structural panels, which can be used for storage, habitation, engines, ships, or even a bunch of I-Beam missiles! Will report back when I'm done. -
Mods in Stock
Casualnaut replied to Choctofliatrio2.0's topic in KSP1 Suggestions & Development Discussion
I want a extra type of save that is like Kerbal Kommander. I want to be a space pirate, miner, colonist, or merchant! -
The title says it all, and the mods did it all, but... CONSOLE It would be easier than having to do a dangerous dip into Jool or Eve's atmosphere. That is all I want, an easier way to collect the upper atmosphere science... PLEASE SQUAD
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Earth based Space Colonization Simulation
Casualnaut replied to Shikashi's topic in Science & Spaceflight
Whatever happened to talking about using apis mellifera to see how they react to environments? -
Thats no moon... It must be Tylo!
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Do kerbals count as debris? I had a lot of kerbal go missing and show up shredding my solar panels. Man those people were rude, I got to generate power too!
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I'm writing a song parody, any thoughts for the music video?
Casualnaut replied to JKerman's topic in KSP Fan Works
This is we didn't start the fire. But this is amazing btw. Add something about Eve reentry in the second verse. -
Orphan tears is what secretly fuels every mission.
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ARK: Survival Evolved's Ragnarok PS4 release is delayed until August 29th. My school year starts on August 21st.
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Futuralised National Flags! [Drawings] [#NoPolitics] [WIP]
Casualnaut replied to cratercracker's topic in The Lounge
Kazakhstan, and the USSR. -
Remember when the memes were the dreams and Youtube was quality? Yeah, neither can I.
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Better Kareer Kontracts
Casualnaut replied to KerBlitz Kerman's topic in KSP1 Suggestions & Development Discussion
First off... By the time you unlock the first probe core you will not even be at the Mun. So how does putting a probe in Dunar orbit unlock Probodyne make sense? And also on multiple space programs... Capitalism.- 13 replies
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Evolution: Following on Snark's recent theory, it is possible that they were once a frog-like species. Judging by the awkward way they walk and how their legs, thighs, and pelvis are shaped, they are most likely the first evolution of the kerbal species to be bipedal. While able to walk, the future generations eyes will most likely move closer together and get better at walking. Based on the "Snarkism Theory," I made this short species tree. There are missing links, because I need to study how kerbals look before making assumptions about their ancestors. Kerbo Primus (first proto-kerbals, possibly fish with legs) | ? | ? | Kerbo Salire | Kerbo Capitosus (Kerbals) Body: Judging by the body , it has compact organs that are very tightly fit into the body. The rib cage is most likely made of 3 small rows of ribs, and the legs directly connect to the feet, making it impossible for it to kneel. The heart be strong for it to pump through kerbal's head and arms. Same goes for the neck, as it seems to small to support the large head. The digestive system would most likely be a short esophagus connecting to a tiny stomach that digests food and sends waste through just 1 intestine towards the kerbal's buttock. The small needs for energy and the small stomach is perhaps the reason they prefer snacks over real meals.The lungs seem to be very efficient at preserving whatever gases kerbals need to live, and connects only through a mouth, unless kerbals absorb these gases through their skin. In terms of nervous system, the brain will be slightly smaller than a human's, and have less nerves. A simpler nervous system, most nerves will go directly from limb to spine to brain due to a simpler body (no knees and possibly ankles.) It is hard to place the kerbal in the animal kingdom, as it has hair on it's head, but everywhere else it is hairless. Gravitational Pull resistance is varied for all kerbals. They are also possibly extremely sensitive to radiation. Psychology: Perhaps the most mysterious stat of a kerbal, is their psychological profile. Some are half-scared to death everywhere while others are just... emotionless. Their entire culture revolves around space, and exploration. To be edited.
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Canadaball can into space.
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Majorjim's stock craft repository
Casualnaut replied to Majorjim!'s topic in KSP1 The Spacecraft Exchange
These crafts make me want to design rovers that actually rove.