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Everything posted by Geonovast
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This... this is what we do. Consider yourself part of the community!
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If it does, and it's forced, I won't play it. It's still a game, which is something that I think is lost on a lot of people that want a perfect simulator. That kind of management would be a nightmare for most people. I'm fine with any feature that you can turn off, but I think the amount of people that would use it is small enough that it's not worth dev time. But... but... realism! Yeah, realism. NASA has more than one person working for it. This stuff should really stay in mod territory.
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I only skimmed the post, but I'm excited. Check the announcement section.
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Sweet! Gonna be watching this closely. My guess would be a hard "No".
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Change Navball Orientation
Geonovast replied to steuben's topic in KSP1 Gameplay Questions and Tutorials
It should also show up on all command pods and docking ports. -
I've had my browser wipe everything except Active Logins and Cookies on close for oh... about a decade now. This is recent, but I'll double check the settings on everything. They should all be the same, since they're synced...
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Saves not current after reload
Geonovast replied to Hangdog's topic in KSP1 Technical Support (PC, unmodded installs)
How are you quitting the game? -
Mod that told where a part came from
Geonovast replied to captainradish's topic in KSP1 Mods Discussions
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Change Navball Orientation
Geonovast replied to steuben's topic in KSP1 Gameplay Questions and Tutorials
Esc -> Settings -> Scroll all the way down. Last slider. This must be done in flight. -
@Optik I think you need to set your picture to public. It's not showing up, and I believe it's a permissions issue.
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Installed my first L4D2 mod. I love the modding community.
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I've pretty definitively proven that when I log in at one location, I get logged out of others. I was on my main desktop. Went on my laptop for a bit, had to log in. Browser was never closed on the desktop. Went back to the desktop after about 90 minutes, was logged out. Got suspicious, logged back in, then immediately grabbed my laptop. Sure enough, I was logged out. Hope that helps narrow things down. I might try logging out of all devices through the forum and see if that changes anything.
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I'm well aware it's mod-induced, I just thought it was funny. I have a couple of Angel's mods along with quite a few others. I wasn't trying to complain about a stock bug or anything. Just wanted to share and see what else other people had encountered.
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+1 on an SSD. I never thought much of them until recently. I have several old laptops running around now that were basically unusable, even after removing the MS garbage, until I tossed an SSD in. It doesn't even have to be an expensive one. You can 120GB ones for under $20. Just remember to keep a backup of anything important. It's a good idea anyway, but even more so with SSDs.
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You could always run Win 10 unactivated. AFAIK the only downsides are : You can't change personalization settings like your background picture. There will be a "Please give us money for no reason" watermark in the bottom corner. You'll still be using Windows.
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I've used Firefox exclusively for quite some time, even on my phone. I haven't noticed anything else weird on the forum.
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I'm getting constantly logged out of all my devices. This started a little while back when I saw I had been logged into a Windows computer, which didn't make sense at the time (I've since realized that I had logged in while my user agent switcher addon was accidentally set to Windows), and so I logged out of that device. I ended up getting logged out of every device, and now I'm having to constantly log back in when I start the browser. This is happening on at least 3 different computers. Anyone else seeing this? The Remember Me checkbox is definitively checked when I log in, my browser is not set to clear active logins when it closes, and I'm not being signed out of anywhere else.
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Restoring the Goo and Science Jr.
Geonovast replied to jfknyc's topic in KSP1 Gameplay Questions and Tutorials
Could a MM patch remove the restriction? Edit: Yup. Patches for Material Bay and Goo Container in spoiler. -
Badly placed gifs in signatures are all the rage with the kids these days.
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Drain tank without accelerating
Geonovast replied to RoninFrog's topic in KSP1 Gameplay Questions and Tutorials
Are you building with angle snap off?- 20 replies
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I thought there was one already, but I couldn't find it. So if there is... go ahead and merge away. I'm still, somehow, plinking away a career game, and I got this little gem. I don't know what's worse, that they think it's possible to study Ice Cream on the sun, or the offensive pittance they want to pay me for it. Also: onKerbin?
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Because it's basically being treated as a subassembly with its own root part. To get around this, just drop the duplicated parts in mid air so they're greyed out, click the re-root tool (by the offset/rotate tools) click on the duplicated parts, and then set the part you want to use to attach as the root. Then you can attach it to the rest of your craft.
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Drain tank without accelerating
Geonovast replied to RoninFrog's topic in KSP1 Gameplay Questions and Tutorials
If you hover over your post, you'll see a link on the upper right called "Report Post". You can report your post to the mods and request it to be moved, although one of them is bound to see it anyway. (who ninja'd this!) I, too, wish there was a way to do this in stock that didn't involve just jettisoning a tank. It would make building shuttles much easier. If you're into mods, there's a handy mod called SmartParts that includes fuel drain valves. They do provide a very small amount of thrust, but it's usually negligible. If even the small amount it provides is too much, you can put two valves on opposing each other to their thrust cancels out, or put the valve close enough to a part on your ship that it actually provides no movement.- 20 replies
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Will My PC Pc Play KSP
Geonovast replied to Miner 36's topic in KSP1 Technical Support (PC, unmodded installs)
Oh yes. Although it might be a good idea to plan on getting a discrete GPU down the road, even if it's just a cheaper low-medium end used one. KSP doesn't need off-CPU graphics, but it does help. -
Falcon 9 Style Re-USE (Not "Refurbished")
Geonovast replied to Geonovast's topic in KSP1 Mission Reports
Uh... probably? I'm sure I re-entered them and recovered them. Not that it mattered, this was a separate save with a single purpose and it really didn't matter what happened to them afterword. I am contemplating re-doing this... but a bit better. I'm hoping that either the random 90 degree off issue with IR is gone, or the BG robotics would be good enough for this as well. I've also successfully hovered and translated a rocket after landing it, so it's possible that I wouldn't even need the transport truck and the rocket can put itself back on the pad.