Kilo60
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Everything posted by Kilo60
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[DEV HALTED][1.3] CxAerospace: Stations Parts Pack v1.6.2 [2017-5-24]
Kilo60 replied to cxg2827's topic in KSP1 Mod Releases
Love this mod!!! Will any of the modded docking ports (active or passive), contained in this mod, work with the stock "Clamp-o-Tron ports? Thanks! -
How do you change the color of the Soyuz capsule with the "in Color" add-on of this mod? All my capsules are still default off-white with no visible option to change textures etc... Thanks!
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- totm march 2020
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[1.12.x] Freight Transport Technologies [v0.6.0]
Kilo60 replied to RoverDude's topic in KSP1 Mod Releases
Agreed! The Nuke reactor also can't maintain current for full thrust of 4 VTOL engines as it drops the command pod EC to 0 at about 1500AGL... Even adding and activating fuel cells, solar panels in full sunlight, etc... does nothing for the EC charge... -
Love this mod! However where is the heat shield and decoupler for the smaller, crewed Dragon Capsule? I only have a heat shield and decoupler ring for the larger Dragon Capsule in my parts list... Thanks!
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[1.2.1] Taurus HCV - 3.75 m CSM System [v1.5.3 - July 1, 2014]
Kilo60 replied to bsquiklehausen's topic in KSP1 Mod Releases
This Mod been updated for 1.3?- 786 replies
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Does this game model wing Dihedral physics? Can adding Dihedral to wings improve stability and leveling of AC and SSTO's or is it ignored? Thanks!
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[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
Kilo60 replied to Nils277's topic in KSP1 Mod Releases
You mean the hover engine bracket special holder? I am.... and doesn't snap directly to part center. It moves around and won't auto attach to it. -
So this mod still works in 1.3? Thanks!
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[1.12.x] - Modular Kolonization System (MKS)
Kilo60 replied to RoverDude's topic in KSP1 Mod Releases
Uninstalled and reinstalled all the Roverdude and USI mods in CKAN and finally got the landing legs to appear. Could my issue have been the order in which the USI mods are installed via CKAN? Should they be installed in a particular order with Firesplitter and module manager for instance? -
How is this done exactly? In the VAB SPH? Or on the launch pad? Thanks!
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[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
Kilo60 replied to Nils277's topic in KSP1 Mod Releases
I also think you are correct about the hover engines being slightly different heights. However, I seem unable to snap them onto each side of the rover body as a pair either mirror or otherwise and placing them individually is bound to lead to symmetry issues and flight instability as you suggested. Also, when using the hover engine spacer bracket there is no direct snap point which leads me to trying to place them all in the same exact position on the bracket which obviously is goimg to be somewhat imperfectly balanced. Can a snap point be added for each mounting spacer and the mirror toggle be fixed to allow a more symmetrical positioning of the hover engines on the rover? Thanks! -
[1.12.x] Freight Transport Technologies [v0.6.0]
Kilo60 replied to RoverDude's topic in KSP1 Mod Releases
Ok, reinstalled all USI and Roverdude mods via CKAN and finally got the LG to display. However, no matter what I try the ducted fans completely drain the Nuke reactor of EC after about 1.3M AGL and the command pod goes out throwing off the gyros and the fans all lose their lift. What the heck do I need to do to keep up the EC to properly gain Altitude? Tried different setups and weights etc to no avail... Thanks! -
[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
Kilo60 replied to Nils277's topic in KSP1 Mod Releases
Copy... What does the "Hover" setting do specifically? Thanks! -
What causes the Full TCA Menu to appear sometimes and sometimes not? Many times I only seem to get the basic menu without the additional overlay and no options in panel for Orbital controls etc... I.E Hover mode buttons and Orbital Selection in menu...?
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[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
Kilo60 replied to Nils277's topic in KSP1 Mod Releases
Great Mod! However I cant seem to keep the rover from wanting to roll right immediately on liftoff... I've canceled Lateral Speed on engines but still happens... Any suggestions? Happen with and without TCA enabled and or SAS on or off as well. -
[1.12.x] - Modular Kolonization System (MKS)
Kilo60 replied to RoverDude's topic in KSP1 Mod Releases
NOPE... NOTE THERE! Went through the Utility menu dozens of times and clicked every single item... Definitely not there. Even tried to reorganize the Utility menu by size/type/Alphabetical order ets... I'm telling you they do not show up whatsoever! Apparently, I'm not the only one with this issue! -
[1.12.x] - Modular Kolonization System (MKS)
Kilo60 replied to RoverDude's topic in KSP1 Mod Releases
Same Issue everything USI up to date AND NO USI LANDING LEGS IN ANY MENU...! -
Anyone else have problems with "UP" RCS Thrust with the Viper? It only has two downward pointing RCS thrusters at the front bottom and when they fire the upper pointing RSC thrusters try to keep attitude (nose from rising) alignment which only pushes you further downward... Impossible to dock like this... A set of rear bottom downward pointing RCS Thrusters would probably fix this. Can this be fixed as I love this little craft!
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Love this mod... But for whatever reason I can't attach any boosters to the Falcon9 Heavy rocket. I can place the decouplers but the boosters won't snap onto them... Trying to recreate the exact Falcon 9 Heavy on NASA's Launchpad in Game!
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Question: What Mod Is This? VTOL Manager?
Kilo60 replied to scottadges's topic in KSP1 Mods Discussions
Ditto!!! -
[1.12.x] Freight Transport Technologies [v0.6.0]
Kilo60 replied to RoverDude's topic in KSP1 Mod Releases
For some reason I do not have the pictured HB Landing gear anywhere in my parts? Where are the landing gear and/or how do I ad them? Are the gear somewhere else other than in the "Gear" parts tab? The stock gear are all too small.. Thanks! -
[1.12.x] Trajectories v2.4.5 (2023-08-22) : atmospheric predictions
Kilo60 replied to Kobymaru's topic in KSP1 Mod Releases
Reinstalling the Mod seemed to have fixed the problem...- 979 replies
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[1.12.X] Feline Utility Rovers v1.3.4 (28. April 2022)
Kilo60 replied to Nils277's topic in KSP1 Mod Releases
Not the Hitch the actual "Airlock" that replaces the rear door on the Rover, that is supposed to connect to another matching airlock on my base... Using the accordion piece to get them to same height and exactly level. Still will never attach?