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Kilo60

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Everything posted by Kilo60

  1. Can you lock in a specific heading when auto docking to align with the other ship when docking side to side? Thanks!
  2. What are you all doing to get the 2nd stage and decoupling ring to return to earth to prevent the dreaded space junk build up? Are you all separating the soyuz capsule and orbital module from the 2nd stage before it falls back to earth?
  3. My RCS thruster Plumes are extremely OP and HUGE.... Does this mod effect the RSC plumes in 1.5.1? Thanks!
  4. Question? Where or how do I add the Escape Launch System to the Soyuz capsule inside the fairing? Does anyone have a picture on how to build or is there a craft file somewhere for it I'm missing? Thanks and Great MOD!
  5. Hey two questions for this great mod? 1. For some reason my RCS thrusters are all inverted? 2. When decoupling the Dragon capsule w trunk, from the upper stage, the decoupling action sends the capsule/trunck portion spinning and is not a clean detachment like the upper stage from the lower?
  6. Since 1.6 all my Kerbals now have pink visors even on the menu screen. Does anyone know what may cause this mod wise as I have a lot of mods but haven't been able to find the guilty culprit. Thanks!
  7. So your'e suggesting it needs to be moved to the left to improve performance and eliminate stutters? I thought the slider was supposed to be move the the right instead? Which way to go?
  8. Tired to DL the DLL but no option to save the file in DropBox… Can Anyone help here? Thanks!
  9. Anyone know if this Mod currently works with the lasts KSP version?
  10. If the CSM decoupler is left in the staging tree it immediately pops the capsule off on the lanch pad when the physics loads... If I remove the decoupler from the staging tree and launch it immediately sends my entire rocket up to 1000 AGL above the Launchpad when the physics loads.
  11. Having same problems with Orion CSM Fairings causing massive explosions when decoupling the lower portion since 1.4....
  12. OK now the mod doesn't seem to work at all in v1.4 The capsule either immediately tries to launch from 1k AGL and falls to Kerbin if I decouple the staging of the CSM... If I don't remove the CSM from the staging tree it pops the capsule off on the pad!
  13. I restarted a NEW Sandbox game and it's now working again! Thanks! Any update for 1.4? Thanks!
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