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KSP2 Release Notes
Everything posted by Mecripp
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Did you uninstall them before updating ? for looking at a .25 install, I have and a .90 he dropped that DLL or it's not in a folder like that anymore. EDIT- Or you might ask him on one of his pages and at looking at the ORSX file you see "NAME":"ORSX", "URL":"https://raw.githubusercontent.com/[COLOR="#FF0000"]BobPalmer[/COLOR]/ORSX/master Same name on his GITHUB. EDIT- Think so DragonShadow
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Component Space Shuttle - dev thread [IMG heavy!]
Mecripp replied to a topic in KSP1 Mod Development
Better ? RaiderNick does Great work and would have had it done far faster. -
Pretty sure that was part of UmbraSpaceIndustries one of RoverDude mods you can check for a update here for what one you have http://bobpalmer.github.io/UmbraSpaceIndustries/
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[0.25] RasterPropMonitor - putting the A in your IVA (v0.18.3) [8 Oct]
Mecripp replied to Mihara's topic in KSP1 Mod Releases
Works fine for me. -
[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Mecripp replied to DasPenguin85's topic in KSP1 Mod Releases
Just FYI Alvargon sometime good thing from people get added that don't make it to the main page or in the install always good to look at a couple of pages anyways you might miss something good -
[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Mecripp replied to DasPenguin85's topic in KSP1 Mod Releases
Why do people ask does this and any part pack work in .90 it doesn't have a plugin so yes it works in .90 and yes there is 2 cfg for RT for you to pick from and install 1 of them sorry didn't mean to sound rude. EDIT- LOL guess your right there hakan -
Here you will find that Antenna Range cfg http://forum.kerbalspaceprogram.com/threads/81537-0-90-Tantares-Stockalike-Soyuz-and-MIR-12-3-2-Crew-1-25m-Pod-ATV-Beta?p=1621831&viewfull=1#post1621831
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- totm march 2020
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I have made some with near future plugin but they have a core melt down lol needed to play with it more to see if, I could add the cooling Radiator to them. EDIT- If you need help adding some let me know.
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It covers 6 you would have to add or write a cfg to add more but would be really no big deal to do. EDIT- what it covers @PART[rtg] { !MODULE [ModuleGenerator] { } MODULE { name = ModuleGeneratorRTG FuelMass = 5 EnergyDensity = 0.45 Halflife = 8.352 Efficiency = 0.05 } } // RLA_Stockalike =================================================== @PART[RLA_mmrtg] { !MODULE [ModuleGenerator] { } MODULE { name = ModuleGeneratorRTG FuelMass = 1.667 EnergyDensity = 0.45 Halflife = 8.352 Efficiency = 0.05 } } @PART[RLA_ASRG] { !MODULE [ModuleGenerator] { } MODULE { name = ModuleGeneratorRTG FuelMass = 15 EnergyDensity = 0.45 Halflife = 8.352 Efficiency = 0.10 } } @PART[RLA_CSRG] { !MODULE [ModuleGenerator] { } MODULE { name = ModuleGeneratorRTG FuelMass = 10 EnergyDensity = 0.45 Halflife = 8.352 Efficiency = 0.05 } } // Umbra Space Industries =========================================== @PART[USI_PodCapsule] { !MODULE [ModuleGenerator] { } MODULE { name = ModuleGeneratorRTG FuelMass = .333333 EnergyDensity = 0.45 Halflife = 8.352 Efficiency = 0.05 } } @PART[USI_PodCapsule] { !MODULE [ModuleGenerator] { } MODULE { name = ModuleGeneratorRTG FuelMass = 6.666666 EnergyDensity = 0.45 Halflife = 8.352 Efficiency = 0.05 } } EDIT- Covers Stock and some in Umbra Space Industries and RLA_Stockalike mod but if you wanted to add a mods RTG to this plugin find the name of the part and add @PART[Part name here] { !MODULE [ModuleGenerator] { } MODULE { name = ModuleGeneratorRTG FuelMass = 5 EnergyDensity = 0.45 Halflife = 8.352 Efficiency = 0.05 } If around the same size as stock or if you just want to use this one or change what ever.
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[REQUESTED MOD] Radial Decoupler Pack (large selection)
Mecripp replied to Ckay4ever's topic in KSP1 Mods Discussions
Why not just try and rescale the decouplers you want to use ? -
Best guess there using it just to make sure it changes, It's the same as @ but with % if it's not there it adds it and if it's there it changes it. EDIT- Haven't played with RT in some time but where you have EDIT- DeployFxModules = when you transmit but with the RT mod it should point to what Mode range 0 or 1 - 1 being the longer range when deployed
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[0.25] RasterPropMonitor - putting the A in your IVA (v0.18.3) [8 Oct]
Mecripp replied to Mihara's topic in KSP1 Mod Releases
Glad you got it working again. -
Think they are just wanting the Apollo and clamps thats it. EDIT- Why would someone say it don't work but then just ask for a cut up pack ?
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Don't know who wrote some of them but looks like some if deploy you get the shorter ranger and really not sure how MM is doing this now as it has :NEEDS[RemoteTech2] in update before this last one RT2 change the name to just RemoteTech for both folder and DLL so how is the patch even working ? EDIT- So it should be :NEEDS[RemoteTech]
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Is you install look like KSP/GameData/FASA ?
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If you don't already have one just put it in KSP/GameData but you just need 1.
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Yes it still work in .90 and didn't get a error message.
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[0.25] RasterPropMonitor - putting the A in your IVA (v0.18.3) [8 Oct]
Mecripp replied to Mihara's topic in KSP1 Mod Releases
I run most of them but, I don't use Chatter and NoMoreGrind & Station Science you might try removing one of them at a time and see if 1 isn't playing nice would start with Station Science think, I seen some where that it don't play nice hope it helps. -
[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Mecripp replied to DasPenguin85's topic in KSP1 Mod Releases
Thank you but wouldn't say, I'm very good at it but, I do like to play with the cfg lol. -
[0.25] RasterPropMonitor - putting the A in your IVA (v0.18.3) [8 Oct]
Mecripp replied to Mihara's topic in KSP1 Mod Releases
What OS and other mods and maybe some logs would help someone find a fix for you. -
[1.0.4] BoxSat vA.02f - Updated 09/16/2015
Mecripp replied to DasPenguin85's topic in KSP1 Mod Releases
Much thanks to DigitalProeliator for the share and for those who would like to use it but not sure on how or what to edit, I made a CFG for you, You will need ModuleManager.2.5.1 or higher most already have it and put this cfg anywhere in KSP/GameData https://dl.dropboxusercontent.com/u/72893034/BoxSat_Stackit.cfg.zip This will make a 2nd boxsat frame named BoxSat_Frame_Stackit so now you can have both. EDIT- And much thanks to DasPenguin85 and orcmaul for a great mod