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KSP2 Release Notes
Everything posted by Mecripp
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8K82K aka PROTON (OLDD in USSR) v. 0.5. (12.05.14)
Mecripp replied to DennyTX's topic in KSP1 Mod Releases
Can we get a working download ? -
What happen to the LLL Antennas that was on the rover ? EDIT and no luck with HotRockets just not working for me most be doing something wrong
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Universal Storage 1.4.0.0 (For KSP 1.4.x) 13th March 2018
Mecripp replied to Paul Kingtiger's topic in KSP1 Mod Releases
One drawback to removing the wedge in EVA is putting it back KAS really not setup to put things like that back where they go. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mecripp replied to Cilph's topic in KSP1 Mod Releases
I wouldn't use active vessel as soon as you leave kerbal SOI you more then likely will lose connection use target vessel and have some dish around kerbin using target body to the planet your going to and on the vessel your using to be safe. Edit but your active vessel is pointing at them and there just pointing active vessel you unman vessel need to have a dish target active vessel but like, I said , I wouldn't use active vessel that just makes problems. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mecripp replied to Cilph's topic in KSP1 Mod Releases
If your using RSS put in your KSP/GameData folder it should help with range for RSS -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Mecripp replied to damny's topic in KSP1 Mod Development
You mean just reinstall SCANsatRPM and maybe MechJeb2RPM after we put in the SCANsat.dll you posted to get it to work? -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mecripp replied to Cilph's topic in KSP1 Mod Releases
try this https://www.dropbox.com/s/m3mi5anvr2yszqj/RT2_RSS.cfg -
This will add it to start in career mod and add the science stuff hope he don't mind.https://www.dropbox.com/s/w0ioaf69trsbn12/CMES.zip Edit just the pod will try and go through the rest. Edit 2 added some more hubs and a cfg to add them to start if there is no Tech in the part file. Edit 3 Just copy file over to KSP/GameData all should go where it needs. Edit 4 added the Altair_pod
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There aready in FASA.
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[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Mecripp replied to damny's topic in KSP1 Mod Development
Some how Dmagic the toolbar addon you posted breaks the ScanSat RMP -
Did you throw error when decouple lander from rover ? and as my mun landing wasn't good the pod made it lol but didn't see how you would exit the lander if it stayed together ? EDIT don't remember what it was will try to launch 1 later and see what it was throwing and hope it land safer this time
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[0.23]Cargo Transfer Bags and Tanks(for TAC life support) 0.7
Mecripp replied to Albert VDS's topic in KSP1 Mod Releases
Here http://forum.kerbalspaceprogram.com/threads/70986-0-23-Cargo-Transfer-Bags-and-Tanks%28for-TAC-life-support%29-0-6?p=1001066&viewfull=1#post1001066 -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Mecripp replied to damny's topic in KSP1 Mod Development
And you might be forgetting that DMagic is not the author of the scansat mod is why he might be saying no further plans to modify the SCANsat code and you don't like rasterpropmonitors have you ever try'ed http://forum.kerbalspaceprogram.com/threads/67450. -
One is here http://forum.kerbalspaceprogram.com/threads/75734-WIP-023-%28ARM-Compatible%29-Kerbal-Mechanics-Parts-can-now-fail%21
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Hope all is going good and a update soon.
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HotRockets! Particle FX Replacement + Tutorial
Mecripp replied to Nazari1382's topic in KSP1 Mod Development
Yes to make it more real. -
Did you remove the LEM or delete the file also ? EDIT in FASA LEM right below Apollo. From front page Also if you have FASA pack you must remove LEM and LEM's internal folders from FASA directory. Otherwise you will have unexpected issues. In FASA/Apollo delete LEM then goto FASA/space delete LM_Interior.
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8K82K aka PROTON (OLDD in USSR) v. 0.5. (12.05.14)
Mecripp replied to DennyTX's topic in KSP1 Mod Releases
Did you link the right thing or I just not see the download ? Edit the download link just wants me to install mediafire. -
I use Active Texture Management too but, I didn't get that , Did you delete the old 1 first ?
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HotRockets! Particle FX Replacement + Tutorial
Mecripp replied to Nazari1382's topic in KSP1 Mod Development
Thats what it was change to. -
HotRockets! Particle FX Replacement + Tutorial
Mecripp replied to Nazari1382's topic in KSP1 Mod Development
Any chance that some one can add this FX to http://forum.kerbalspaceprogram.com/threads/64993-0-23-5-Chaka-Monkey-Exploration-Systems-%E2%80%A2-Alpha-5 thanks. -
There is a small update for the A.L.C.O.R and Raster Prop Monitor .15 is out thats what the update on the A.L.C.O.R is for too just a FYI http://forum.kerbalspaceprogram.com/threads/57603-0-23-5-RasterPropMonitor-make-your-IVA-a-glass-cockpit-%28v0-15%29-10-Apr and http://forum.kerbalspaceprogram.com/threads/54925-WIP-ALCOR-Advanced-Landing-Capsule-for-Orbital-Rendezvous-by-ASET-%28UPD-11-02-2014%29?p=1084153&viewfull=1#post1084153
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HotRockets! Particle FX Replacement + Tutorial
Mecripp replied to Nazari1382's topic in KSP1 Mod Development
http://forum.kerbalspaceprogram.com/threads/65754-HotRockets%21-Particle-FX-Replacement-Tutorial?p=1074937&viewfull=1#post1074937