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KSP2 Release Notes
Everything posted by Mecripp
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[SOLVED] 0.23.5 and resizing in the parts.cfg?
Mecripp replied to Morgan's topic in KSP1 Mod Development
Think you need to add it like hope it helped. scale = 1 rescaleFactor = 1.5 -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mecripp replied to Cilph's topic in KSP1 Mod Releases
Are you running RSS mod ? -
HotRockets! Particle FX Replacement + Tutorial
Mecripp replied to Nazari1382's topic in KSP1 Mod Development
I'm guess you do know if the cam is right behind the rocket you can hear it, if you move it to the left or right it will muffle and some spots you can't hear them at all ? -
@Proot you link is still a error.
- 3,404 replies
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- renaissance compilation
- visual enhancements
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(and 1 more)
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Now-defunct-thread-that-should-not-appear-in-google-search.
Mecripp replied to Cilph's topic in KSP1 Mod Releases
You can try this for RSS https://www.dropbox.com/s/vju7bw71qpf6dhl/RT2_RSS.zip moves KSC and changes range anntenas. Edit just copy over in to your RT2 Folder and override. Edit the RT2_RSS.cfg is the 1 thats linked on RSS post and the RemoteTech_Settings.cfg I just moved KSC. -
Now-defunct-thread-that-should-not-appear-in-google-search.
Mecripp replied to Cilph's topic in KSP1 Mod Releases
Is RSS real scale or kerbal scale and did you change your RT Setting file for RSS ? -
[0.90] Kerbin Shuttle Orbiter System v4.13
Mecripp replied to helldiver's topic in KSP1 Mod Releases
Think it has something to do with Active Texture Management STABLE-BASIC or the STABLE-AGGRESSIVE 1 , I can read the buttons and 2 can't, I thought the patch file was to fix them. -
Whats next we get to play with ?
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HotRockets! Particle FX Replacement + Tutorial
Mecripp replied to Nazari1382's topic in KSP1 Mod Development
Make sure you only have 1 ModuleManager *.*.* In your KSP/GameData folder and there isn't any in any other mod folder if you have 2 ModuleManager things can get buggy. -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Mecripp replied to damny's topic in KSP1 Mod Development
Jools is a gas planet ksp doesn't have anything for scansat to read on it as it just pulls the info from ksp guess you could us a mod to add something. -
[1.1]Hullcam VDS - mod adopted by linuxgamer
Mecripp replied to Albert VDS's topic in KSP1 Mod Releases
Sound like you should try http://forum.kerbalspaceprogram.com/threads/67450 -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Mecripp replied to damny's topic in KSP1 Mod Development
Still working good -
By looking at the files it shouldn't. Edit I take that back the pod should load but maybe not the Props but we can all hope.
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[WIP] [0.23.5] AKSP - Suborbital Space Transport
Mecripp replied to stoland's topic in KSP1 Mod Development
Looking great Job can't wait to take it up. -
Download is 404 bad can we get a fix for a working download please ? Edit Thanks
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[1.0.2] NovaPunch 2.09. - May 6th - 1.0 Compatibility Update
Mecripp replied to Tiberion's topic in KSP1 Mod Releases
@Tiberion Got a couple of bug's in the test engines and tanks fixed 1 and just a FYI the hotrockets as a cfg for novapunch in it now that was 1 bug and at a stage screen everything on screen blinks out and when 2nd stage fire off everything comes back but error are spamming https://www.dropbox.com/s/az51lchpdcnu9pp/screenshot6.png <-- try'ed to get it with screen bug https://www.dropbox.com/s/93y8sk6hact3tb5/screenshot0.png --- https://www.dropbox.com/s/7vkqadfl4g7x31i/screenshot4.png<-- with hotrocket NP.cfg installed fixed https://www.dropbox.com/s/2q7dprhrweryo3b/screenshot8.png EDIT thats the first test download, I seen is there a 2nd now ? EDIT 2 and also like the FX you have over the HotRocket 1 Edit 3 screenshot 6 https://www.dropbox.com/s/az51lchpdcnu9pp/screenshot6.png <-- had the hotrocket np.cfg installed you can still see the stage dropped still show's fire and the kerbal's screen just came back on there that is hard to get a shot of the screen blinking out and back on. Edit 4 screenshot 0 was a hotrocket np.cfg file still in then remember that hotrocket had a np.cfg Edit 4 screenshot 8 thats what is spamming the log no hotrocket np.cfg in but may need to make a cfg for ActiveTextureManagement may fix it now that, I think of it will try. -
[PLUGIN+PARTS][0.23] SCANsat terrain mapping
Mecripp replied to damny's topic in KSP1 Mod Development
DMagic made 1 and then updated the look of it so like 2 lol for rovers. -
[WIP] Green Skull Inc. Development Thread
Mecripp replied to Green Skull's topic in KSP1 Mod Development
If you ever do 1 for SpaceX Falcon 9 http://forum.kerbalspaceprogram.com/threads/29388-LazTek-SpaceX-Launch-Pack-2-3-and-Exploration-Expansion-1-1-23-%282-28-14%29?highlight=SpaceX+Falcon here is a patch https://www.dropbox.com/s/5wd8mnjutex0qww/spacex3emblem-298x300.png -
[0.22.X] BobCat ind. Historical spacecraft thread
Mecripp replied to BobCat's topic in KSP1 Mod Releases
As anyone had a problem with Altair Descent Stage leg not working ? -
Bobcat American Pack - Great For New Pilots To Try Docking
Mecripp replied to NeoMorph's topic in KSP1 Mods Discussions
As anyone had a problem with Altair Descent Stage leg not working ?