Andrey.gr
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Everything posted by Andrey.gr
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Game become unresponsive, when try to go to the esc->options (settings) menu while playing default scenarios, nothing helps, some part of the ui just freezes, you can press some buttons, but nothing happens. And to exit, I have to use only alt+f4. Clean Install, no mods.
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it's somehow interfering with ModuleManager.3.1.0. Just clean set up w/o ModuleManager, everything is ok, after I'm adding MM, log starts to fill with this message. "[EXC 17:05:18.640] NullReferenceException: Object reference not set to an instance of an object KERBALISM.ProcessController.Update ()"
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Hello! I'm getting "[EXC 17:05:18.640] NullReferenceException: Object reference not set to an instance of an object KERBALISM.ProcessController.Update ()" spawning in log, in 1.5.1
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Andrey.gr replied to Nereid's topic in KSP1 Mod Releases
Where to find this option ? "Allways use direct texture load" -
C-S3M Engine Particle Effect a little bit too big in 1.4.3?
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- totm march 2020
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Great mod! Hope it will be fixed and updated for 1.4.3 soon.
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[1.12.2] BARIS - Building A Rocket Isn't Simple
Andrey.gr replied to Angelo Kerman's topic in KSP1 Mod Releases
Just want start to use this mod, have a lot of fun with MOLE. Any problems to play this mod on 1.4.3?- 571 replies
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- baris
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So, once again time to play Vanilla KSP from the beginning of the golden space era Vostok, Mercury, Gemini, Apollo. KSP 1.4.1 with 50+ up to date mods going to the archive.
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May be problem in your development skills and team, with lack of the architecture and design patterns from the beginning? Because if you unable to track down and fix fatal bug, then may be better to stay away from game development? Because Web development way more easy than game development? Where solid knowledge of data structures and algorithms are essential, and you should able to do k-d tree traversal on the paper with pencil when you awakened early at the night?
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RIP 1.4.3... Oh you are the one of the early backer for the "quality" SC I guess, promises should be kept, everything else doesn't matter.
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Houston we have had a problem, no downlink for the 1.4.3
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[Min KSP: 1.12.2] Mark One Laboratory Extensions (M.O.L.E.)
Andrey.gr replied to Angelo Kerman's topic in KSP1 Mod Releases
When building MK1-85, parameter "Shielding" (with Kerbalism)(1.4.1) does not saving it's value (always 0, when loading craft in VAB), no problem with other MOLE craft -
Please unlock 30 FPS limit in settings, I want to run my video card as cool and silent as possible, I also can set it with FRAMERATE_LIMIT in settings.cfg, but it wipes off when I change something in game settings.
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'MK1-2 Pod' IVA Replacement by ASET[v0.3]
Andrey.gr replied to alexustas's topic in KSP1 Mod Development
Thank you for your answer. -
Hello guys! Could you please provide some tips and tricks for the subj? I'm ok with circular orbits, but I do not understand how to perform rendezvous on elliptical orbits and more important with large orbital period? I mean, I can perform such rendezvous pretty accurate, but it can take crazy amount of time to synchronize orbital period, any advices on how to perform such task, and how to plan the burn?
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'MK1-2 Pod' IVA Replacement by ASET[v0.3]
Andrey.gr replied to alexustas's topic in KSP1 Mod Development
ASET's with RPM are so sweet! Have a question. Any way I can have in VAB, the old CM and redesigned one in 1.4.1? -
Orbital modules, Airlocks, Forward section becoming total black when toggling overlay. https://ibb.co/cETokS
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- totm march 2020
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Folding Antennas not deploying, no dialog option appearing, while clicking RMB on the part in VAB
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- totm march 2020
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Oh Mein Gott! It really has undo and I can change mn gizmo in that window? Today was a good day, after 500+ hours of Ksp gameplay I found MOLE mod, and now this one!!
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Oh, ok, I see, Thank you!!
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