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Everything posted by Barzon
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[1.6.1] Chrononaut v0.4.2 - part mod tool (2019-05-12)
Barzon replied to Katten's topic in KSP1 Mod Releases
Can this be made to work with patches and editing cfgs? -
With lots of little changes, I actually got Tweakscale working on the tank. Nevermind. now its not working at all.
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I and @DylanSemrau have both been trying, and repeatedly failing, to get his mod to work with tweakscale.
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Does this look any better: @PART[First Stage Fuel Tank]:NEEDS[TweakScale] { MODULE { name = TweakScale type = stack defaultScale = 3.75 } } @PART[engine] // First Stage Engine Cluster { MODULE { name = TweakScale type = stack defaultScale = 3.75 } } I've been adding the changes talked about here.
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Testing @linuxgurugamer's patch. It didn't work. This is my edited copy of the tweakscale compatibility cfg: @PART[First_Stage_Fuel_Tank]:NEEDS[TweakScale] { MODULE { name = TweakScale type = stack defaultScale = 3.75 } } @PART[engine] // First Stage Engine Cluster { MODULE { name = TweakScale type = stack defaultScale = 3.75 } }
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Here you go: https://github.com/DylanSemrau/Provenance-Aerospace
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[WIP] Restock: KSP Part Art Revamp (Released March 06)
Barzon replied to Nertea's topic in KSP1 Mod Development
Dude, you really, really need to stop being so passive-aggressive in your requests to mod makers, but since I first encountered you, I feel you have got a lot better, but you still have a long way to go. -
[1.12.x] Better Order of Parts: Numbered (BOPN) v.4.0 [August 27 2022]
Barzon replied to Spyros's topic in KSP1 Mod Releases
Can you provide some screenshots of how this orders the parts? -
I know it's not London, but in Leicester, there is the National Space Centre, which has a Blue Streak and Thor Able (I think), and was where the Beagle 2 lander was controlled from. And the Leicester Uni made an instrument for the Parker Solar Probe!
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Why did they stop making you do them then?
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Do moderators still have to do team building exercises as mentioned on the Moderation Nation space program/mission report? If so what kind of things do you do?
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[WIP] Restock: KSP Part Art Revamp (Released March 06)
Barzon replied to Nertea's topic in KSP1 Mod Development
Does @Nertea, or anyone else who is working on ReStock have a Patreon, because I have a bit of spare cash, and would like to support at least one of the wonderful people working on this? -
[WIP] Restock: KSP Part Art Revamp (Released March 06)
Barzon replied to Nertea's topic in KSP1 Mod Development
NEXT WEEK!! FINALLY! WE CAN LOOK AT THE PARTS THAT HAVE BEEN DONE IN ALL THEIR RESTOCK GLORY!! Now I've calmed down, thank you so much @Nertea, @cineboxandrew, @Beale, @riocrokite, @passinglurker, @blowfish, @Tyko and @Poodmund for all your hard work, and I wish you all good luck in the continuing development of ReStock, and ReStock+ up to and after ReStock 1.0! -
Sorry, I just had a look at them, and they aren't very clear. There is no spacing, which makes me struggle to read it?
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Banned for not thinking with portals.
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@damonvv, would it be possible for you to add a crew hatch to the top of the Rodan, instead of the weird white blotch?
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You guessed it! @adsii1970
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@Lisias how do I make Tweakscale configs? I want to make them for @DylanSemrau's WIP Provenance Aerospace?
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They still need to profit, otherwise the worst could happen, and Take-Two could shut down Squad, as it is not making any money.