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KSP2 Release Notes
Everything posted by Lisias
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Too much hassle. It's way simpler to just fix the patch (or write a hot-fix for it) instead of trying to second guess the multiple ways of bad patching. When everything else will work correctly. TweakScale (most of the time) is not flawed, it's detecting flaws. This one in particular was determined to be just an anomaly, so it was "demoted" to an info line, and not a warning anymore.
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Craft becoming "corrupted"?
Lisias replied to MerlinsMaster's topic in KSP1 Technical Support (PC, modded installs)
The Attach Nodes from parts with Variants are being reset from the prefab on the Editor. So this affects every Add'On that changes or adds Attach Nodes (TweakScale is one of them). If you launch the vessel directly into the LaunchPad, this problem does not happens - so this is, for sure, something happening on the SPH/VAB Editor. Interesting enough, parts without Variants are Ok (until to this moment). -- -- -- POST EDIT -- -- -- I was wrong! It's not the Attach Node, it's the surface mounting! @MerlinsMaster, can you send me your craft file? The interesting part of it is that, at least for me, the mangling happens when you Load the craft on the Editor. If you launch it directly into the Airstrip or the LaunchPad (click on them while on the Space Center Scene, instead of clicking on the SPH or VAB), the crafts is all right. Until the moment, TweakScaled parts were the ones borking but once you don't use it, I would like to inspect your craft file in order to search for patterns and learn a bit more about this problem! -
You have a rogue patch double patching KhiSP.SZ . I need the whole KSP.log in order to find the culprit. TweakScale detected the problem and yelled on it, but it's not a problem from it.
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News from the Front I'm working on the AttachNodes problem, and found something interesting. Details on the post below.
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[1.4.3 <= KSP <= 1.12.5] KSP Recall - 0.5.0.2- 2024-0521
Lisias replied to Lisias's topic in KSP1 Mod Releases
News from the Front I currently working on the Issue #3 Revert to Vehicle Assembly and Loading Craft are mangling the part attachments. I initially though this was pretty similar to the Resources Problem, but I was wrong. I realised that by launching the vessel directly into the Launch Pad, without using the Editor, the craft is launched intact! This one is something happening inside the editor. I'm currently reassessing the situation. I need to detect the exact point where the Editor is shoving back the Attach Nodes (and, frankly, I don't have the slightest clue about the reason this is being done) in order to pull something out of my hat to overcome it. -- -- -- POST EDIT -- -- -- I'm a dumb SAS, the problem is not on the Attach Nodes! It's on the surface mounting (radial, at least). :facepalm: Well, at least I learn where the problem IS NOT. Learnt some new tricks, on the other hand - not a total waste. In time, apparently there're people not using TweakScale with similar problems....- 633 replies
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It's on the backlog. It will be implemented here: https://github.com/net-lisias-ksp/TweakScaleCompanion_SMCE And yeah, I'm a huge fan of SMCE's Add'Ons too. Eventually all of them will be supported - I wish we could find a way to legally distribute them again, they worth it. I choose to shove all SMCE add'ons on the same Companion because they are frozen on time so it's very unlikely they will change, so keeping a Companion for each one separately would be just a waste of efforts.
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[1.3.x-1.8.x] Real Expansion
Lisias replied to SystemPlanningCorporation's topic in KSP1 Mod Development
May I help on setting up a GitHub repository to make easier any working on it? It's usually the best way not only for development, but also to traceability.- 82 replies
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It's intentional. It's the safer MM version able to work on every KSP supported by TweakScale, and since newer MM versions automatically overrule older ones, doesn't hurt to keep it on the package and keep it useable for everybody: more savvy users had already a recent version installed. Some users, on the other hand, are adept of the "Minimum Effort Principle" (dumb translation from my mother tongue - I know there's something equivalent on EN, but my memory failed me), they prefer to just unzip the package into the GameData and call it a day. If I update it to the latest MM, I may induce this user to bork his instalment, as MM is not known to value backwards compatibility too much - the exact opposite of TweakScale's philosophy.
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ANNOUNCE Release 2.4.3.12 is available for downloading. IT'S IMPERATIVE THAT YOU COMPLETELY DELETE ANY EXISTING VERSION BEFORE INSTALLING when updating manually. This new version have the following changes: Some more care on supporting Stock and DLC parts Thanks OnlyLightMatters for the patches! Patches for KIS and KAS have reached End of Life. Futher support will be added on respectives TweakScale Companions, to be published soon. It will be removed and archived into the Extras/Deprecated on the next TweakScale minor version. Issues Fixed: #7 Update some patches to KSP 1.5 and 1.6 (rework) #35 Check for new parts on KSP 1.7 (rework) #73 Support the new parts for KSP 1.8 (rework) #95 Give some care to the Warnings system #101 Add Support for KSP 1.9 See OP for the links. Highlights KSP 1.9.x Support The FTE-1 Drain Valve is being scaled, however not properly. Mass and size scales fine, but the drain rate does not. See Issue #102 for details. Users of KSP 1.9.0 and 1.9.1 are advised to install KSP Recall. Future KSP releases may or may not fix the glitch - but until there, you need KSP Recall to use TweakScale on KSP 1.9.x . Keep an eye on the Known Issues file. — — — — — This Release will be published using the following Schedule: GitHub, reaching first manual installers and users of KSP-AVC. Right now. CurseForge. Right now. SpaceDock (and CKAN users), Tuesday night The reasoning is to gradually distribute the Release to easily monitor the deployment and cope with eventual mishaps.
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As @Neros7 said, I need your full KSP.log in order to check what's happening. The ModuleManager.ConfigCache is useful too, doesn't hurts to send it too. On the post below you will find full instructions about how to get support. If you know what you are doing, nope. But a single mistake or typo, and you may be doomed (it depends if the savegame uses that doomed part or not). Usually, it's better to fix the patches that are borking on you. See above for ahow to send me the needed information so I can help .
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Yes! https://github.com/net-lisias-ksp/TweakScaleCompanion_ReStockPlus/releases
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I have only the 0.18.3 (all the 3: Win32, MacOS and Linux). Since Squad said you can ask for copies for the ones you don't know, may I ask for the 1.0? For the sake of completude, I have these ones: https://steamdb.info/app/231410/depots/
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C'mon, kid. If you can write English on a Forum, you can read English from a message box. Try it. What message? There're many. They are there for a reason.
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totm march 2020 So what song is stuck in your head today?
Lisias replied to SmileyTRex's topic in The Lounge
THIS SHOW was epic, I remember almost attending to it (had some money issues at that time, had to make some harsh choices - oh well... Saved by YouTube! ). -
Jeb would not do better. (Araras/SP/Brazil , 2004) -- POST EDIT -- Found another one!
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Sounds like a new TweakScale Companion will be on the oven soon!
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Thanks for the info, guys. You have detected a new symptom for an existing KSP Misbehaviour, that I was trying to tackle down on https://github.com/net-lisias-ksp/KSP-Recall/issues/3 Apparently, the Attachment Points are being overwritten on Load (as the Resources are), but only when the part have Variants! There's no possible fix on TweakScale, as this is beyound the Craft on memory - it's something on the loading code on KSP guts. See, when I save the craft, the thumbs is generated correctly: But once I load the damned craft, the part is displaced to the where where it would be if it were not scaled: This is slightly different from the initial behaviour I detected (wandering parts on Load/Revert), but that test were made using parts scaled up, and this is about parts scaled down - so apparently there's a "IF < original" somewhere on that code. Curiously, the "New" trick didn't worked on scaled down parts (perhaps a bug on the bugged code? ). Anyway, this will not be handled here on TweakScale, it's something to be implemented on KSP Recall. I will advise here and there when I have a fix, I will try something on this WeekEnd.
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totm march 2020 So what song is stuck in your head today?
Lisias replied to SmileyTRex's topic in The Lounge
You can say it again! -
Now I'm worried, because for me clicking "New" always worked. @Oraldo revak, @ShiningNeedle. I need your help on this. Fire up your KSP instalments, start a new SandBox game, go to the VAB, build something simple that triggers the problem, save the (mangled) craft, then close KSP, and send me: Every single Log file you find under <KSP.ROOT> (the Logs/* ones, the ModuleManager.Log, etc) ModuleManager.ConfigCache and brothers (shove everything starting with ModuleManager on the GameData, don't worry about licenses, MM allows it). The whole new savegame created on the stunt. I need to understand what is different from your instalments from mine, so I can have something to work with.
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Yeah, I got this too but I don't think it's TweakScale related, at least directly. It happens when you revert the flight back to the Editor. The workaround I have is to click "New" and reload the craft. You need to click New, just reloading the craft is not enough. I talked about it on KSP Recall thread: Yes, I found some potential troublemaking patches on LBPP (on its Companion, I had to overwrite one of its Config files due it - no other feasible option is possible, that patches stomped even stock part's toes). You can install LBPP back if you install TweakScale Companion for SMCE . It overwrites the trouble maker patches, undoes any other TweakScale related patch from it, and install my own patches to it (that, at least I intended, redo the thing the proper way - could you test it for me? I may had borked on some part, as my time for testing this is currently hindered by some RL problems). If even by installing the Companion you are "Houstened", please send me KSP.log, the Module Manager logs and also the ModuleManager.ConfigCache so I can hunt and fix the problem. The right name is "999_KSP-Recall". I will check the Add'On documentation to see if I had borked on it - so don't worry, it is correctly installed. About some parts not being scaled, it's almost surely the new revamped ones - revamped parts has a new internal name to avoid conflicts with the previous parts, and so TweakScale "miss" them. @DarkNounours is applying a PR to a new .12 version, and I will have it published in the Weekend at worst - wait just a bit more. That "Enable" on Recall is there so you can disable it when a part is being handled by a Fuel Switch that don't like Recall. Some Fuel Switches handle Resources their own way, and theoretically Recall can undo their changes the same way KSP was undoing TweakScale's ones - so if you detect this problem, disabling Recall will allow you to use that part without problems. On the long run, Recall will learn about Add'Ons that does that and will disable itself automatically (Interstellar Fuel Switch, for example, handles Resources their own way so you don't need Recall when using IFS). Hi! Yes. However, it's a long time since the last time I had the time to play with KIS (and KAS), so I don't know how they are behaving on KSP 1.8 and beyound (assuming they run on them at all). The patches can be outdated too, so please report anything you think is not working.
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totm march 2020 So what song is stuck in your head today?
Lisias replied to SmileyTRex's topic in The Lounge
I remembered Within Temptation tonight. This is one of my favorites. -
Hi! Sure thing. Need a bit of time, I think I must give your proposed P/R some attention first. Don't have a clue, I don't know this yet. I will research a bit and come back to it later.
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ANNOUNCE TwakScale Companion for SMCE 0.0.1.0 is available for downloading. This is a beta release, proceed with caution. Download on github. @HB Stratos, this is for you.
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[1.4.3 <= KSP <= 1.12.5] KSP Recall - 0.5.0.2- 2024-0521
Lisias replied to Lisias's topic in KSP1 Mod Releases
Ouch, dude, sorry being late. Life around here is somewhat... infected with bad news and I ended up forgetting to check this thread. I will try to do better in the near future. From the latest KSP Recall, you can forget about KSPe (a bag of tricks I use on my personal forks and it's not ready for being pushed to the mainstream yet, and the latest Recall has its own private fork with only the used functionalities embedded now, so you don't need to worry anymore about it). I'm guessing you don't use CKAN, so the steps are: Download the latest TweakScale from here. Download the latest KSP Recall from here. Unzip them on your KSP/GameData, you should have something like this on your GameData: total 268 drwxr-xr-x 10 lisias wheel 320 Mar 4 12:00 999_KSP-Recall -rw-r--r-- 1 lisias wheel 5120 Mar 3 21:14 999_Scale_Redist.dll drwxr-xr-x 14 lisias wheel 448 Mar 11 23:25 Firespitter drwxr-xr-x 20 lisias wheel 640 Feb 25 21:59 KAX -rw-r--r-- 1 lisias wheel 116736 Oct 19 08:09 ModuleManager.dll drwxr-xr-x 24 lisias wheel 768 Feb 27 20:21 Squad drwxr-xr-x 4 lisias wheel 128 Feb 27 20:16 SquadExpansion drwxr-xr-x 23 lisias wheel 736 Mar 3 21:13 TweakScale drwxr-xr-x 4 lisias wheel 128 Mar 7 18:10 TweakScaleCompanion drwxr-xr-x 3 lisias wheel 96 Mar 3 21:13 __LOCAL Since you are not using CKAN, you may be interested on installing KSP-AVC, so it will track down new releases for you. It's what I use, and I highly recommend it. This stunt has some time on the wild by now, so I don't expect any problems on a reasonably modded instalment - but there's a chance that you may have problems with some fuel switches (please kick me here if you find any problem). In a way or another, I also recommend to install and use S.A.V.E. - it has already S.A.V.E.d my sorry SAS more than once while I try new things.- 633 replies
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It's on the back log. Work on it are, unfortunately, in a very slow pace nowadays. KSP Recall is an Add'On that undoes something intended by Squad to fix a problem on some add'ons that manages Resources, but ended up backfiring terribly on some others - as TweakScale. Since it's something that affects only KSP 1.9, only users of KSP 1.9.x should install KSP Recall in order to have TweakScale usable on it. I'm unsure the drain valve should be scaled without some beta testing before going mainstream. It's a new module, after all. Please be prudent as unintended collateral effects may hinder the game - I'm trying to solve one of these on the wheels, by the way - they scaled up with stupids buoyancies. That was unexpected, lets check: [LOG 22:51:38.515] [TweakScale] INFO: WriteDryCost Concluded : 1442 parts found ; 0 checks failed ; 0 parts with hotfixes ; 0 parts with issues overruled ; 20 Show Stoppers found; 6 Sanity Check failed; 716 unscalable parts. And yes, there're 32 new parts (you had 1410 parts on the previous log. Well [LOG 22:51:38.399] [TweakScale] ERROR: **FATAL** Part CarrierLiftShort (Carrier Aircraft Lift Short) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.399] [TweakScale] ERROR: **FATAL** Part CarrierShortStern (Carrier Short Stern) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.402] [TweakScale] ERROR: **FATAL** Part mediumbow (Medium Modern Bow) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.403] [TweakScale] ERROR: **FATAL** Part mediumhullshort (Medium Modern Hull Short) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.403] [TweakScale] ERROR: **FATAL** Part MedLCSmodule1 (Med Hull LCS module 1) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.407] [TweakScale] ERROR: **FATAL** Part vetteHangar (Small Modern Hangar structure) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.410] [TweakScale] ERROR: **FATAL** Part DGBridge (DGBridge) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.411] [TweakScale] ERROR: **FATAL** Part waterjet (FMW Water Jet) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.412] [TweakScale] ERROR: **FATAL** Part aftdeck (BB Super aftdeck) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.412] [TweakScale] ERROR: **FATAL** Part aftlower (BB Super aftlower) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.413] [TweakScale] ERROR: **FATAL** Part superfrontlower (BB Super frontlower) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.416] [TweakScale] ERROR: **FATAL** Part LizzyHull2 (QE Battleship Hull 2 (ship part5)) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.417] [TweakScale] ERROR: **FATAL** Part WW2FunnelStraight (WW2 Funnel Straight) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.417] [TweakScale] ERROR: **FATAL** Part WW2FunnelCanted (WW2 Funnel Canted) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.417] [TweakScale] ERROR: **FATAL** Part mediumhullshortvls (Medium Modern Hull VLS-Section) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.465] [TweakScale] ERROR: **FATAL** Part smallCtrlSrf (Elevon 4) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.478] [TweakScale] ERROR: **FATAL** Part smallRadialEngine (24-77 "Twitch" Liquid Fuel Engine) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.478] [TweakScale] ERROR: **FATAL** Part smallRadialEngine.v2 (24-77 "Twitch" Liquid Fuel Engine) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.502] [TweakScale] ERROR: **FATAL** Part smallHardpoint (Small Hardpoint) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). [LOG 22:51:38.504] [TweakScale] ERROR: **FATAL** Part mediumDishAntenna (Communotron DTS-M1) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). The new Add'On is LShipPartsModern, right? The patching for one of the affected parts are: [LOG 22:47:42.995] Applying update BDArmory/MMPatches/000000_HitpointModule/@PART[*] to LShipPartsModern/Parts/CarrierHangarHull/CarrierLifts.cfg/PART[CarrierLiftShort] [LOG 22:47:43.687] Applying update LShipPartsRequired/LBP_tweakableComplete/@PART[Carrier*]:NEEDS[TweakScale] to LShipPartsModern/Parts/CarrierHangarHull/CarrierLifts.cfg/PART[CarrierLiftShort] [LOG 22:47:47.081] Applying update FerramAerospaceResearch/_FARPartModule/@PART[*]:HAS[!MODULE[LaunchClamp]]:FOR[FerramAerospaceResearch] to LShipPartsModern/Parts/CarrierHangarHull/CarrierLifts.cfg/PART[CarrierLiftShort] [LOG 22:47:47.411] Applying update FerramAerospaceResearch/_FARPartModule/@PART[*]:HAS[!MODULE[FARWingAerodynamicModel],!MODULE[FARControllableSurface]]:AFTER[FerramAerospaceResearch] to LShipPartsModern/Parts/CarrierHangarHull/CarrierLifts.cfg/PART[CarrierLiftShort] [LOG 22:47:47.643] Applying update kOS/kOS-module-manager/@PART[*]:FOR[kOS] to LShipPartsModern/Parts/CarrierHangarHull/CarrierLifts.cfg/PART[CarrierLiftShort] And apparently LShipPartsRequired the one borking here. But there're more parts borking here, see: [LOG 22:47:43.034] Applying update BDArmory/MMPatches/000000_HitpointModule/@PART[*] to Squad/Parts/Aero/wings/elevon4.cfg/PART[smallCtrlSrf] [LOG 22:47:43.740] Applying update LShipPartsRequired/LBP_tweakableComplete/@PART[small*]:NEEDS[TweakScale] to Squad/Parts/Aero/wings/elevon4.cfg/PART[smallCtrlSrf] [LOG 22:47:46.151] Applying update TweakScale/patches/Squad/Squad_Aero/@PART[smallCtrlSrf] to Squad/Parts/Aero/wings/elevon4.cfg/PART[smallCtrlSrf] [LOG 22:47:46.878] Applying update FerramAerospaceResearch/FerramAerospaceResearch/@PART[smallCtrlSrf]:NEEDS[FerramAerospaceResearch|NEAR]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/wings/elevon4.cfg/PART[smallCtrlSrf] [LOG 22:47:47.120] Applying update FerramAerospaceResearch/_FARPartModule/@PART[*]:HAS[!MODULE[LaunchClamp]]:FOR[FerramAerospaceResearch] to Squad/Parts/Aero/wings/elevon4.cfg/PART[smallCtrlSrf] [LOG 22:47:47.672] Applying update kOS/kOS-module-manager/@PART[*]:FOR[kOS] to Squad/Parts/Aero/wings/elevon4.cfg/PART[smallCtrlSrf] And again, LShipPartsRequired is the one stomping TweakScale's toes. But the excellent news about this add'on is that I can fix it for you, the license allows! Stay tuned, I'm working on something specifically for LShipParts. (I LOVE SMCE's Add'Ons, and it's a pleasure to help on something for them!).
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