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Lisias

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Everything posted by Lisias

  1. Hi. Unfortunately you missed the one that would really help, the KSP.log. What's happening is that something was updated or installed that is failing to be loaded (perhaps by a missing dependency), and this triggers an (in)famous bug on KSP on a thingy called Assembly Loader/Resolver , that so actively screws up anyone trying to use a thingy called Reflection or trying to load a DLL. Send me your KSP.log and I will dig it for the culprit.
  2. There's nothing you need to do. By insisting on loading the craft, these modules will just be ripped out, reaching the same result as manually edition the crafts. Just load them normally, ignoring the message. Please note that removing Modules from parts is not always safe - doing it with TweakScale is certain doom on scaled parts.
  3. You don't need to have the Weld Tool installed to **use** the parts welded, but you need to have the welded parts installed on your rig - with or without the Weld Tool installed, you would not be able to load the craft without the welded parts installed on your rig too. You need to reach the craft's author and ask for a copy of the part configs created by the Weld Tool used on the craft. Hey are ordinary part configs created by the tool, so no copyrighted assets are involved. You will need, obviously, to have the original part sets installed too (exactly because of the assets)
  4. And there we go again. Epic (Unreal Engine) is firing ~900 of their staff. https://www.pcgamesn.com/fortnite/epic-games-layoffs Apparently, they are in a similar position of Unity Technologies - spent too much without earning enough to pay the bills. I hope the similarities ends there. — — POST EDIT — — Now, Ubisoft and Blizzard are following suit: https://www.essentiallysports.com/esports-news-following-epic-games-ubisoft-and-blizzard-are-also-undergoing-layoffs/ Apparently not as bad as Epic, but still… Sega is also cancelling games, and laying people off: https://game-news24.com/2023/09/29/sega-cancels-snaps-layoffs-reported-at-creative-assembly/ We definitively have a situation around here.
  5. Eventually. I took too much time to deliver something, and @blackheart612 is not frequenting Forums since some time. Ideally, I want to ask him to include me as an Author on SpaceDock and CurseForge, making everything transparent to users - but even if we decide to publish on new entries on SD, I still need his authorisation so CKAN guys accept redirecting the current AirplanePlus CKAN tag to the new location.
  6. They can just pass the cost to their users, they are also locked in. And they don't want that this matter reaches the Court, because they do it themselves. One of the oldest Internet joke available, my first site made on 1996 had this picture. Humm… I need to fix my site and find a place to it . The paranoid that lives on me salutes the paranoid that lives on you. Sometimes it's hard not to wonder if it's by design.
  7. Three-point belt! Safety first!
  8. Bingo! To tell you the true, this one is a first, I never got a problem like this one before! [LOG 00:21:20.858] PartLoader: Compiling Part 'Squad/Parts/Command/cupola/cupola/cupola' [ERR 00:21:20.998] Cannot find a PartModule of typename 'ModuleB9PartSwitch' Something is patching B9PS on everything without checking if B9PS is, indeed, installed! And so TweakScale panics, because it can't check the available parts because they are using a PartModule that is not present on the rig. Problem: I didn't found anyone patching B9PS in the cupola by inspecting MMPatch.log . It looks like this part config have it hardcoded somehow - @vysiondropz, did you edited the file Squad/Parts/Command/cupola/cupola.cfg?
  9. One of the worst problems that flagellates humanity is that we are not talking mutually exclusive problems here. You can act as a sociopath while doing managing, and still be stupid. IMHO, the stupid part of this whole ordeal was offering to wave the install fess to people migrating from 3rd parties ad engine to their own. THIS was stupid, very, very stupid. They brought the Sherman Act over themselves (risking jail time), and surely forced them to took more steps back than they would want. About the install fee itself, it could be a devious plot to induce people to do what they really want. There's this class that I remember very well using a very interesting case study: More than an decade ago from the date of the class I took, the coach of the Brazilian feminine volleyball team was disputing its last World Cup before retiring, and he decided he wanted the Trophy as a retirement gift to himself - "se aposentar com chave de ouro", as we say around here. He had a good team, they had good chances to win - but somehow the team wasn't working together as he need them to do. So he picked the youngest and most beloved girl of the team (everybody liked the lass very much!), and chewed her. He specifically blamed HER for every point they lost on the game, being by a mishap of the team or pure luck of the adversary. He literally destroyed her morally and psychologically - all in front of the rest of the team. It was as ugly as you can imagine, there was absolutely no laws about at that time. Obviously, the team revolted against this absurd - strongly revolted, but since the only alternative was to step down and end their career (as any athlete steeping down in the middle on the Cup would never play volleyball again in her life), they had no choice but to ignore the abuses over their youngest team member, or form on her side and fight the coach the only way they could: by bashing their arses out to avoid any situation they know would unleash hell later of the poor girl. They won the Cup. The coach ruined his chances of ever work again, as absolutely no athlete on this country ever accepted to be in the same room as him, what to say be coached by him. But who cares? He was retiring, and he reached his goal, he won the Tournament on his retiring, and this is the only thing that matters for him. That poor girl? No one talked about her on the Case Study, she didn't matter. She could had left volleyball, she could had got traumatised, she could had to spend a ton of money on therapy - nobody cared to check on that Case Study, the instructor didn't had an answer. And I didn't managed to figure out myself, as Brazil has a good collection of Gold Medals and Championships on this game. Obviously, the name of the coach wasn't mentioned, neither the year in which this happened. The team mates? Well, they celebrated the Trophy the same. They had won the championship, after all. The rest of the country? We never knew about, nobody ask questions to the winner, do we? My take on this Unity ordeal is that the install fee was purposely damaging to the most beloved users of Unity (indie developers). If nobody cared, they would have an extra incoming for sure, but if their customers decided to form on them (as it happened), they could step back a bit, giving the "f….. idiots" the illusion of have won, and then apply a new stunt that would milky everybody both on subscriptions and on shares of revenue - what may be what they wanted all the time, but knew it would be a bitter pill to swallow. So they sugarcoated the pill by creating a yet more painful situation, making the poison acceptable by comparison. The CEO got royally burnt on this? Yes, but… Do we really know if he cares? He may be just looking for his final Trophy before retirement. Unity may had hugely compromised its future? The CEO surely doesn't care about - all he wants is the money, and he will be not around when the ship capsizes in a way or another. The million USD question here (literally) is… What the BoD have to say about? They are planning retirements too?
  10. I think you sent me the wrong file. There's absolutely no mods loaded on your rig, by the looks of this output_log! ************************************************************************ Environment Info Win32NT 7FFFFFFFFFFFFFFF Args: KSP_x64.exe Mod DLLs found: Stock assembly: Assembly-CSharp v0.0.0.0 Folders and files in GameData: Stock folder: Squad Stock folder: SquadExpansion ************************************************************************ Reproduce the problem, quit KSP (to prevent the logs from being truncated) and send me the KSP.log instead! — — POST EDIT — — hey, are you using KSP 1.7 or older? Initialize engine version: 2017.1.3p1 (02d73f71d3bd) humm… yes, KSP 1.7.3! [KSP Version]: 1.7.3.2594 (WindowsPlayer x64) (x64) ru ============================== Cheers!
  11. Fair enough. If we want support from the layman, we need to make them a bit less layman! Instead of trying to reinvent the wheel, I looked for someone (way better English fluent than me) that had done it nicely. And I not only found one, but it talks explicitly about how the Source Game can help gaming! The importance of having access to KSP¹'s source code was already discussed ad nauseam on this thread, I suggest to read this bunch o links to have a thoughtful explanation - you may want to read some other posts of mine too. But, in a nutshell, having access to the Source Code is essentially why we have Internet nowadays - the whole TCP/IP stack (the thingy that allows computers to talk to each other on this big network we call Internet) is Open Source, and it's the reason that everything including the kitchen's sink (LITERALLY) can talk to Internet - as there's no need to rewrite it from scratch for every new device (or pay someone to do it), what would drive the costs to the stratosphere. That said, not everything need to be Open Source in order to succeed. Most games are an example of that. But sometimes, some games get relevant enough to demand a higher level of support that perhaps may not be under the reach of the publisher! Some people may be willing to port the thingy into ARM processors, some other may want to run it on RISC-V dev boards, perhaps a new lightweight, energy efficient and powerful (but pretty expensive) tablet is being launched somewhere in the World and NASA would love to have it on the Space Station running KSP. It would not be feasible economically to KSP's publisher to spend all that money themselves, neither reasonable they start to charge people that run KSP on PCs to fund such development. If KSP¹'s source code would be available, interested people (as NASA engineers) would be able to do the port themselves using their free time. Now we need to talk about something else: what Source Code is not. As it was said above, having access to the Source Code is not the same as being able to relaunch a version of the Game yourself and make some bucks from it. Images, characters, lore, sounds, animations, missions, all of this is also Intelectual Property, and they are not part of the Source Code. So, unless KSP¹'s published decides to release everything as Public Domain (as did by the Fables author!), you may recompile the thing, and (depending of the license) perhaps redistribute the compiled code to whoever may want it- but not the rest of the game. The dude that would download that code would need to buy KSP¹ the same (if not had done it already), because the compiled code by itself is not enough to play the game. Being pragmatic, the real need for the KSP¹'s source code is to fix the bugs. For years KSP¹ is being plagued by bugs that were not fixed - or were poorly fixed, leading to yet more bugs). Obviously, such bugs are not going to be properly fixed anymore now that the KSP¹'s development cycle is finished. Having access to this Source Code will allow us, Authors, to be able to properly fix or work around these bugs without creating new ones, because we will be able to check on the Source Code (and by debugging sessions) exactly what's happening under the bonnet, and so be able to do something about. (I will not discuss, again, about shaddy ways to get access to that Source Code and that's being already exploited on the wild - we aim to be EULA and Forum compliant on this task, some of us are professionals where it's unethical to do such things, as it may affect negatively our careers). Completely unrelated to KSP¹ but affecting it, recently Unity Technologies decided to go the Racketeer way and virtually almost killed their game scene. It was really that bad, and perhaps will keep being that way. The Worst didn't happened (yet?), but if things had really gone down trough the tubes, having access to KSP¹'s source code would improve the chances of having it ported to something else by the Community (porting things is where Open Source guys really shine). On the other hand, if KSP¹ were made using an already Open Source engine like Godot (or anything else that could suit them better), all that drama would just not affect them - because it's plain impossible to go rogue on the customers that are using Open Source themselves. One can withdraw support for the object of the contract, but can't prevent someone else from offering a replacement contract (see the last Red Hat drama). — — — I have noticed that someone (I forgot who, sorry!) is using my Banner on their Signature: But just miniaturising the image made it ugly due the white text being illegible and screwing the aesthetics. So I rendered a new one, without the white text, in a small "form factor": Whoever you are (and everybody else), fell free to use it instead! Cheers!
  12. Good. Please tell me where you work, so I can monitor their game's pricing. Lawyers cost money, and I prefer to see my money funding game development instead!
  13. Yep. But it's not cheap - not remotely cheap. It will cost you dearly, and they know it. It's the reason they do it at first place, even by knowing that they can be challenged. You see, they are big enough to have a squad of layers on their payroll. They can left them seating on their hands all they, or they can send them for you - the cost will be essentially the same for them. And for you? On a quick search, I found a document saying that it can cost between 300 and 1200 USD per HOUR just for the arbitration itself. You will pay fees and, obviously, for the lawyer too - and I'm talking small cases, definitively not the case here. Good if you are a lawyer. Are you a lawyer?
  14. Check your contracts again - it's almost sure you had agreed on something like this: I will left to an exercise to the reader to pinpoint the source of this quote. Good luck, you are going to need it.
  15. And that 3000 people will gladly starve to death after being fired, no doubt. They will look for a job, bringing with them all the knowledge and know-how they gathered while working on Unity - what means that Unity will be feeding the competition, and then eventually making even harsher to expand their current customer base, what means they will be more prone to squeeze the current user base instead - i.e., you. There's also the political problem: Managers have their "power" influenced by the head count under their direct influence. No director will fire man power under their helm unless being forced by other Managers, that usually avoid such fights to prevent rivals gathering together against their workforce later. I consider a miracle Unity had laid off 1.100 workers already (200 in 2020, 300 in Jab, 600 in May) But consider that even by firing 1.100 workers in the last 10 months, they are still on the red by 2.9B until now only for this year (and growing). This is approaching 25% of the total gross value of the company at this moment (~12B). https://companiesmarketcap.com/unity-software/total-debt/ Even by magically stopping the haemorrhage, they need to pay that debt somehow - and since firing workforce will not only make harder to Unity to expand but also will feed the competition (making harder to expand in a self feeding loop), again they will not have another option other than to milky the current user base for more money as soon as they can. EULAs are contracts. Unfortunately, you need a reality check - being illegal or not, it's exactly what the Software Industry is doing on their customers for years, decades, unchecked. The only novelty here is the stunt being applied to fellow members of the Industry, instead of only to their users. Laws are only useful when enforced.
  16. Signed Contracts can't be changed, but Terms of Service can. If you have a contract with Unity, check it. It will tell you that the Terms of Service can change - as well the licensing terms. EULAs, on the other hand, can change - and they are contracts the same - ergo, some contracts can change. Microsoft is doing it for years. Hell, Android is doing it for years - just updated my phone that I paid in full and I had to agree with the new ToS. "Just don't update it, so" someone could propose - but them I can't install and use the productivity apps I need to carry on my work (as a freaking 2FA for github, or even my new banking). Don't think you are safe from this - the only novelty on this crap is that, now, Software Publishers are being bitten in the SAS the same way their users were being for years. This will hardly reach the tribunals because a lot of big players are (ab)using this on their business (see my last paragraph). So any attempt to pursue legal action on the matter will A public gaslighting campaign, and perhaps a character assassination one. That failing, some serious retaliations. The dude/small company surviving the retaliations, an agreement will be signed solving the issue punctually (as well as a NDA preventing the agreement from being disclosed). If and only the agreement is not accepted (but usually the money is too good to let it go) things will reach a Court of Law Where some really serious money will be spent for years. IMHO, you will have about 12 months of tranquility. They will try something again unless they managed to stop bleeding money. Keep in mind: they desperately need lots of money, and they have little to no hope of getting it from expanding the customer base (I can't imagine why… ). So they will be forced to squeeze the current user base instead. They didn't retreated - they just did a step back to earn time and do two steps forwards later. They don't have a choice, to tell you the true. Not the CEO, I can guarantee you. He may be a scumbag, but he's a seasoned one - he knows better. The next obvious suspects are the BoD. Talk to a Psychologist about pathological personality disorders, then attend to some PMI (or similar) classes, then tank to the Psychologist again about what did you learnt from how to… well… do Management. Of course I'm not implying that every Manager is a sociopath - but every manager need to act like one now and then. When they enjoy what they are doing, things get hairy.
  17. For while. More is to come, they still have a huge money haemorrhage to fix - and this ineptitude fest surely didn't helped. They did changed the ToS again telling that they will never try a retroactive stunt again? of course, not! TL;DR: If they manage to pull another install-fee stunt like the last one, you will need to remove your games from the stores or you will had agreed with the terms. "Mudar tudo para não mudar nada", as we say around here.
  18. Good question! We need to keep our expectations on check, things are not going to happen next week even on the best of the possible outcomes. Open Source or not, it's all about money. People code games for money, and the very few that don't, have to work somewhere else to pay the bills - Open Source doesn't abolish Capitalism, it's the other way around. This Unity's huge feet shooting fest played havoc on everything we knew about the landscape, we need to reevaluate. Between the many possible scenarios, I can think on the most two extreme ones (reality usually choose something in the middle ground): The worst best outcome is Unity Technologies exercise an huge and unexpected mea culpa, fire everyone that contributed directly or indirectly (even by doing nothing) to this tragedy - or something else that, by some miracle, restores magically the (not that big, to tell you the true) trust from their costumers Unlikely by numerous reasons, one of them being the idiots that pulled this crap from their latrine uh heads don't want to lose their jobs and don't care about the consequences. The best worst outcome is the CEO and BoD deciding to grind until the very end, hugely screwing up not only new games but the huge existent library already on the wild. Unlikely because they are not suicidal neither, they will budge a bit - how much, and what they will do then is the big question Unity Techonologies are bleeding money a lot, they need to do something or U.T. will capsize for sure - perhaps sooner than later. The worst best outcome is the best outcome for the publishers, but the worst for the Open Source evangelists because, well, Open Source is about finding a need and filling that need. In the near fantasist but still possible outcome, Unity will withdraw and revert all the wrongdoings and recover the trust of the customers (at the same time solving their tragic incoming problem). This managing to happen, the need for the Community to gather together on Open Source solutions for their problems will, well, diminish hugely. The fewer people in need of something, more difficult (and prolonged) are to promote a Open Source solution for them. The best worst outcome is Unity going down for good, perhaps bankrupt or incorporated as a subdivision of someone else uninterested on committing into desktop gaming (as AppLovin - or even Apple, that will aim to promote their own line of computers and mobiles, screwing us again). It's the worst possible scenario for the developers and publishers, but it's also the best possible outcome for Open Source evangelists because everybody will be forced to work together on a solution not only for the new games still in development, but to the older ones already on te market that will be risking forced obsolescence (as it happened with the thousands and thousands os Applets made in Java over NPAPI, or that cute little SWF things (Adobe Flash)). This is where things would happen sensibly faster, because the need would be imminent, it not urgent. Realistically, however, U.T. will try a less blatant bait and switch tactic by waiving the atrocious install-fee and replacing it with something else that will screw their locked in customers a little less, but will still screw them a bit - these guys need to raise their incoming somehow, and it's more than clear than growing their customer base will be hardly an option (it probably already wasn't anyway, they tried this crap for a reason). So, our pledge for KSP¹ Source being opened (even if with restrictions) will not have the (strong) argument of the need to survive Unity's atrocities on the short term, and we are back to "only" engaging on fixing the numerous (and growing - I think I found another borked use case on Rerooting crafts) annoyances and bugs on the game. We would still have a good argument (KSP¹ is still buggy as hell, it's a matter of when you be bitten, not if - and how hard), but frankly our case will be way stronger if Unity ends up committing Harakiri - because procrastination will not be an option anymore.
  19. Retribution time! This is the real power of Open Source! https://www.gamesradar.com/terraria-dev-unequivocally-condemns-unity-fee-changes-donates-over-dollar200000-to-other-game-engines/ -- -- post edit -- -- Retribution time**2 ! AppLovin is promoting the development of an automated tool (using LLM) to automate the most the migration of existing Unity3D code to Godot or Unreal. https://gamefromscratch.com/applovin-launch-project-unifree/ My opinion is that the way to go is not exacly this one, but a bad tool today is better than an excellent tool after the project was shipped. Let's see how things develop.
  20. I understand that. On my country we have a legal dispositive called "despersonalização da pessoa jurídica", that I don't have the slightest idea how to translate it to USA's legal system, where the company is… humm… "disincorported"? … and the owners' assets are so accessible to honor the company's debits. It's more commonly used to (surprise!) recoup fiscal debits than to ordinary debits, however. And, yeah, it can reach even the shareholders' assets. As en example, there is (or was) a legal trick around here where a bunch of (highly specialised) workers would gather and incorporate so they can sell services paying way less taxes than they would pay if working by themselves. Being what is known here as S/A (Sociedade Anônima, the equivalent to LCC as it appears), the civil liability of the company is limited to the capital that was incorporated by that bunch of workers. The idea is/was to dilute the shares to each worker (something between 1 to 0.1% IIRC) would have enough to qualify to that smaller taxes I mentioned , with them selling their work in the name of the company and the company receiving the payment and then passing their part as dividends. Barely legal, but still legal. Problem: one of the directors pulled a scam and left the company insolvent. The company was "desincorporated", and the personal assets of every one of the shareholders were "incorporated" on the bankruptcy estate proportionally to their shares , including the home of one of that workers - because the poor stand-up guy hadn't any other asset or money to cover the debit, so the Legal System impounded his home (I think "impounded" is the correct term). The dude didn't lost his home because other mitigating measures on our legal system saved his sorry cheeks, but the asset become "frozen" for more than a decade, rendering him unable to sell, rent or mortgage it. So, nope. At least around here, incorporating isn't a clean check to do what you want without risking your personal assets. You do something wrong with the company, you will be bitten - unless you know some big politician, but now we are talking about corruption and not about legalities. Tell that to Dennis Muilenburg. He was royally punished when he left Boeing by receiving 62M USD (in stock, incentives and pension). But, hey, he didn't received any severance. If, in fact, the Hanlon's razor is applicable to Unity Technologies today, this system just won't work. Some of the director's are not even from USA, they can just leave the country and keep doing their business on their homeland as usual with whatever they had earned on the process. This system only work for intelligent people with something to lose. The guy can be a sociopath, but if he's intelligent and the system guarantees punishment, things will work - most of the time, at least. The system fails when whatever the racketeer would loose will be largely compensated by whatever he will earn with the stunt.
  21. The failure on accepting this hypothesis is on me, not on you. I'm really trying hard to accept that the Hanlon's razor can be applied to this crapstorm, but there're too many people involved, each one of them with their arses in the line and being enough just one to stop all that craziness to happen - I can't cope with this, at least yet. The implications of things working this way is some orders of magnitude worse than my theory - you can coerce intelligent but imoral people to behave, but our society is powerless to defend itself from plain simple mass stupidity. Being this theory the real reason Unity Technologies is going down means the multi billion USD corporations have no defences against dumbness. Who are Unity's shareholders and what they will do about? How in hell I will invest my money on such environment? What about the other USA companies, how many of them are being ran by morons? Who in their right minds will keep investing money on Tech Companies after this? Or even in USA ones, if this is really a trend? If a company I own hire a motoboy, and the dude slams on a parked car, I will pay for the damages. I'm responsible for any wrongdoing any employee of mine infringes to third-parties, and since I own the company, my personal assets are on the line if the company can't hold its obligations. Apparently, the chain of responsibility works differently when your company start to worth some billion USD and goes public. So the shareholders are defenceless, and it's suicidal to invest on public companies on the long run. I, definitively, will avoid them. Investing on casinos appears to be a safer choice. — — POST EDIT — — Allow me to further detail my argument. AppLovin do a offer to buy 51% of Unity Technologies shares for 20B USD. The offer is turned down Unity merges with Iron Source, expending 4.4B USD And in exchange would receive about 1B USD from Sequoia and Silver Lake, the two biggest shareholders Unity Technologies is bleeding money for years -282M USD in 2019 -533M USD in 2020 -919M USD in 2021 the current period accumulated losses of 2.25B USD!!! https://www.macrotrends.net/stocks/charts/U/unity-software/net-income-loss Unity Technologies, proving that not everything that falls from the skies are a meteorite, plummeted from 55B in 2021 to about 14.4B nowadays. https://www.macrotrends.net/stocks/charts/U/unity-software/net-worth And nope, it wasn't the fee problem, they gone as low as 7.8B in 2022, Oct. When was the merge to Iron Sourced concluded? Yep. So, the current board already had waived a 20B influx of capital, preferring to spend 3.4B instead (4.4 upfront, and a 1B influx from Sequoia and Silver Lake). Being stupid is not a crime (unfortunately), so all this less than ideal chain of events will not lead to charges. Ok, I can understand that. But now they decide to apply a terribly move of screwing about 40% of their still existent incoming with notoriously and evidently abhorrent decisions that unsurprisingly backslashed horribly on the company - even by everybody, everything and the kitchen's sink yelling about how this would tank the company. The accuracy of the predictions, as well the internal measures taken later to prevent the stakeholders to further discuss the matter are, by themselves, enough evidence for a charge of reckless negligence (at best) for the whole Board and Executives. But, not being enough, they also decided to OPENLY BREAK THE ANTITRUST LAW by offering to wave the install-fees to anyone willing to exchange their current ad system to Unity's one! This is not even negligence, imprudence or inexperience anymore, we are talking about Criminal Conspiracy! We are talking Sherman Act here, we are talking about jail time!
  22. The problem I see is that the Board of Directors are not exactly "employees" from each other, but elected officials of the shareholders that , at least in theory, are the bosses. Ergo, they answer to the shareholders, not to themselves. Again, in theory. As far as I know (and it's not that much, I admit), the BoD are directly responsible for this huge borkage and are in risk of being sued by the shareholders, to the extend of their personal assets. We are not talking a one hundred and a half billion USD company losing a couple billions on a unhappy dumb bet (about 1% of the overall value), we are talking a company worthing a dozen billion USD company that are risking losing about half of their value due an incredibly inept chain of decisions. Once the losses are counted, someone will spill some beans and then bullets should start to fly. Hopefully, because otherwise I don't see how Capitalism will continue to work on USA. That Stephen Elop dude I mention ad nauseam? He was sued: https://www.crn.com/news/mobility/232901495/investor-sues-nokia-for-fraud-poor-lumia-sales.htm . More here: https://thenextweb.com/news/nokia-and-execs-hit-with-lawsuit-alleging-fraud-over-meager-lumia-sales-failed-turnaround : And later even Microsoft departed from him, laying him off in 2015. What's happening on Unity Technologies appears to be way worse than that.
  23. Jesus Christ… It's a miracle we still have Companies running in the Western World… Capitalism is impracticable when headed by people that don't care about… Capital... My projections for the future are bleak… I was raised being taught that the most sensible part of the human body is the wallet. Apparently, I'm too old school for today's economics, the human physiology had changed and I missed the memo. What makes hostile takeovers incredibly easy. I never really understood how Stephen Elop managed to dismantle Nokia essentially unchecked as he did. Now I think I may be able to understand eventually… It will take some days until I digest this information - my brain just refuses to accept that people can be so cavalier about money. Their own money. — — POST EDIT — — I understand squat about these things, but there're analysts saying there're more than 53% of chance of Unity going bankrupt (whatever they understand bankruptcy) - for comparison, the USA's average risk of bankruptcy on TI is about 20%. https://www.macroaxis.com/invest/ratio/U/Probability-Of-Bankruptcy Someone with better understand about this can comment about?
  24. Yep. But there were a CEO around (a very experienced CEO), a couple Presidents and a lot of Vice Presidents to call their attention and explain the consequences. The board of directors also are way bigger than 3 or 4 people, these decisions can't be taken by a few rich spoiled brats only: there're twelve directors in the board, way more than the 3 or 4 from Iron Source et all. Source: https://unity.com/our-company Again, I'm not telling you are wrong, you may be right. But I find very difficult to believe that all the board members would agree with such idiocy without yelling about suing each other by reckless management. Most of these people are losing money, lots of money - a pornographic amount of money. So, IMHO, the most logical explanation is that only some of the board members plotted the stunt and managed to gaslight the others - what's, frankly, the Business equivalent of a coup d'état. That would inescapably lead to consequences - and, so, the potential gain must be stratospheric, so the consequences would be diluted by the profits. There're too much people involved to be just the result of the bad behaviour of a few spoiled brats - only one was enough to blow the whistle and prevent all this crapstorm.
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