H4ckerxx44
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Everything posted by H4ckerxx44
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I see they are discord images. Discord has changed something about images a bit ago which makes them unable to be embedded permanently, the share link expires essentially. The images still exist, you simply can't use discord for stuff like that anymore as far as I know.
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If I am not mistaken all the images you have posted do not load correctly or am I wrong? I checked in an incognito tab but nothing loads.
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You can’t spell User Interface without U & I
H4ckerxx44 replied to Nesses's topic in KSP2 Dev Updates
I'd love to see the wasted space at the screen "edges" get used... Icons hover some distance away from the screen and I have no idea why they chose to do that, the space is wasted and the icons should be touching the end of the screen. -
I'm excited to see how hard I can break the game
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This has solved the quickloading issue as well as the NRE spam, much appreciated!
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- totm april 2023
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I have figured out that this planet pack causes a variety of issues. KSP: 1.12.2 Mods: https://prnt.sc/9BTg_VC76Upw. Issues are for example, a spam of NREs into my log as well as not being able to load quicksaves. As soon as I remove Kcalbeloh System, the NRE spam stops as well as the loading of quicksaves work perfectly fine. Logs with and without Kcalboleh System are attached, I have removed mods batch by batch to figure this out, only mods I had left during this discovery were some mods which should not be affecting this at all. Log with system installed: https://gist.githubusercontent.com/H4ckerxx44/c8a2beac726259059148e4da38ac5fc5/raw/20fed0680f170607e77b0acc6ea55097ec6cdf19/KSP_with_kcalbeloh Log without system installed: https://gist.githubusercontent.com/H4ckerxx44/b44c356d078b133480813385ce7becdc/raw/733bc5e435d658793c8a42b7c6d2e1818c941aa2/KSP_without_kcalbeloh
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
H4ckerxx44 replied to Gameslinx's topic in KSP1 Mod Releases
This mod should get stickied in my opinion- 1,655 replies
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It was never on my PC and it was using fallback: github.archive.com or something like that, i guess just archived the latest release which got somewhere archived. Nonetheless i really enjoy JNSQ and look forward on the things you are all doing at the moment because i haven't experienced any issues so far
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If you download JNSQ with CKAN it will download it from somewhere where the file is archived, worked for me
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EDIT - this is not goodbye to Squad!
H4ckerxx44 replied to theJesuit's topic in Prelaunch KSP2 Discussion
I'll try to prevent that things get asked a billion times, i summarized KSP 2: -
i would love to see flat areas like how they are on minmus, maybe for an land speed record hunt?
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I am literally waiting for that release, i played ksp the last time 2-3 weeks ago or something like that because i want to do a fresh start with that awesome looking planet pack, hyped!
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Reallife > Modding
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I once played a planetpack (forgot the name of it) where the mun was double the distance from kerbin and i loved it because it looked so much better because the view from kerbin and from the mun was much realistic than the stock distance. What are your plans on the moon from the home planet distance wise?
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Tidally locked maybe? Ice/Eelooish style on the Dark side, a small habitable belt on the half dark half bright side and deadly hot on the sun side? I would love this
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Oh well that is a hell of performance, at the moment i get around 20fps with a 25-30 parts upper stage around a modded planet. by the way, if you need a tester for this planet pack fell free to let me test it if it's needed
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in february or march i will get my new pc too, building it myself obviously I'm interested in the performance boost i will get, from fx-8320 to ryzen 7 3700x, finally heavily modded ksp in 60fps i hope
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This is a planet pack that i really wanna play, i always like custom planet pack but i never was hyped for one... I guess that has changed now :D cant wait for it!
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
H4ckerxx44 replied to StarCrusher96's topic in KSP1 Mod Releases
Hey guys, if you use FF (Final Frontier) with KSS i guess you experienced all the missing ribbons for stars like e.g. Kega. I started to create ribbons for the Core Stars with the Kermes Galaxy extrapack. In total that would be around 900 ribbons in total. My Plans are creating ribbons for every single celestial object in every Kss-Pack thats a lot of work :D- 4,170 replies
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