Xd the great
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Everything posted by Xd the great
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KSP2 Science System - The limits of science points
Xd the great replied to Challyss's topic in Prelaunch KSP2 Discussion
Upgrading is a good idea. Make the part cheaper by spending science points. Add a science generating slider so you can have extremely difficult advancements for veteran players, and noobs won't be scared of the difficulty and turn into veterans.- 38 replies
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KSP 2 Multiplayer Discussion Thread
Xd the great replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
I feel like MPs will limit timewrap for long term flight, due to problems with other players' contraptions launching. So, a griefer just have to launch rockets occasionally to mess with people's interplanetary launches.- 1,629 replies
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Requesting for: able to control orion drive nuclear bomb detonation distance. Basically, a slider controls how far from the craft the bombs exolode. Lower distances increase thrust, but damages rear deflector plates more. Higher distances decrease thrust, but deals less damage. This request has nothing to do with the fact I will totally not use the orion drive for nuclear bombing the KSC.
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Petition for Scott Manley to narrate KSP 2 tutorials
Xd the great replied to Micahve's topic in Prelaunch KSP2 Discussion
One of the best things of having kerbals doing the voiceover is that you can make random noises as "kerbal language", and it will be easier on the devs for it can be used on all language versions of the game. Also, because kerbals are the main characters, having Scott Manley speak human language sounds strange. However, I am all for Scott Manley doing all the groans, screams and grunts in the tutorial. -
Starlink would probably be one of the first payloads to launch abroad starship, because SpaceX have faith in SpaceX more than others would.
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KSP 2 Multiplayer Discussion Thread
Xd the great replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
I can imagine we will be arguing a lot, and someone will be backseat driving.- 1,629 replies
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Petition for Scott Manley to narrate KSP 2 tutorials
Xd the great replied to Micahve's topic in Prelaunch KSP2 Discussion
Not a bad idea, but I think kerbals screaming should be the main voiceover. -
Name the Orbital VAB (preliminary poll)
Xd the great replied to GoldForest's topic in Prelaunch KSP2 Discussion
Description: A part for assembling rockets and spaceplanes, not for downloading mods. (This is the nth time I milk this joke) -
List of new propulsion systems
Xd the great replied to bartekkru99's topic in Prelaunch KSP2 Discussion
They should also make the tankage magnetically confined. Guess this would be downside of magnetic hydrogen. -
And also underwater colonies!
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USA wants to know your location. Deploy colonies? Maybe, if the legs are long enough. Water launched rockets? HELL YES, BEHOLD, MY SEA DRAGON.
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Petition for Scott Manley to narrate KSP 2 tutorials
Xd the great replied to Micahve's topic in Prelaunch KSP2 Discussion
Sounds... good. -
I agree. Sounds extremely good for reducing time search for proper tanks.
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List of new propulsion systems
Xd the great replied to bartekkru99's topic in Prelaunch KSP2 Discussion
Magnetic confinemrnt sounds more plausible than metastable metallic hydrogen. Metallic hydrogen is just a bunch of protons and electrons clumped up together. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Maybe ESA forgot, maybe SpaceX couldn't move because "we need to test the deorbit system", maybe. -
And lets hope the fix all that wobble.
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KSP 2 Multiplayer Discussion Thread
Xd the great replied to Johnster_Space_Program's topic in Prelaunch KSP2 Discussion
Time to introduce your friends to the madness of KSP.- 1,629 replies
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DasValdez KSP2 Interview Information
Xd the great replied to GoldForest's topic in Prelaunch KSP2 Discussion
Technically, space docks aren't exactly wet with seawater...