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Xd the great
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KSP2 Release Notes
Everything posted by Xd the great
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Drag from the few atoms of particles, solar pressure...
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Can't Leave Astronaut Complex
Xd the great replied to Saqu0007's topic in KSP1 Technical Support (PC, unmodded installs)
Try loading a backup, where Glory Kerman has not been hired yet. Or just remove any trace of Glory Kerman in the savegame AFTER BACKUP. -
Is using subs to blow it up from beneath possible? Where the laser cannot shoot at you? Or use the same laser to shoot at it. Or use big cannons to shoot at it from afar. Or rocket turrets.
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no, apart from armour. AKA a flying tank. torpedoes or standoff missiles may be able to keep your plane out of the danger area. Just hope your laser does not shoot down the missiles.
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totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
The internet needs 500 apollo heat shield cooling. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
How about a leaf lost in the wind? Or Mr. Bunny? -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
They forgot about drones. Anyone got a SAM launcher? -
I cant imagine congressmen and congresswomen being aerospace engineerers. "We should store ClF3 and RP1 together!"
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Yes of course, Nukes: ships, missiles, guns and whatnot: SM armory (not good for v 1.6) Guns:
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totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Huh. When are engine tests happening? -
Gravity turn and TWR
Xd the great replied to villetuomas's topic in KSP1 Gameplay Questions and Tutorials
A low TWR at 30k, with Ap at 60k, is good enough for many purposes. And a low twr means smaller and lighter engines means more fuel and payload. And a smaller lower stage. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Damn... those plumbing... That is 10 times of an ordinary rocket engine. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Waiting for fiery boom. -
Pretty much most addons add radars. Yes the mod works with ksp v 1.6.1 That depends on the bomb range, guidance time and whatnot.
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totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
You dont need to kill all velocity. You just need to kill all horizontal component of velocity. That makes life easier, and landing more accurate. But I thought they may try propusive landing on cargo missions. No chutes, pure propulsive landing. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Well, ask the shuttle cleaning crew to get the job done. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
They have the code. May do this for "fun" Did anyone consider using those engines for a retroptopulsion in the final moments of touchdown? -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
They have 8 engines, they only need 4 to land... If 1 engine fails, use another pair -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
They did do a hover test, so no problem. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
"dinnovation/dt" What a legend. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Life is good in 2019. How did they produce 3 engines in such a short time?