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Xd the great

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Everything posted by Xd the great

  1. Drag from the few atoms of particles, solar pressure...
  2. I usually suggest moving the subassemblies in-game, messing with files outside the game requires expertise.
  3. Try loading a backup, where Glory Kerman has not been hired yet. Or just remove any trace of Glory Kerman in the savegame AFTER BACKUP.
  4. Is using subs to blow it up from beneath possible? Where the laser cannot shoot at you? Or use the same laser to shoot at it. Or use big cannons to shoot at it from afar. Or rocket turrets.
  5. no, apart from armour. AKA a flying tank. torpedoes or standoff missiles may be able to keep your plane out of the danger area. Just hope your laser does not shoot down the missiles.
  6. The internet needs 500 apollo heat shield cooling.
  7. They forgot about drones. Anyone got a SAM launcher?
  8. I cant imagine congressmen and congresswomen being aerospace engineerers. "We should store ClF3 and RP1 together!"
  9. Yes of course, Nukes: ships, missiles, guns and whatnot: SM armory (not good for v 1.6) Guns:
  10. I can launch to 0 and 90... Where did you start launching from? You need other mods to help you do this. Something like stage recovery. I do it like 1. Stage 2. (parallel) start ascent guidance // wait till altitude >20k the stage Then use FMRS to land the first stage
  11. A low TWR at 30k, with Ap at 60k, is good enough for many purposes. And a low twr means smaller and lighter engines means more fuel and payload. And a smaller lower stage.
  12. Damn... those plumbing... That is 10 times of an ordinary rocket engine.
  13. Pretty much most addons add radars. Yes the mod works with ksp v 1.6.1 That depends on the bomb range, guidance time and whatnot.
  14. You dont need to kill all velocity. You just need to kill all horizontal component of velocity. That makes life easier, and landing more accurate. But I thought they may try propusive landing on cargo missions. No chutes, pure propulsive landing.
  15. Well, ask the shuttle cleaning crew to get the job done.
  16. They have the code. May do this for "fun" Did anyone consider using those engines for a retroptopulsion in the final moments of touchdown?
  17. They have 8 engines, they only need 4 to land... If 1 engine fails, use another pair
  18. Life is good in 2019. How did they produce 3 engines in such a short time?
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