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Flying dutchman

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Everything posted by Flying dutchman

  1. Let's hope the fire has spared this and the turtles.
  2. i know. so a little humour helps deal with the pain. but it's pretty much out now.
  3. apparently a fire at nature reserve next to pad due to burning debris. that's amazing it's a swamp. starhopper is already destroying the vegetation so it will be easyer to build a proper spaceport there.
  4. That would give you an isp of 173 seconds, not too bad for something that you build yourself.
  5. please make it so that we can asign a hinge as an airbrake or control surface, and let that be controlled bij sas. would really help keeping my starship under controll.
  6. I believe there has just been a new static fire w.o. the fireball. Saw it on a yt video from lapadre. Or i could be wrong. Let's see what the experts have to say
  7. Yeah thats why i said that I mean you could easily launch or use an existing fuel depot in orbit and under the current rules it would still qualify but be completely out of the spirit of this challenge.
  8. So, no mining? A fuel depot in low duna orbit should do.
  9. still can't figure out how this swashplate works, what are the hinges atached too?
  10. So aparently 1200km downrage was just too much for the poor falcon..
  11. When i use w the kerbal falls on the ground when i use f the kerbal doesn't
  12. After a lot of blood sweat and tears i finally have my crew rover and return rocket next to each other on the surface of eve. The kerbals have to climb a ladder to get on the bed of the rover to board it. The first kerbal worked just fine. I pressed f to climb on the bed and all was well. But when the second one tried this pressing f did nothing. It still said "press f to climb out" but pressing f dit absolutely nothing at all.. What do i do?
  13. But.. wouldn't that make 1 ssto 1 transfer stage spaceplane and one minmus ssto/return vehicle?
  14. You could still build planes without dlc parts. Its still more impressive.
  15. I've already gone 130ms in level flight. I just put a rotor on top of a rotor to double the rpm and then do the same at the back of the craft but spinning the other way, think dornier 235.
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