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Everything posted by zer0Kerbal
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This has to be the closest I've seen anyone write a 'ballistic jump' script.
Challenge: make it complete - so it integrates with waypoint manager or navigation from map so it will do exactly what you did for the monolith from any landed point on the same body, including an initial check for sufficient ∆V to perform the jump. So would end up being a function bjump(coordinates). Would have to take into consideration terrain height between current position and expected end position. ;P Would probably need two versions - one for atmos and one for vacuum.
Why? Biome hopping for fun and profit.
Have been enjoying this series so far. Keep it up!