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Everything posted by Tacombel
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[1.8.x] CapCom - Mission Control On The Go [v2.11] [11-1-2019]
Tacombel replied to DMagic's topic in KSP1 Mod Releases
Are this limits part of this mod? I can't find any reference to them, or how to modify them. https://imgur.com/a/W4NN7H4 -
Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
Tacombel replied to Paul Kingtiger's topic in KSP1 Mod Releases
Please, if possible, add a nitrogen tank for Kerbalism. Thx- 1,554 replies
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- kis
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Minmus Station Contract
Tacombel replied to Dan Kerman's topic in KSP1 Gameplay Questions and Tutorials
And yes, you can send it in several trips. -
Yea, everything through ckan. Been playing for a week without too many problems. Even now that ship appears to be working correctly. Edit: after a restart it is working again.
- 2,505 replies
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- life support
- overhaul
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Kerbalism 2.1.2 CRP 1.1.0.0 MM 4.02 KSP 1.6.1 Also, the antenna is not detected.
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It seems something is wrong here. http://<blockquote class="imgur-embed-pub" lang="en" data-id="a/JuqzBKk"><a href="//imgur.com/JuqzBKk"></a></blockquote><script async src="//s.imgur.com/min/embed.js" charset="utf-8"></script>
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Don't know exactly what was affected, but installing Comunity Parts titles made several parts from Universal Storage 2 disappear. I was unable too of finding any part by putting universal in the search bar. In particular, the ones I noticed were the food, water and oxygen wedges. I am also using kerbalism. Removing this mod solved the problem.
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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
Tacombel replied to Paul Kingtiger's topic in KSP1 Mod Releases
Don't know exactly what was affected, but installing Comunity Parts titles made several parts from this mod disappear. I was unable too of finding any universal storage parts by putting universal in the search bar. In particular, the ones I noticed were the food, water and oxygen wedges. I am also using kerbalism. Removing the mod solved the problem.- 1,554 replies
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- kis
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Getting a probe to the sun
Tacombel replied to Fraktal's topic in KSP1 Gameplay Questions and Tutorials
I think that near space is just below 1000km, no need to go so close. For that I retrograding you need a bit more than 5000 dV. -
Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
Tacombel replied to Paul Kingtiger's topic in KSP1 Mod Releases
Thx, Kingtiger. It wasn't a request, but thank you all the same. It happend to me yesterday, that the whole part and the wedge part are not the same for the contract system.- 1,554 replies
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- kis
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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
Tacombel replied to Paul Kingtiger's topic in KSP1 Mod Releases
It happend to me yesterday, that the whole part and the wedge part are not the same for the contract system.- 1,554 replies
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- kis
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[1.12.x] Transfer Window Planner v1.8.0.0 (April 11)
Tacombel replied to TriggerAu's topic in KSP1 Mod Releases
It is working for me on 1.5.1 I need to adjust the offered solution, but I never used it before so I don't know if it always was this way. -
Interplanetary from Minmus
Tacombel replied to Tacombel's topic in KSP1 Gameplay Questions and Tutorials
Following your advice now I have a pusher in LKO that I refuel with a spaceplane for a minimum cost. It is expensive in terms of fuel, because recovering the pusher cost around 1250 m/s, but with the spaceplane refuelling in LKo is easy. As a secondary benefit, with the pusher it is easy to push the ion probes and leave the long burn for when they are in solar orbit. -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
Tacombel replied to cybutek's topic in KSP1 Mod Releases
In my case that usually means that I changed the planet selection and forgot to revert to Kerbin. -
Interplanetary from Minmus
Tacombel replied to Tacombel's topic in KSP1 Gameplay Questions and Tutorials
That's exactly the idea, but so far there is no way to depart directly from Minmus orbit to interplanetary :-( -
Hi all: I have frequently read that it is easier to depart from Minmus orbit, as you have most of the delta-V already, but I don't now how to plan it, as Mechjeb or any other tool that I know doesn't provide a solution. Thx.
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Lol, have to improve my reading comprehension. When I talk about launching from the Mun, is a standard launch. I suppose there is a minimum, as in Kerbin, that I can't set an orbit below 80km
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Hi @allista. First thing, thank you for a great autopilot. Now, the question: I am using the rendezvous autopilot and it ignores the max days field, finding solutions later. I was also a bit confused because there is no indication on when the launch will happen, but I already learned to check the countdown by the warp button to know it. Also, launching from the moon, I try to set the orbit at 10km at it changes it to 18.9. Thx.
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Orbital Darkness Time calculator
Tacombel replied to Cooper42's topic in KSP1 Gameplay Questions and Tutorials
Ampyear has a calculator https://forum.kerbalspaceprogram.com/index.php?/topic/114991-141-ampyear-main-reserve-power-manager-v1520-16th-march-2018/ Also this remote tech helper https://ryohpops.github.io/kspRemoteTechPlanner/ -
Hi, @JPLRepo I am having to deal with some parts that are not supported by ampYear (LH2 cooling), and while calculating the necessary batteries is easy, I am having more trouble with power generation. Could a light-side transit period calculation be added? Thx in advance.
- 606 replies
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- power manager
- plug-in
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