Insanity_BK
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Everything posted by Insanity_BK
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[1.8.1/1.10.1] Katniss's Cape Canaveral - RSS
Insanity_BK replied to Katniss218's topic in KSP1 Mod Releases
good work keep it up! Just one question, how can I stop spawning in between the launchpad? I tried using Modular Launch Pads but its not working too well. -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
I tried installing the RO Config manually, but it seems to not work. What are the main dependencys for your craft files? I ran the .bat file before but it was giving me a lot of mods I dont want or already had. Edit: I spent way too much time doing this, but i looked up all of my missing parts and found the mods i needed. It works now! -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Alright, im just using the craft that comes with the mod. But wouldnt the mod work with the normal RO config? It's worked before and im confused on why it just stopped working. Craft file -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Alright I just tried that, now I am missing the Merlin1DV+ and Merlin1D+ -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Hey, I am having an issue with this mod and Realism Overhaul, when I try to load a craft file in it says that the Merlin1DV+ is missing. When I use this mod without RO it works fine but RO breaks it for some reason. I am running the 1.7.3 version of this mod and I tried the 1.9.1 version also. Can I get some help on this? Its very annoying lol ksp.log -
So I have a bit of an issue, I am currently running v18.1.3 1.8.1 and runways have random bumps on it making it impossible to takeoff on the runway. How can i fix this? Thanks! Fixed it
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[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
CKAN never does -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
did u drag the Kartoffelkuchen folder into your Gamedata? -
[1.10.1] KK's SpaceX Pack v.6.5 - 01/11/2020
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Hello, I am currently running the 1.7.2 version of your addon, and when ever I try to deploy a payload. The payload adapter will fire but the payload would be stuck. Can I get any help? Thanks! -
@damonvv Do you plan on adding Starlink to Tundra Tech? I think it will fit the SpaceX theme a lot! (ah well i just saw it in the Trello, whoops.)
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Insanity_BK replied to Ger_space's topic in KSP1 Mod Releases
that worked thanks! -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Insanity_BK replied to Ger_space's topic in KSP1 Mod Releases
it appears I still cant get it to work, hmm. Here are my settings -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
Insanity_BK replied to Ger_space's topic in KSP1 Mod Releases
Hey, Im trying to put a barge in the water and idk how to make it appear in map view. How do I do it? Thanks! -
[1.8.x - 1.12.x] US Probes Pack - Old and New - 8-26-21
Insanity_BK replied to raidernick's topic in KSP1 Mod Releases
Hey @raidernick The relay satellites cant deploy solar panels cause they are "stowed" even though there are no fairings around them. Why? -
ok, also I installed the RO Patch and the parts still say non-RO. Did I install it wrong? Edit: nevermind, i forgot i reinstalled TE and never put in the patch
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So I am trying to use this mod on 1.6.1 with RSS/RO and I installed everything i need but it still says i dont have a part named, probeCoreOcto.v2. Also all the craft files says they are not compatible, I had to change the version number in the craft file in the KSP files to 1.6.1, are there craft files where I wont need to do this?
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[1.7.2] KK Launchers - Delta, Atlas Pack
Insanity_BK replied to Kartoffelkuchen's topic in KSP1 Mod Releases
is there an easy way to limit the thrust of the middle booster for FH? or do i have to change it for each engine? -
hey, im running this mod on 1.6.1 and i cant get the action groups to show up. Why? Im trying to use the Launchers Pack Falcon Heavy.
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@LisiasGot a FATAL TweakScale error. Made a github issue: https://github.com/net-lisias-ksp/TweakScale/issues/70 Thanks!
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[1.8.x - 1.12.x] US Probes Pack - Old and New - 8-26-21
Insanity_BK replied to raidernick's topic in KSP1 Mod Releases
ignore this, i asked a question but i dont know how to delete posts -
[Old] KSC Extended - v2.2 - Expanding your KSC in style!
Insanity_BK replied to Damon's topic in KSP1 Mod Releases
It is not my computer is fine, it was a insight lander mod- 403 replies
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[Old] KSC Extended - v2.2 - Expanding your KSC in style!
Insanity_BK replied to Damon's topic in KSP1 Mod Releases
nvm, i have tested the game without KSC Extended and it still lags!- 403 replies
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[Old] KSC Extended - v2.2 - Expanding your KSC in style!
Insanity_BK replied to Damon's topic in KSP1 Mod Releases
I would be at the launchpad and get 5 fps, no matter what craft. In orbit it also lags. I installed: reDIRECT, HabTech2, KIS, Insight, Bluedog Design Bureau, Restock, Shuttle Orbiter Construction Kit, Modular Launch Pads, Tundras Space Center, Omegas Stockalike Structures, Kerbal Konstruct, Research Bodies, KSC Extended, Infernal Robotics NEXT, Janitors Closet, Reentry Partical Effect, Orbital Survey Planets, Tarsier Space Tech Can these mods lag my game? Or is it just KSC Extended?- 403 replies
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[Old] KSC Extended - v2.2 - Expanding your KSC in style!
Insanity_BK replied to Damon's topic in KSP1 Mod Releases
does this mod tend to add lag to KSP? I installed this mod (along with a lot of other mods) and when I go to the launchpad it lags my game really bad. Why?- 403 replies
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