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towermom9

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  1. is it possible that something is clipping?
  2. so what is "projekt inspiRE"? is it a youtube series? photo album series? craft file series?
  3. honestly, i added autocapture and targetting is for easier dragon 1 docking :sweat_smile:
  4. Stable Alpha Release of IR Connection System, here are the changelogs: added the "set as target" and "auto capture" functionality to moduleIRBM.cs aka Common Berthing Mechanism (CBM) https://github.com/towermom9/IR-ConnectionSystem/releases p.s. needs habtech2 to see any changes
  5. @macsergey maybe efficiency? the IK controller in [EasyRobotics](https://github.com/gotmachine/EasyRobotics) isn't really efficient.
  6. fyi if you use Infernal Robotics Connection System, i added "set as target" and "auto capture" functionality to the common berthing mechanism (CBM). its to fix this: https://github.com/benjee10/HabTech2/issues/20 you can get it here: https://github.com/towermom9/IR-ConnectionSystem/releases
  7. @Kokosak150 for me this works: https://github.com/gotmachine/EasyRobotics but it doesn't work with IR-next, works with the breaking ground dlc only. if you installed with ir-next, the habtech robotics arm doesn't get recognized as a servo. if you got any questions just dm me!
  8. @Rudolf Meier could you merge this? https://github.com/meirumeiru/IR-ConnectionSystem/pull/1#issue-2463276292 it adds the "set as target" feature to the Common Berthing Mechanism part for habtech 2 as seen here: https://github.com/benjee10/HabTech2/issues/20#issue-2460934607
  9. for now, this is an Inverse Kinematics mods thats working for me, also you need breaking ground dlc and remove infernal robotics next for it to work. https://github.com/gotmachine/EasyRobotics also rotation is very important for the end effector
  10. oh uhh you need the ik module... and it's not ready yet... @Rudolf Meier any info on the IK module?
  11. an inverse kinematics algorithm is the main problem....
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