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KSP2 Release Notes
Everything posted by SeucheAnemone56
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[1.10] Rocket Emporium 1.8.5 (2020-07-15)
SeucheAnemone56 replied to Katten's topic in KSP1 Mod Releases
The developement of this great mod is more important than any description. Thanks for all your efforts -
[1.10] Rocket Emporium 1.8.5 (2020-07-15)
SeucheAnemone56 replied to Katten's topic in KSP1 Mod Releases
Support for 1.7.x ? I'm pretty sure but no one updates their mods titles -
Will metallic reclored parts reflect the surrounding area or does your mod work together with another reflection mod?
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
SeucheAnemone56 replied to SuicidalInsanity's topic in KSP1 Mod Releases
Forget about the antenna, who really needs a chine-antenna. There are already a lot of amazing parts in this mod. Btw, I really like the new engines- 1,512 replies
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
SeucheAnemone56 replied to SuicidalInsanity's topic in KSP1 Mod Releases
Attach the Mk.2 parts to the mount or vice versa? Future Requests:- 1,512 replies
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
SeucheAnemone56 replied to SuicidalInsanity's topic in KSP1 Mod Releases
What does the radial mount? how to use it?- 1,512 replies
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Would be great if the IR parts could be controlled with the KAL control-unit. Great work, ZodiusInfuser and Rudolf Meier !
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Does IR Next work with the latest version + both DLCs ?
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Kerbal Space Program Breaks Ground with a New DLC!
SeucheAnemone56 replied to UomoCapra's topic in 2019
Unlimited fuel cheat- 1,121 replies
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- announcement
- dlc
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Kerbal Space Program Breaks Ground with a New DLC!
SeucheAnemone56 replied to UomoCapra's topic in 2019
Hopefully there are more than only the two shown robotic parts. Not sure if that DLC will beat Infernal Robotics.- 1,121 replies
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In [my_KSP_root]/Gamedata/ I can only see one MM file which I manuelly installed not a long time ago. I think a mod with included MM overwrote the new one OR inside any subfolder there is another Module Manager (I'm not sure if it gets executed in subdirectories) I haven't faced any problem with Module Manager so far - until now But thanks for your help @CT96B and @Pappystein
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[WIP] Infernal Robotics - Next
SeucheAnemone56 replied to Rudolf Meier's topic in KSP1 Mod Development
It should still work. But can you show me the recompile of the old IR? -
[1.10.0] AnimatedAttachment 2.1.5 (2020-07-15)
SeucheAnemone56 replied to Katten's topic in KSP1 Mod Releases
thank you for your fast reply -
[1.10.0] AnimatedAttachment 2.1.5 (2020-07-15)
SeucheAnemone56 replied to Katten's topic in KSP1 Mod Releases
What about the compatibility of surface-attached parts from Third-party mods? Or cargo bays ? Are the wheels still stable while long animations ? any connected (stock) sub-part ? If that's true, great work, Katten ! -
[1.10.0] AnimatedAttachment 2.1.5 (2020-07-15)
SeucheAnemone56 replied to Katten's topic in KSP1 Mod Releases
Will some features work in 1.5+ ? -
In 1.5.1 some textures from squad are not reachable while booting ksp I think (I'm not sure)
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Can someone please help me: When I downgrade ksp to older versions CKAN thinks I still have the latest version.I thought the installed version will be recognized automatcally. Could it be because Steam does not change the Build ID when downgrading?Or is it because of CKAN itself?If its the second option, how can I fix it? Thanks for helping