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SeucheAnemone56

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Everything posted by SeucheAnemone56

  1. The developement of this great mod is more important than any description. Thanks for all your efforts
  2. Support for 1.7.x ? I'm pretty sure but no one updates their mods titles
  3. Will metallic reclored parts reflect the surrounding area or does your mod work together with another reflection mod?
  4. Forget about the antenna, who really needs a chine-antenna. There are already a lot of amazing parts in this mod. Btw, I really like the new engines
  5. Attach the Mk.2 parts to the mount or vice versa? Future Requests:
  6. Would be great if the IR parts could be controlled with the KAL control-unit. Great work, ZodiusInfuser and Rudolf Meier !
  7. Does IR Next work with the latest version + both DLCs ?
  8. Hopefully there are more than only the two shown robotic parts. Not sure if that DLC will beat Infernal Robotics.
  9. In [my_KSP_root]/Gamedata/ I can only see one MM file which I manuelly installed not a long time ago. I think a mod with included MM overwrote the new one OR inside any subfolder there is another Module Manager (I'm not sure if it gets executed in subdirectories) I haven't faced any problem with Module Manager so far - until now But thanks for your help @CT96B and @Pappystein
  10. It should still work. But can you show me the recompile of the old IR?
  11. What about the compatibility of surface-attached parts from Third-party mods? Or cargo bays ? Are the wheels still stable while long animations ? any connected (stock) sub-part ? If that's true, great work, Katten !
  12. In 1.5.1 some textures from squad are not reachable while booting ksp I think (I'm not sure)
  13. I tried this already, but some mods check the installed version by themselv and give out a incompatible version message.In some cases they deactivate themselv to prevent KSP from crashing or something
  14. Can someone please help me: When I downgrade ksp to older versions CKAN thinks I still have the latest version.I thought the installed version will be recognized automatcally. Could it be because Steam does not change the Build ID when downgrading?Or is it because of CKAN itself?If its the second option, how can I fix it? Thanks for helping
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