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Everything posted by Shawn Kerman
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6th Planet Renewed [1.8.x.] Revamped my first planet pack
Shawn Kerman replied to RJVB09's topic in KSP1 Mod Releases
I think I might have to old one, still it's nice to see updates. -
[1.7.x-1.3.1] Xen’s Planet Collection Revived
Shawn Kerman replied to Mythical Donuts's topic in KSP1 Mod Releases
XPC clouds is now working I will soon release it to here and Vega. -
Is this your first planet pack? I'm impressed, keep up the good work.
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Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
Shawn Kerman replied to TheWanderer05's topic in KSP1 Mod Development
sounds great- 83 replies
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- 1
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- kopernicus
- wip
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do you still have the 128K textures? also this is the 2nd most EVE demanding mod made (maybe)
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[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
Shawn Kerman replied to Waz's topic in KSP1 Mod Releases
Now, onto figuring out how bumpmaps(and the rest of eve) work. -
Wanderer's Planet Pack - V0.76.3 Beta (KSP 1.12)
Shawn Kerman replied to TheWanderer05's topic in KSP1 Mod Development
The thread has been quiet? making a bunch of small updates?- 83 replies
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- kopernicus
- wip
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[1.7.x-1.3.1] Xen’s Planet Collection Revived
Shawn Kerman replied to Mythical Donuts's topic in KSP1 Mod Releases
XPCR will be moving to Vega discord here: https://discord.gg/mtq7gVp -
no, I mean the EVE SOI system it's big.
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EVE moons + XPCR + SPER = Huge system
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[1.7.x-1.3.1] Xen’s Planet Collection Revived
Shawn Kerman replied to Mythical Donuts's topic in KSP1 Mod Releases
@Mythical Donuts has put a (outdated but working) version of XPCR on ckan, ask him to update it to the last stable release (1.1.1) also, any suggestions for XPCR? anyone can answer this. -
[1.7.x-1.3.1] Xen’s Planet Collection Revived
Shawn Kerman replied to Mythical Donuts's topic in KSP1 Mod Releases
I don't have it on ckan (and have not used since 1.0.5) if you I want I can try to put it in but I only have dev build with me so it might take a bit. -
NOPE/Noah's Planet Expansion- Kopernicus Planet Pack
Shawn Kerman replied to halleyyy's topic in KSP1 Mod Development
New screenshot who dis?- 36 replies
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- planet pack
- planets
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we need backward support..... NOTHING ELSE
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Kronos Planet Pack : A Kopernicus Planet Pack
Shawn Kerman replied to GRS's topic in KSP1 Mod Development
boss planet? eve optimized engines FTW!!!!- 9 replies
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- kopernicus
- planet mods
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[1.7.x-1.3.1] Xen’s Planet Collection Revived
Shawn Kerman replied to Mythical Donuts's topic in KSP1 Mod Releases
If you mean OPM then yes, XPCR is compatible with OPM, KO and IC. -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
Shawn Kerman replied to Poodmund's topic in KSP1 Mod Releases
XPCR is still compatible with OPM. ( I'm saying this because I had 1 or 2 people ask) Also remember that OPE I was talking about? you can make it into a add on and have dwarf planet analogs (Eris, make-make, etc.) -
[1.5.x] Asclepius - A Kopernicus planet - SSTO playground
Shawn Kerman replied to MrChumley's topic in KSP1 Mod Releases
@MrChumley what is the program? I run windows and I'll be happy to use it. @FreeThinker It most likely works in 1.7.3 I'll double check on the kopernicus server.- 141 replies
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- planet pack
- kopernicus
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Should I make a compatibility for your mod or should you make one for my mod? ( mod is XPCR which Adds moons to Eeloo (4), Adds Moons to eve (2) and adds rings and a moon to duna.)
- 8 replies
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- solar system
- planets
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how does this mod only have to replies, and does plod 2 have a forum?
- 6 replies
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- sedna
- kopernicus
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[1.12.x] ResearchBodies V1.13.0 (15th May 2022)
Shawn Kerman replied to JPLRepo's topic in KSP1 Mod Releases
the mod maker themselves has to add a config for their own mod, you can make your own but not post it here is a example: https://cdn.discordapp.com/attachments/583468843268046859/602356586429677576/ResearchBodies.cfg (this is from my own mod don't accuse me of stealin stuff.) -
Mod (The Greegus System) mostly given up on the mod
Shawn Kerman replied to mudkipboy7's topic in KSP1 Mod Development
Has this nice mod made any progress?