

acr_8133
Members-
Posts
53 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by acr_8133
-
Hello, first of all I know this mod is still buggy. I am wondering if unstable orbits are a known thing? My ships changes orbits by whenever I enter time warp. I am currently at version 1.10.1, I also have OPM and 3.2x RESCALE installed. I will send logs if needed. Thanks
- 931 replies
-
- 1.8.x-1.12.x
- bugs
-
(and 1 more)
Tagged with:
-
[1.12.5] Restock - Revamping KSP's art (August 28)
acr_8133 replied to Nertea's topic in KSP1 Mod Releases
I found a bug I think. When I remove the shelves on the 1.875 Service Bay while the shroud is on, my fps on the VAB plummets way down. I will send logs when I get to my PC. -
[1.8.x] Kerbal Foundries -- Continued - Tracks, Wheels, and Gear
acr_8133 replied to Shadowmage's topic in KSP1 Mod Releases
why is Align Wheel to Ground not working -
almost everything is off balanced.. Ghidorah has TWR of 4.45 (7 tons payload), Mothra has TWR of 3.13 (1.8 tons payload)
-
ok I just tested the patch and the parts are resized.. but apparently my rockets have a TWR of 4.45??
-
[1.12.x] Through The Eyes of a Kerbal
acr_8133 replied to linuxgurugamer's topic in KSP1 Mod Releases
Textures Unlimited Recolor Depot.. that mod Edit: although that seems not to be the issue, instead I believe that it is TextureReplacer that's causing the problem -
no compatibility with RLA_Reborn and Restock+?
-
[1.8.x-1.12.x] - RasterPropMonitor (adopted)
acr_8133 replied to JonnyOThan's topic in KSP1 Mod Releases
haven't seen any mention of this in this forum but the Radial In and Radial Out that are broken from the old version still persist on the current version.. are there any workarounds? (like changing config) -
[1.12.x] Through The Eyes of a Kerbal
acr_8133 replied to linuxgurugamer's topic in KSP1 Mod Releases
Tested it on 1.9.1 and it's kind of broken, the screen flashes black while I am doing an excursion on the Mun. I have TURD installed, I will test the mod again without TURD and report back. I really hope this fixes it because I really want to try a game of KSP on a first person perspective . EDIT: Removing custom skins on Texture Replacer seemed to fix the problem. -
so I did some testing on other bodies and this transparency issue is only happening on Duna.. Here are some pics https://imgur.com/a/8KVg7Qq
- 1,022 replies
-
- beautify
- visualoverhaul
-
(and 1 more)
Tagged with:
-
yep, already tried that.. only happening when with KS3P on
- 1,022 replies
-
- beautify
- visualoverhaul
-
(and 1 more)
Tagged with:
-
@clusta I'm having troubles with your release, the planets I'm landed to always seems to be transparent (for example: bottom half of rock scatters can be seen from above ground, ladders that go beneath the surface can also be seen from above). Mind helping me? It's always ruining my shots
- 1,022 replies
-
- beautify
- visualoverhaul
-
(and 1 more)
Tagged with:
-
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
acr_8133 replied to Waz's topic in KSP1 Mod Releases
My PC cant really handle that kind of mods, thus I only use EVE with the base config. SVE was manageable but it glitches the hell out of my skybox and it was gettig on my nerves. I like how base configs make the other planets beautiful but I want the Laythe-like clouds on Kerbin since it has a bit more. Are there really no any work arounds? Edit: when I say it glitches the skybox, it is because the SVE mod makes the whole skybox white (can only be fixed with restarting the game,no F5s and F9s) and messes with the scatterer atmosphere. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
acr_8133 replied to Waz's topic in KSP1 Mod Releases
Is there anyway to make the clouds more thicker? I really find them a bit lacking.