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KSP2 Release Notes
Everything posted by Mikenike
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In case of emergency, add Moar than less booster in case of emergency, upload the emergency.exe files
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No to for me. And thats why I dont play PS4. lol
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@conman2009, @Demordrah, thats why I play xbox. Ive never had this problem before, only issues Ive had are preformance related. Ive got one sandbox save I use for testing, with around 40ish crafts around KSC and it slows the game down. Good luck tho
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I dont know if they are going to do the port work in house. Theyve already said that it will come for Xbox and PS4 at a later date, so we can expect a similar delay to that of KSP1. This isnt Activision, they dont have 4 studios working on the project at once, they have a single studio, and they contract out another company who specalises in porting to Xbox and PS. They also have to work out the bugs with the parts and everything else before they release it to the contracted company for porting. You probably havent learned all this info yet, because when people say things like this, they are fustrated because they dont understand the behind the scenes work.
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This mans posted to himself.... @RoninFrog be like .
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The Kraken HATES this one simple trick...
Mikenike replied to Kerbals_of_Steel's topic in KSP1 Discussion
My friend said his framerate was like 3-4fps....... -
The Kraken HATES this one simple trick...
Mikenike replied to Kerbals_of_Steel's topic in KSP1 Discussion
Ok, we know this for the most part already. we know that you can even do 1024, at least from what Ive seen friends doing. @Okhin -
Hahaha, but my semirealistic fighters might work. and I wont have to work with phantom drag with the props in game. Disclaimer: Phantom Drag of the props occurs on Xbox and PS4 when the props arent spinning, because you cant feather them. It also doesn't help that the prop engine doesn't spin at a fast enough rate to counter the drag it causes. I end up hiding a few Junos in my "prop" planes. and the drag that the Junos cause because they are clipped using girders causes the planes to reach speeds of 75m/s. If I pitch up, it stalls, if I pitch down, it crashes, if I roll it, Im in a flat spin. I cant catch a break.
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Nice to see your back. Been watching you since 3k subs. Loved the Sea Dragon vid. @Nate Simpson, what is the expected release date, that yall are shooting for. And yes, its good to see that KSP2 Devs care as much about the community as KSP1 did. Thanks for the hopefully great KSP sequel.
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Hell yea
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Hey, I'm down for that!!
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How is he supposed to exit the craft?? I like the design for it, but I am skeptical because of that...... If my parachute fails, how do I get him to exit and use a personal chute.
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Well, I would have asked for mine on August 21st, but you said that you were busy that month.
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The second series according to online sources and accelerated reader (an ELA program forbook tests) the were between 220-250
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Asymmetrical Aircraft Challenge II
Mikenike replied to Klapaucius's topic in KSP1 Challenges & Mission ideas
No PC. I play Xbox EE -
Asymmetrical Aircraft Challenge II
Mikenike replied to Klapaucius's topic in KSP1 Challenges & Mission ideas
@Klapaucius, HOW?DOES?THAT?THING? FLY? -
Its not a cliffhanger if you know what happens. @Kerballing (Got Dunked On), no they're not when its your favorite character. @HansonKerman, your right they're fun when its a game and there is no "DEATH" just spagettifacation and poofing.
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Dang. The second Percy Jackson Series is about the same word size.
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The community is here for you. I hope it works out good. You sound like a good father.
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It could be a while, DLCs are like 6 months behind PC, and updates are 0.5ish behind PC, so like 4-5 months lag between. Actually I just looked, and it has been 9 months since 1.8.1, and console has yet to get it. But DLCs are like 6-8 months lag from the PC version. It is dumb, but an outside developer ports the info for consoles, and they're slower than snail mail. I got my snail mail last week.
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Well, I have had a few updates with no changes, so IDRK
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HOW DO WE HAVE manned modules before unmanned, where you can only control the launch button.