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Everything posted by MK3424
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I was wondering... is there a way to offset your nodes? I keep having issues with offset thrust on a space shuttle where the nodes keep veer off because of the offset... Lemme give you an example: The offset of thrust in this image is 15°, so the nodes should be offset by 15° (is this possible on the navball?) [IMG]http://i.imgur.com/eHIaYFE.jpg[/IMG]
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You have no idea how good this mod is with Docking Targets:
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[quote name='ZooNamedGames']A replacement of Telemachus, you linked us to something like it which provides flight data through a webpage. I can't remember what it was... [COLOR=silver][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] No, I still have that open on my Iphone- great idea for just a general background, but I still think it isn't enough to warrant adding Surgeon... unless that person sends a real life set of medical sensors to the flight crew, have them attach it to themselves and then connect it to the computer to send the medical data back to him. If that happens then the guy reading that is surgeon... but unless that happens there's not enough.[/QUOTE] Oh the one that renders nodes on a seperate ksp install? [URL]http://forum.kerbalspaceprogram.com/threads/76273-0-23-5-WIP-Plugin-Stand-Alone-Map-View-Multi-monitor-KSP[/URL] I just read that he released a new version today.
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[quote name='adsii1970']Nope, although I respect your opinion, I decided not to do that long before I even posted the images. To me, it made sense that the flight crew should have something special - such as flight wings added to their badges. NASA did this for the Astronauts - even the civilian ones - for the hat-tip to the hard physical demands placed on flight crews during training and the actual mission. So, I kept that bit of realism. I did put a wreath and star on the mission director for the simple reason - I thought it looked cool, The only other name badge where I thought any symbol was needed was the flight surgeon, because under NACA, NASA's precedent, the flight surgeon was always either a U.S. Navy or U.S. Air Force physician with the rank of Brigadier General. Since NACA was to be a civilian agency with military personnel working at it, the medical caduceus was used to indicate the position. To add a special graphic to each and every one would not only take away from the crisp and clean looks of the images, but would also cause the text to become condensed in some cases. Most of the clip art for the images you suggest would also look a bit cartoon-ish, something I try to avoid. When I initially posted the first signature images - beyond the mission patch, those were meant as gravy for everyone involved. These were never requested by ZooNamedGames, but something I did on my own. Freebies, if you will. If you don't like them, then don't use them or I can always delete them if they become an issue of contention for those involved with the project. These are just my thoughts on the matter.[/QUOTE] It was a suggestion, but i do like the mission patches.
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[quote name='adsii1970']Nope, you're not wrong. They've all been fixed now.[/QUOTE] Thanks.. although can you make some stylized version of the patches? Like mine's gonna have a maneuver node. Booster's gonna have a rocket on his patch. Capcom has a headset on his patch. PAO's has a megaphone. EECOM has batteries and food bags FAO has a checklist INCO has satellite dishes. Retro shows a trajectory onto the planet. Range safety shows a launchpad.
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[quote name='Camacha']I recall that wreaking havoc on the durability of your battery.[/QUOTE] Depends on how it's charged: if the batteries are charged with power to every single battery, instead of multiple ones in series. Then you might charge faster and better without the chance of destroying the batteries.
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[quote name='Darnok']Models made in Japan are good quality, models made in factories located outside of Japan aren't.[/QUOTE] Not really: Honda cars who are made in the US are at the same level of quality as the ones made in Japan; it doesn't matter from where the cars come from, it's design and execution that counts.
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[Tutorial] Soft-Docking Docking Ports
MK3424 replied to curtquarquesso's topic in KSP1 Mod Development
[quote name='Beale']Oh wow! I'll play around, thanks! :) New KSPFields for ref. Edit: Gendered ports! [B]NathanKell you are a star![/B] [spoiler="Things"] [URL]http://puu.sh/lqrJe/eaa20fb490.png[/URL] [URL]http://puu.sh/lqrKg/979eeda738.png[/URL] [URL]http://puu.sh/lqrLL/e357c26ffe.png[/URL] [/spoiler][/QUOTE] Wow! those are alot of variables! -
[WIP][1.4.4]GPWS - Warning System for Planes - 2018-07-15
MK3424 replied to bssthu's topic in KSP1 Mod Development
[quote name='Mods_o_joy']It called me a retard *Cries in corner*[/QUOTE] Retard refers to the mode that the plane is and that it's about to flare, mostly used on Airbus and that you have to reduce thrust. -
STS-Ventura (Just another shuttle...)
MK3424 replied to luizopiloto's topic in KSP1 The Spacecraft Exchange
I think the devs likes your Shuttle luizo... [twitter]666631909045235713[/twitter] -
[quote name='CliftonM']I'd be able to stream it, but I would have to be a bit later on Monday. Maybe even later in the week. [COLOR=silver][SIZE=1]- - - Updated - - -[/SIZE][/COLOR] Maybe we should do a full test with everyone on board, with a stream, before we do a full mission. Also, MK, what is the server info?[/QUOTE] There is no server for this group (yet)... i might have to start up a third one...
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[quote name='ZooNamedGames']Alright. So set it for Monday at 2pm EST (14:00). Ignition at 1:59:56pm EST.[/QUOTE] Can somebody else try to launch it? I can't seem to get the RSS install to work... But then... who shall stream/play the game? Can somebody take over the role of game streamer? My PC is not very powerfull, i can however provide server support for DMP.