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K33N

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Everything posted by K33N

  1. Well... its a nearly unplayable state right now with some pretty serious core feature problems. Bugs derail almost every flight. I'd like to believe it will get better in time, but I don't know.
  2. If we get a Neptune / Uranus style ice giant to go along with the Gas Giant of Jool it would feel pretty good.
  3. To be fair there is literally a crashed alien spacecraft in the game already, as well as other things, and it was all part of the original vision for the game.
  4. Actually the 'stay in kerbin soi forever' gameplay is a trap that will brick your save. You want to rush Minmus and Duna in career mode or its very hard to get the ball rolling.
  5. You guys are dying on the hill of a battle lost ten years ago. Launchers are not a big deal anymore.
  6. Its actually extremely good news and shows they know what they are doing. Life support is tedious and can be implicitly modeled by part weight.
  7. Optimal / viable as in the least launches to max the tech tree outside of gross minmus biome hoppers.
  8. Stations and bases are totally viable in career mode in KSP1, and in fact are the optimal way to beat the tech tree.
  9. I think you are misunderstanding the devs here, the idea is that in million(s) of years they crash into each other, not in gameplay.
  10. I think squad is currently working on KSP 2 now, or at least some of the physics programming from my understanding.
  11. In a truly unrestricted server free to explore the logical consequences of gameplay, everyone will be developing second strike capability to prevent themselves being smoked from offworld. Kinda fun to think about.
  12. There are so many types of exoplanets that there is no way that all of them will be in the game. There is a lot of room to explore!
  13. Yeah, its the best way to beat career mode on the hard difficulty imo. You can do it reliably at tech level 6, before that is a big challenge. The payoff is insane though, once you get a reliable re-usable rocket you are drowning in cash. One thing to note though is if you want it to work without mods you need to build you rocket + payload as an SSTO.
  14. Its pretty much confirmed that there will be explosion mechanics and nuclear bomb engines. It takes little imagination to see that being weaponized in MP.
  15. I kinda just want a consistent world hosted by the power players where noobs can jump in and play a couple hours a week and trade with the big fish that are colonizing the local star cluster. Like a shared SP save where we don't have to all be online together but still interact. Chill, hands off, community / friend driven.
  16. It has been confirmed that there will be no magical technology involved in the game, including warp drives.
  17. I'm going to go out on a limb and say that there is a zero percent change the game will have randomly generated star systems.
  18. I hope the devs never read this thread or act out any of the ideas contained within lol.
  19. Career mode is always spitting out harder and more outlandish missions to the point where I can barely do them even with 1000+ hours.
  20. This is possibly the worst news we could have gotten other than the game being cancelled outright. There is no way that the game will live up to its potential when it is hamstrung at the design level by the primitive hardware of old consoles. There should be a focus on porting to Mac and Linux if anything. My expectations just went waaaaay down for this game. Long live KSP1!
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