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K33N

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Everything posted by K33N

  1. Some things are better. The load times are significantly faster. Everything else is worse. Game breaking bugs are still everywhere, time warp doesn't work, dV calc doesn't work, you can still fall through the ground, docking has a high chance of bugs, etc etc
  2. This is the only piece of information of value in the entire thread. The copium is just uncomfortable at this point.
  3. The cartoon tutorials were objectively great though.
  4. It really does say something about the economic system we live in where a privately owned company with a near monopoly is the only thing keeping robber-baron corporations at bay from ripping people off.
  5. The company is closed and almost everyone has been let go. ... You can infer that KSP2 is almost certainly dead because they aren't in firefighting mode addressing the rumors.
  6. Because KSP2 was likely costing them millions of dollars. Add on to the product actively damaging the brand they still own ( collapsed player count, collapse of content creators, collapse of social media views, loss of goodwill,) and their choice was all but made for them.
  7. The environment they curated on their official discord didn't help the community or the devs, but let's not pretend it was anything other than the developer and publisher that were responsible.
  8. KSP2 was/is a disaster as a game, for the player base, and for science education in general. Can we move the KSP2 forum links below the KSP1 forum links as KSP1 is still a good product and has all the players? People will only be coming here for KSP1 anyway very soon.
  9. Love UI design as a field. Please add back craft typing and type filters at the top, huge constant UI issue in every single player's game that has more than three craft. Also please make stuff like this impossible: https://imgur.com/a/p1YtrbG
  10. It literally saved the game. Take the L. Hopefully the colony mode is like KSP1 career mode and even more people play.
  11. Is there a hotfix coming? Ran into a bunch of bugs that made me take a break.
  12. I think their point is that KSP2 is very obviously breaking the rules.
  13. Although I haven't played a ton of KSP2 yet I didn't notice any large difference, especially since its just sandbox and death doesn't matter anyway.
  14. The flying saucer is epic.
  15. I don't know if its a great idea to create these intense divisions between social media platforms. The community is already on it's knees. Pitting us against each other just seems so cynical.
  16. There is definitely some histrionics coming from upset players, but the actual serious toxic behavior is almost exclusively coming from people who hate those criticizing the game. Neither are necessarily productive, but the later is really bad for the community.
  17. Yeah and I didn't expect to be badly harassed and then muted for literally nothing. Not a great experience.
  18. It's way, way beyond anything allowed here.
  19. The discord is... SO toxic. I just got muted for pushing back on the crazy insults and flaming. The Intercept moderation and managers are curating an insanely hostile environment on purpose, probably so they can vent like this and only receive positive feedback. Really makes you appreciate the subreddit and this forum. Thanks to the mods here for caring about the community.
  20. It has actually declined by significantly more than 50%, combined with an extreme decline of Youtube and twitch content. It's basically just brand damage. Also, Parallax 2 and blackracks clouds are interesting technical products. They are very ugly compared to KSP2. I don't they need to factor into an argument at all nor are they 'the best mods' in KSP1.
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