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Everything posted by kerbalk
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I have Soviet and US Parts by Raidernick, these mods have SO much stuff, and its getting annoying to scroll to find vostok 1
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Great mod. Loads Really quick for all the mods, especially RO. Bit tricky (for my stupid brain atleast), to Install. Thank you so moch for all the Work and Dedication in this Huge Project.
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thats pretty cool, thanks for clearing it up
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I tried to EVA from the LEM and i did everything including turning on its back and it said the hatch was blocked
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I love this Mod and Literaly Can't live without it, i was away in a place with no Internet to Install and i crashed half my Rockets. This is Easily my Favorite Mod, I know people think it Cheating, but how many real life Rockets were Guided Manually? I do have 1 Problem: Can you Autostage without Deploying Fairings? This is a small Problem when i do an Apollo Recreation and it stages the Fairing (Apollo staged the Fairings when it was on TLI). Is there any way to stop this, or is it not added yet? Also i learned how to dock via MJ, so i'd reccomend it if you can't and wanna learn .
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If you want a n1 pack, id sugest novapunch rebalanced
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[1.12.x] NovaPunch Rebalanced - Out of Beta
kerbalk replied to linuxgurugamer's topic in KSP1 Mod Releases
Jeez linux, how many mods is this, at least 50 on CKAN. How do you find time to Manage these?! Great job with all of them! -
I have a Mod called Restock, and after i got it my game has been WAYYYY glitchy. I can't decouple anything, i cant go EVA. Everytime i EVA or Decouple, most of the ship Exploads. I also cannot Undock without getting Flung out of orbit. Has anyone else had this problem, if so, do you have Restock, or is it just stock KSP being Glitchy?
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Pilot Challenge: Fly my Mini SSTO
kerbalk replied to Triop's topic in KSP1 Challenges & Mission ideas
is it me or does the RAPIER engine have way to much of a TWR? within 30 seconds i was at 10 KM and i was too hot and blew up. -
Stuck on Laythe, Please help
kerbalk replied to kerbalk's topic in KSP1 Gameplay Questions and Tutorials
Thats what i did a few weeks ago. Thanks for your Help! -
How is the MEM meant to be used, exactly?
kerbalk replied to PTNLemay's topic in Making History Discussion
Ummm, Chief, i think its not supposed to have reaction wheels. A) KSP makes them WAYYYYYYYYYYYYYY OP and the most they can do is barely keep the ISS pointed the right way with 3. B) The LM didn't have Reaction wheels because it would be a waste of space so it Uses RCS. While i wish it has Wheels, i dont like using them cause it seems unrealistic to clip them in, or just have them at all. -
[1.12.5] Restock - Revamping KSP's art (August 28)
kerbalk replied to Nertea's topic in KSP1 Mod Releases
I really like how you fit everything to gether. for example, if you want a gray rocket with orange like soyuz its very simple. same for if you want a black/white. -
Smallest Operational Spaceplane
kerbalk replied to minerman30's topic in KSP1 The Spacecraft Exchange
i see why you call it a spaceplane, but to be honest, its a little... clickbait to say you have the smallest aperational SPACEPLANE and not have it work on space. -
that ones in now exept its adding istead of removing
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
kerbalk replied to Pak's topic in KSP1 Mod Releases
Shadowworks`s Stockalike SLS and more gives a Great SLS, Delta, Delta IV, and they have everything for a Shuttle as Follows: The OMS Pods, OMS Engine, Shuttle Engine Mount, Extermal Tank (The big orange thing), and The SRBs. IF you download manually, there are Craft files to use, But its pretty simple. The Mod needs no Dependencies, and it is CKAN Friendly, just find the Mod in Gamedata and Copy/Paste them into Saves-(Insert save game name here)-Ships, And Paste anywhere, and you don't have to restart KSP like with mods. EDIT: Oh and they have that Engine Mount.- 2,351 replies
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