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Everything posted by JebTheDestroyer
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[WIP] Nert's Dev Thread - Current: various updates
JebTheDestroyer replied to Nertea's topic in KSP1 Mod Development
Don't know if this is the right place to ask this, but I've been wondering for a while. Is your name pronounced (ner-tee) or (ner-tee-uh)? @Nertea -
No there aren't. As far as I can tell the centrifuges work though.
- 470 replies
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- totm jan 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
JebTheDestroyer replied to tony48's topic in KSP1 Mod Releases
Is it possible to disable the Real Date style dating system and replace it with the stock kind? I find the stock system much easier to use when planning multi launch missions with multiple transfer windows.- 1,958 replies
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- totm mar 2022
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Noticed that all(?) of the inflatable habitats from SSPXR start inflated in the VAB, and will not deflate regardless of enabling/disabling the habitat. Any help would be appreciated.
- 470 replies
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- totm jan 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
JebTheDestroyer replied to tony48's topic in KSP1 Mod Releases
That's not true. KSRSS Reborn has Parallax configs.- 1,958 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
JebTheDestroyer replied to tony48's topic in KSP1 Mod Releases
Can you describe the problem?- 1,958 replies
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- totm mar 2022
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I can't seem to find to the RL-10 C-3 anywhere in my parts list, or as variants of the existing RL-10 engines, despite them seemingly appearing in my mod files. I have Bluedog Design Bureau as well if that's relevant. Here's my log: https://drive.google.com/file/d/15fleP4WCXXOaTcoNFZkFreNalCNQLZL3/view?usp=sharing
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Love the addition of the new 5m fairing, but noticed that the staging icon for it actually signifies the built in decoupler which kinda throws off the delta-V calcs. Maybe you could do it the way BDB does it, and have the staging for the fairing be to jettison the fairing itself instead of the payload.
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
JebTheDestroyer replied to Gameslinx's topic in KSP1 Mod Releases
Forgot to mention that, but the KSRSS Reborn beta actually has configs for Parallax that Gameslinx helped with.- 3,156 replies
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
JebTheDestroyer replied to Gameslinx's topic in KSP1 Mod Releases
Just installed the mod manually, and I get stuck on an infinite loading screen whenever I try to load my saves. I followed all the installation instructions, validated my files through Steam, and tried reinstalling KSP, Kopernicus, and this mod, and I'm still getting stuck on the loading screen. Here's my log: https://drive.google.com/file/d/1hlXc6qO9BaDOGYtlAncX6nxmPiwW_AmU/view?usp=sharing. Any help would be greatly appreciated. Edit: Found the problem. Had to delete the "Configs" folder in the "Parallax_StockTextures" folder due to me using KSRSS.- 3,156 replies
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That's how it works in Skyhawk Science System, can't speak on balance in career mode because I still haven't gotten around to playing it.
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Noticed a potential oversight in the APAS ports. The active variant has a hatch with a docking target while the passive version has no hatch, and (correct me if I'm wrong) it's the other way around in real life.
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Fingers crossed for a compatibility patch for Benjee10's new Orion mod.
- 470 replies
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- totm jan 2022
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@CessnaSkyhawkIs there any way to disable the radiation features? Tried setting it to zero, but my crews are still getting radiation. Also noticed that the LEM parts don't seem to have any water storage.
- 470 replies
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- totm jan 2022
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
JebTheDestroyer replied to tony48's topic in KSP1 Mod Releases
The king has returned!- 1,958 replies
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
JebTheDestroyer replied to tony48's topic in KSP1 Mod Releases
Maybe you could adopt this mod and do that? Or maybe make your own version if you can't get permission from the devs. I completely understand if you don't want to, but just some food for thought.- 1,958 replies
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- totm mar 2022
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I think the problem was that I was unknowingly using Waterfall Stock, and Waterfall Restock at the same time.
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@Kochi I solved the problem. I believe I had Waterfall Stock installed for some reason, and when I uninstalled it the plumes were back to normal.
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Tried once before then tried again, the issue persists. Any other ideas?