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Everything posted by Kass__XAP
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Kas's TUFX & Visual Setup Guide![Configs & Setup always WIP] I've been asked from the Moon and back questions such as 'TUFX Profile?' 'What mods are you using?' etc... I'm hoping this thread covers everything you need to make some really lovely screenshots. 1. TUFX Configurations I have 4 configurations that I switch between and that includes... Hassel (A warm configuration with chromatic aberration and slight grain) Hassel_Lesser bloom (Above config with less bloom ) Apollo (A config I created for Lunar surface environments, you will get artifacting on sunflares due to post exposure) Apollo_Lower Exposure ( Works better for LEO/LKO environments) Each config I use in different situations, if your not getting the desired results always switch profiles and give it a look! Experimenting with visuals is key to getting some beautiful shots! Installation Download TUFX & drag into your GameData folder Download the profiles provided below and drag them into your TUFX folder TUFX Profiles 2. Visual Mods These mods will enhance your visuals and will absolutely bring some beauty into Kerbal Space Program. Kerbal Sized Real Solar System (A Kerbalized version of the Solar System at Kerbal scale) Environmental Visual Enhancements Redux (Clouds & Aurora's with better performance than previous versions) Scatterer(Atmospheric scattering) TUFX (Post processing) Distant Object Enhancement ( Planets & distant vessel rendering with dynamic skybox dimming when looking at the sun) Planetshine (Ambient light & light near planets) Kopernicus ( Planetary system modifier which is a major dependancy) TINU ( Allows you to move the camera in any orientation) Waterfall (Changes the stock plumes into mesh based beautiful plumes) Poods Deep Star Skybox(Changes the Skybox to a more toned down one) These are core mods which work incredibly well together and are the foundation for a solid modded install. 3. Part Mods These are a list of part mods in which I find to be absolutley neccesary. Bluedog Design Bureau ( American Rocketry & Probes including Mercury Gemini & Apollo and even more ) Tantares, LV & SP ( Soviet Rocketry including any soviet spacecraft you can think of! ) Knes (ESA Rockets such as Ariane 5 and many more European concepts) EStreetRockets Mods (Rocket Motor Mengerie, Eisenhower-Aeronautics, Asbury-Western-Industries) Nertea's Suite ( Near Future Mods, Cryo Tanks, Far Future Technologies, System Heat ) Restock ( Overhauls the stock parts to have a consistent artstyle ) Universal Storage ( Adds new parts for creating service modules) Coatl Aerospace ( Adds parts based on probes such as Voyager & Cassini) And so much more!!! 4. Screenshot Tips Change your field of View! Field of view can make a dramatic difference in your screenshots. Mess with your visuals! Mods such as Planetshine and TUFX have values that you can tinker with go out and make your own configurations! Use the rule of three, try capture and compose the image to include different parts in different positions. Lighting is key in an image if you can't see anything then mess with ambient light or planetshine. Get Close! Bring out the detail in specific parts! Use V to switch between different camera modes. Holding the scrollwheel and moving your mouse moves your vessel off centre from the screen. Higher resolution will obviously get you better results, I play in 2560x1440, if you don't have a high resolution monitor you can supersample the image using BOSS or by editing the KSP config file. 5. Thank You Thank you to @Zorg@CobaltWolf@tony48@Vals_Aerospace@Zarbon44@EM23@Invaderchaos for your incredible talent and support.
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[WIP][KSP 1.12.X] GemstoneLV - Stockalike JAXA and NASDA
Kass__XAP replied to Beale's topic in KSP1 Mod Development
So so good! -
MRK is so beautiful in Knes.
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[WIP] Boring Crew Services - Stockalike Starliner Mod
Kass__XAP replied to DylanSemrau's topic in KSP1 Mod Development
Dylan you've knocked this out of the park. In am in absolute love.- 497 replies
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