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The Blazer

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  1. I have a problem with the propellers and is that the don't do the spinning animation. They sound and produce thrust, but not spinning animation. The game says something like "WBIprops not found" or something like that. I do have firespitter installed as well as hooligan Labs. Any idea of what this could be?
  2. Btw, I returned after a while, and I managed to make it work. It wasn't functioning the first time cause Dumbo me installed the wrong version. To the creators: thank you very much for this mod, I love it.
  3. Any chances to get older versions of this mod? Like versions that are made to work with previous versions of KSP?
  4. Thank you! I tried the first one, but for some reason, it deleted a couple of bases I had made. Compatibility issues I guess. Will check the second one. Edit: Oh, it requires the first one. Rip.
  5. Hello! Is there any mod compatible with Kerbal Konstructs that adds helipads?
  6. Hello. I wanted to test this mod, so I created a FUR rover with all the requirements and the BV controller. After launch, I moved West of the runway, as specified, so the MET timer starts ticking. Then I tried to activate the BV controller, but I see no buttons on the UI, and no new options when I click both the FUR cabin and BV controller. Where is supposed to be the menu? Is there something missing?
  7. I have a spacecraft with a large nuclear reactor, 4 Vasimir engines, and a lot of stock TCS, but the TCS can't disperse the hear from the reactor, so the reactor heats up and shuts down before completing my burn. Is there any way to fix this? Like a radiators mod or something?
  8. Well, for my big surprise this mod works in KSP 1.6. The problem is that most parts, like the inflatable modules, don’t have any animation and the gravity rings don’t work, which is a shame. But that is natural when you’re not playing the game version the mod is designed for. Still, an AWESOME mod. Great job to the person/persons who made it. I really recommend it.
  9. I did read the title of the thread. I just thought the [1.1] thing meant it is specifically designed for KSP 1.1. That’s why I was asking. So basically means it will work beyond 1.1?
  10. Does this mod still works? Is it compatible with the newer versions?
  11. I think not. The Olympus Mons is enormous compared to Mars, and when you look at Duna you don’t see any mountain that worth mentioning.
  12. is a hard target, but I wouldn’t say is impossible to bring those 3 kerbals back home. You need an efficient rocket and maybe a space plane or shuttle, since is the most efficient way to leave Laythe. Landing next to them might be a problem, so you might need a separate ship, like a rover, or a ship to bring them to where your return mission landed. Dont give up, just try again
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